您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

147 行
4.3 KiB

using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
namespace Unity.Netcode.TestHelpers.Runtime
{
public class MessageHooksConditional : ConditionalPredicateBase
{
private List<MessageHookEntry> m_MessageHookEntries;
public bool AllMessagesReceived { get; internal set; }
public int NumberOfMessagesReceived
{
get
{
return m_MessageHookEntries.Where((c) => !c.MessageHooks.IsWaiting).Count();
}
}
public string GetHooksStillWaiting()
{
var retMessageTypes = string.Empty;
var waitingMessages = m_MessageHookEntries.Where((c) => c.MessageHooks.IsWaiting);
foreach (var waitingMessage in waitingMessages)
{
retMessageTypes += $":{waitingMessage.MessageType}:";
}
return retMessageTypes;
}
protected override bool OnHasConditionBeenReached()
{
AllMessagesReceived = NumberOfMessagesReceived == m_MessageHookEntries.Count;
if (AllMessagesReceived)
{
foreach (var entry in m_MessageHookEntries)
{
entry.RemoveHook();
}
}
return AllMessagesReceived;
}
protected override void OnFinished()
{
base.OnFinished();
}
public void Reset()
{
foreach (var entry in m_MessageHookEntries)
{
entry.Initialize();
}
}
public MessageHooksConditional(List<MessageHookEntry> messageHookEntries)
{
m_MessageHookEntries = messageHookEntries;
}
}
public enum ReceiptType
{
Received,
Handled
}
public class MessageHookEntry
{
internal MessageHooks MessageHooks;
protected NetworkManager m_NetworkManager;
private MessageHooks.MessageReceiptCheck m_MessageReceiptCheck;
private MessageHooks.MessageHandleCheck m_MessageHandleCheck;
internal string MessageType;
private ReceiptType m_ReceiptType;
public void Initialize()
{
MessageHooks = new MessageHooks();
if (m_ReceiptType == ReceiptType.Handled)
{
Assert.IsNotNull(m_MessageHandleCheck, $"{nameof(m_MessageHandleCheck)} is null, did you forget to initialize?");
MessageHooks.HandleCheck = m_MessageHandleCheck;
}
else
{
Assert.IsNotNull(m_MessageReceiptCheck, $"{nameof(m_MessageReceiptCheck)} is null, did you forget to initialize?");
MessageHooks.ReceiptCheck = m_MessageReceiptCheck;
}
Assert.IsNotNull(m_NetworkManager.MessagingSystem, $"{nameof(NetworkManager.MessagingSystem)} is null! Did you forget to start first?");
m_NetworkManager.MessagingSystem.Hook(MessageHooks);
}
internal void AssignMessageType<T>() where T : INetworkMessage
{
MessageType = typeof(T).Name;
if (m_ReceiptType == ReceiptType.Handled)
{
m_MessageHandleCheck = MessageHooks.CheckForMessageOfTypeHandled<T>;
}
else
{
m_MessageReceiptCheck = MessageHooks.CheckForMessageOfTypeReceived<T>;
}
Initialize();
}
internal void RemoveHook()
{
m_NetworkManager.MessagingSystem.Unhook(MessageHooks);
}
internal void AssignMessageType(Type type)
{
MessageType = type.Name;
if (m_ReceiptType == ReceiptType.Handled)
{
m_MessageHandleCheck = (message) =>
{
return message.GetType() == type;
};
}
else
{
m_MessageReceiptCheck = (messageType) =>
{
return messageType == type;
};
}
Initialize();
}
public MessageHookEntry(NetworkManager networkManager, ReceiptType type = ReceiptType.Handled)
{
m_NetworkManager = networkManager;
m_ReceiptType = type;
}
}
}