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159 行
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using System;
using System.Collections.Generic;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace UniVRM10
{
[Serializable]
[DisallowMultipleComponent]
public class VRM10SpringBoneJoint : MonoBehaviour
{
[SerializeField]
public float m_stiffnessForce = 1.0f;
[SerializeField]
public float m_gravityPower = 0;
[SerializeField]
public Vector3 m_gravityDir = new Vector3(0, -1.0f, 0);
[SerializeField, Range(0, 1)]
public float m_dragForce = 0.4f;
[SerializeField]
public float m_jointRadius = 0.02f;
void AddJointRecursive(Transform t, VRM10SpringBoneJoint src)
{
var joint = t.gameObject.GetComponent<VRM10SpringBoneJoint>();
if (joint == null)
{
joint = t.gameObject.AddComponent<VRM10SpringBoneJoint>();
Debug.Log($"{joint} added");
}
// copy settings
joint.m_stiffnessForce = src.m_stiffnessForce;
joint.m_gravityPower = src.m_gravityPower;
joint.m_gravityDir = src.m_gravityDir;
joint.m_dragForce = src.m_dragForce;
joint.m_jointRadius = src.m_jointRadius;
if (t.childCount > 0)
{
// only first child
AddJointRecursive(t.GetChild(0), src);
}
}
void GetJoints(Transform t, List<VRM10SpringBoneJoint> joints)
{
var joint = t.GetComponent<VRM10SpringBoneJoint>();
if (joint != null)
{
joints.Add(joint);
}
if (t.childCount > 0)
{
GetJoints(t.GetChild(0), joints);
}
}
[ContextMenu("Add joints")]
private void AddJointsToChild0()
{
var root = GetComponentInParent<Vrm10Instance>();
if (root == null)
{
Debug.LogWarning("not Vrm10Instance");
return;
}
if (transform.childCount == 0)
{
Debug.LogWarning("no children");
return;
}
AddJointRecursive(transform.GetChild(0), this);
// updater root
foreach (var spring in root.SpringBone.Springs)
{
for (int i = 0; i < spring.Joints.Count; ++i)
{
if (spring.Joints[i] == this)
{
// found
while (spring.Joints.Count - 1 > i)
{
// remove after this joint
spring.Joints.RemoveAt(spring.Joints.Count - 1);
}
// get descendants joints
var joints = new List<VRM10SpringBoneJoint>();
GetJoints(transform.GetChild(0), joints);
// add jonits to after this
spring.Joints.AddRange(joints);
return;
}
}
}
Debug.LogWarning($"{this} is found in {root}");
}
(Vrm10InstanceSpringBone.Spring, int) FindTail(Vrm10Instance vrm, VRM10SpringBoneJoint head)
{
foreach (var spring in vrm.SpringBone.Springs)
{
var index = spring.Joints.IndexOf(head);
if (index != -1)
{
if (index + 1 < spring.Joints.Count)
{
return (spring, index);
}
else
{
break;
}
}
}
return default;
}
private void OnDrawGizmosSelected()
{
var vrm = GetComponentInParent<Vrm10Instance>();
if (vrm == null)
{
return;
}
var (spring, joint_index) = FindTail(vrm, this);
if (spring == null)
{
return;
}
if (spring.Joints != null && joint_index + 1 < spring.Joints.Count)
{
var tail = spring.Joints[joint_index + 1];
if (tail != null)
{
// draw tail
Gizmos.color = Color.yellow;
// tail の radius は head の m_jointRadius で決まる
Gizmos.DrawWireSphere(tail.transform.position, m_jointRadius);
Gizmos.DrawLine(transform.position, tail.transform.position);
}
}
}
}
}