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147 行
4.3 KiB
147 行
4.3 KiB
using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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namespace Unity.Netcode.TestHelpers.Runtime
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{
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public class MessageHooksConditional : ConditionalPredicateBase
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{
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private List<MessageHookEntry> m_MessageHookEntries;
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public bool AllMessagesReceived { get; internal set; }
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public int NumberOfMessagesReceived
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{
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get
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{
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return m_MessageHookEntries.Where((c) => !c.MessageHooks.IsWaiting).Count();
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}
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}
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public string GetHooksStillWaiting()
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{
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var retMessageTypes = string.Empty;
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var waitingMessages = m_MessageHookEntries.Where((c) => c.MessageHooks.IsWaiting);
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foreach (var waitingMessage in waitingMessages)
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{
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retMessageTypes += $":{waitingMessage.MessageType}:";
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}
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return retMessageTypes;
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}
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protected override bool OnHasConditionBeenReached()
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{
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AllMessagesReceived = NumberOfMessagesReceived == m_MessageHookEntries.Count;
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if (AllMessagesReceived)
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{
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foreach (var entry in m_MessageHookEntries)
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{
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entry.RemoveHook();
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}
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}
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return AllMessagesReceived;
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}
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protected override void OnFinished()
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{
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base.OnFinished();
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}
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public void Reset()
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{
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foreach (var entry in m_MessageHookEntries)
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{
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entry.Initialize();
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}
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}
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public MessageHooksConditional(List<MessageHookEntry> messageHookEntries)
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{
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m_MessageHookEntries = messageHookEntries;
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}
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}
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public enum ReceiptType
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{
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Received,
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Handled
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}
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public class MessageHookEntry
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{
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internal MessageHooks MessageHooks;
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protected NetworkManager m_NetworkManager;
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private MessageHooks.MessageReceiptCheck m_MessageReceiptCheck;
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private MessageHooks.MessageHandleCheck m_MessageHandleCheck;
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internal string MessageType;
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private ReceiptType m_ReceiptType;
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public void Initialize()
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{
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MessageHooks = new MessageHooks();
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if (m_ReceiptType == ReceiptType.Handled)
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{
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Assert.IsNotNull(m_MessageHandleCheck, $"{nameof(m_MessageHandleCheck)} is null, did you forget to initialize?");
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MessageHooks.HandleCheck = m_MessageHandleCheck;
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}
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else
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{
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Assert.IsNotNull(m_MessageReceiptCheck, $"{nameof(m_MessageReceiptCheck)} is null, did you forget to initialize?");
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MessageHooks.ReceiptCheck = m_MessageReceiptCheck;
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}
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Assert.IsNotNull(m_NetworkManager.MessagingSystem, $"{nameof(NetworkManager.MessagingSystem)} is null! Did you forget to start first?");
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m_NetworkManager.MessagingSystem.Hook(MessageHooks);
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}
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internal void AssignMessageType<T>() where T : INetworkMessage
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{
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MessageType = typeof(T).Name;
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if (m_ReceiptType == ReceiptType.Handled)
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{
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m_MessageHandleCheck = MessageHooks.CheckForMessageOfTypeHandled<T>;
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}
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else
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{
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m_MessageReceiptCheck = MessageHooks.CheckForMessageOfTypeReceived<T>;
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}
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Initialize();
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}
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internal void RemoveHook()
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{
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m_NetworkManager.MessagingSystem.Unhook(MessageHooks);
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}
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internal void AssignMessageType(Type type)
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{
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MessageType = type.Name;
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if (m_ReceiptType == ReceiptType.Handled)
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{
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m_MessageHandleCheck = (message) =>
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{
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return message.GetType() == type;
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};
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}
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else
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{
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m_MessageReceiptCheck = (messageType) =>
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{
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return messageType == type;
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};
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}
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Initialize();
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}
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public MessageHookEntry(NetworkManager networkManager, ReceiptType type = ReceiptType.Handled)
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{
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m_NetworkManager = networkManager;
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m_ReceiptType = type;
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}
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}
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}
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