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87 行
3.2 KiB
87 行
3.2 KiB
#if MULTIPLAYER_TOOLS
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using System;
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using System.Collections;
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using System.Linq;
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using NUnit.Framework;
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using Unity.Collections;
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using Unity.Multiplayer.Tools.MetricTypes;
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using UnityEngine.TestTools;
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using Unity.Netcode.TestHelpers.Runtime.Metrics;
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namespace Unity.Netcode.RuntimeTests.Metrics
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{
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internal class ServerLogsMetricTests : SingleClientMetricTestBase
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{
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// Header is dynamically sized due to packing, will be 3 bytes for all test messages.
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private const int k_MessageHeaderSize = 3;
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protected override IEnumerator OnSetup()
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{
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m_CreateServerFirst = false;
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return base.OnSetup();
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}
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private int GetWriteSizeForLog(NetworkLog.LogType logType, string logMessage)
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{
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var message = new ServerLogMessage
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{
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LogType = logType,
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Message = logMessage
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};
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using var writer = new FastBufferWriter(1024, Allocator.Temp);
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message.Serialize(writer, message.Version);
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return writer.Length;
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}
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[UnityTest]
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public IEnumerator TrackServerLogSentMetric()
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{
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var waitForSentMetric = new WaitForEventMetricValues<ServerLogEvent>(ClientMetrics.Dispatcher, NetworkMetricTypes.ServerLogSent);
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var message = Guid.NewGuid().ToString();
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Client.LogLevel = LogLevel.Developer;
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Server.LogLevel = LogLevel.Developer;
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NetworkLog.LogWarningServer(message);
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yield return s_DefaultWaitForTick;
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yield return waitForSentMetric.WaitForMetricsReceived();
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var sentMetrics = waitForSentMetric.AssertMetricValuesHaveBeenFound();
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Assert.AreEqual(1, sentMetrics.Count);
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var sentMetric = sentMetrics.First();
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Assert.AreEqual(Server.LocalClientId, sentMetric.Connection.Id);
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Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)sentMetric.LogLevel);
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var serializedLength = GetWriteSizeForLog(NetworkLog.LogType.Warning, message);
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Assert.AreEqual(serializedLength + k_MessageHeaderSize, sentMetric.BytesCount);
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}
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[UnityTest]
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public IEnumerator TrackServerLogReceivedMetric()
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{
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var waitForReceivedMetric = new WaitForEventMetricValues<ServerLogEvent>(ServerMetrics.Dispatcher, NetworkMetricTypes.ServerLogReceived);
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var message = Guid.NewGuid().ToString();
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Client.LogLevel = LogLevel.Developer;
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Server.LogLevel = LogLevel.Developer;
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NetworkLog.LogWarningServer(message);
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yield return s_DefaultWaitForTick;
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yield return waitForReceivedMetric.WaitForMetricsReceived();
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var receivedMetrics = waitForReceivedMetric.AssertMetricValuesHaveBeenFound();
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Assert.AreEqual(1, receivedMetrics.Count);
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var receivedMetric = receivedMetrics.First();
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Assert.AreEqual(Client.LocalClientId, receivedMetric.Connection.Id);
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Assert.AreEqual((uint)NetworkLog.LogType.Warning, (uint)receivedMetric.LogLevel);
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var serializedLength = GetWriteSizeForLog(NetworkLog.LogType.Warning, message);
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Assert.AreEqual(serializedLength, receivedMetric.BytesCount);
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}
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}
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}
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#endif
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