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103 行
3.4 KiB
103 行
3.4 KiB
#if MULTIPLAYER_TOOLS
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using System;
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using System.Collections;
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using NUnit.Framework;
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using Unity.Collections;
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using Unity.Multiplayer.Tools.MetricTypes;
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using Unity.Multiplayer.Tools.NetStats;
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using Unity.Netcode.TestHelpers.Runtime.Metrics;
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using UnityEngine.TestTools;
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namespace Unity.Netcode.RuntimeTests.Metrics
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{
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internal class TransportBytesMetricsTests : SingleClientMetricTestBase
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{
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// Header is dynamically sized due to packing, will be 2 bytes for all test messages.
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private const int k_MessageHeaderSize = 2;
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private static readonly long k_MessageOverhead = 8 + FastBufferWriter.GetWriteSize<BatchHeader>() + k_MessageHeaderSize;
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[UnityTest]
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public IEnumerator TrackTotalNumberOfBytesSent()
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{
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var messageName = new ForceNetworkSerializeByMemcpy<Guid>(Guid.NewGuid());
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var writer = new FastBufferWriter(1300, Allocator.Temp);
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var observer = new TotalBytesObserver(ClientMetrics.Dispatcher, NetworkMetricTypes.TotalBytesReceived);
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try
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{
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writer.WriteValueSafe(messageName);
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Server.CustomMessagingManager.SendNamedMessage(messageName.Value.ToString(), Client.LocalClientId, writer);
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}
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finally
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{
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writer.Dispose();
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}
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var nbFrames = 0;
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while (!observer.Found || nbFrames < 10)
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{
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yield return null;
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nbFrames++;
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}
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Assert.True(observer.Found);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + k_MessageOverhead, observer.Value);
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}
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[UnityTest]
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public IEnumerator TrackTotalNumberOfBytesReceived()
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{
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var messageName = new ForceNetworkSerializeByMemcpy<Guid>(Guid.NewGuid());
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var writer = new FastBufferWriter(1300, Allocator.Temp);
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var observer = new TotalBytesObserver(ClientMetrics.Dispatcher, NetworkMetricTypes.TotalBytesReceived);
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try
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{
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writer.WriteValueSafe(messageName);
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Server.CustomMessagingManager.SendNamedMessage(messageName.Value.ToString(), Client.LocalClientId, writer);
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}
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finally
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{
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writer.Dispose();
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}
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var nbFrames = 0;
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while (!observer.Found || nbFrames < 10)
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{
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yield return null;
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nbFrames++;
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}
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Assert.True(observer.Found);
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Assert.AreEqual(FastBufferWriter.GetWriteSize(messageName) + k_MessageOverhead, observer.Value);
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}
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private class TotalBytesObserver : IMetricObserver
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{
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private readonly DirectionalMetricInfo m_MetricInfo;
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public TotalBytesObserver(IMetricDispatcher dispatcher, DirectionalMetricInfo metricInfo)
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{
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m_MetricInfo = metricInfo;
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dispatcher.RegisterObserver(this);
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}
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public bool Found { get; private set; }
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public long Value { get; private set; }
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public void Observe(MetricCollection collection)
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{
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if (collection.TryGetCounter(m_MetricInfo.Id, out var counter) && counter.Value > 0)
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{
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Found = true;
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Value = counter.Value;
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}
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}
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}
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}
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}
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#endif
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