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#if MULTIPLAYER_TOOLS
using System;
using System.Collections;
using System.Linq;
using NUnit.Framework;
using Unity.Collections;
using Unity.Multiplayer.Tools.MetricTypes;
using UnityEngine.TestTools;
using Unity.Netcode.TestHelpers.Runtime.Metrics;
namespace Unity.Netcode.RuntimeTests.Metrics
{
internal class ServerLogsMetricTests : SingleClientMetricTestBase
{
// Header is dynamically sized due to packing, will be 3 bytes for all test messages.
private const int k_MessageHeaderSize = 3;
protected override IEnumerator OnSetup()
{
m_CreateServerFirst = false;
return base.OnSetup();
}
private int GetWriteSizeForLog(NetworkLog.LogType logType, string logMessage)
{
var message = new ServerLogMessage
{
LogType = logType,
Message = logMessage
};
using var writer = new FastBufferWriter(1024, Allocator.Temp);
message.Serialize(writer, message.Version);
return writer.Length;
}
[UnityTest]
public IEnumerator TrackServerLogSentMetric()
{
var waitForSentMetric = new WaitForEventMetricValues<ServerLogEvent>(ClientMetrics.Dispatcher, NetworkMetricTypes.ServerLogSent);
var message = Guid.NewGuid().ToString();
Client.LogLevel = LogLevel.Developer;
Server.LogLevel = LogLevel.Developer;
NetworkLog.LogWarningServer(message);
yield return s_DefaultWaitForTick;
yield return waitForSentMetric.WaitForMetricsReceived();
var sentMetrics = waitForSentMetric.AssertMetricValuesHaveBeenFound();
Assert.AreEqual(1, sentMetrics.Count);
var sentMetric = sentMetrics.First();
Assert.AreEqual(Server.LocalClientId, sentMetric.Connection.Id);
Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)sentMetric.LogLevel);
var serializedLength = GetWriteSizeForLog(NetworkLog.LogType.Warning, message);
Assert.AreEqual(serializedLength + k_MessageHeaderSize, sentMetric.BytesCount);
}
[UnityTest]
public IEnumerator TrackServerLogReceivedMetric()
{
var waitForReceivedMetric = new WaitForEventMetricValues<ServerLogEvent>(ServerMetrics.Dispatcher, NetworkMetricTypes.ServerLogReceived);
var message = Guid.NewGuid().ToString();
Client.LogLevel = LogLevel.Developer;
Server.LogLevel = LogLevel.Developer;
NetworkLog.LogWarningServer(message);
yield return s_DefaultWaitForTick;
yield return waitForReceivedMetric.WaitForMetricsReceived();
var receivedMetrics = waitForReceivedMetric.AssertMetricValuesHaveBeenFound();
Assert.AreEqual(1, receivedMetrics.Count);
var receivedMetric = receivedMetrics.First();
Assert.AreEqual(Client.LocalClientId, receivedMetric.Connection.Id);
Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)receivedMetric.LogLevel);
var serializedLength = GetWriteSizeForLog(NetworkLog.LogType.Warning, message);
Assert.AreEqual(serializedLength, receivedMetric.BytesCount);
}
}
}
#endif