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1.7 KiB
1.7 KiB
0.2.0
Change list
- Include 3 built-in commands
HELP
- Display the list of available commands or details about a specific command.LOAD
- Load the specified scene by name. Before you can load a scene you have to add it to the list of levels used in the game. Use File->Build Settings... in Unity and add the levels you need to the level list there.QUIT
- Quit the application.
- Allow the overwriting of an existing command by simply registering a new command with the same name
- Add optional parameters
description
andusage
to the simpler overload ofConsoleCommandsDatabase.RegisterCommand()
- Improve the explanatory text in the sample scenes
- Update the README with a more meaty custom command example
0.1.0
Migrating from a previous version
0.1.0 modifies the Console prefab. If you want to upgrade an existing project, make sure you use the updated prefab.
Change list
- Fix incompatibility with Unity 5 and drop Unity 4.6 support
- Fix console preventing user to select any other input field
- Fix scrolling not being enabled by default and weird scrolling behavior
- Fix the input field sometimes losing focus randomly
- Fix the console output text overflowing its rectangle when viewed from behind in World Space render mode
- Fix changing Time.timeScale messing up input field reactivation when submitting a command or reopening the console.
- Fix a strange bug when Unity rebuilds the project while in play mode
- Make input history capacity a constant rather than a inspector-editable value (helps fix the previous bug)
- Add some helpful text to each sample scene
- Overhaul cursor locking in the world space sample scene