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55 行
1.2 KiB
55 行
1.2 KiB
namespace VrmLib
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{
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public enum GeometryCoordinates
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{
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Unknown,
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/// VRM-0
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XYZ_RightUpBack_RH,
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/// VRM-1
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XYZ_RightUpForward_RH,
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/// D3D standard(Unity)
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XYZ_RightUpForward_LH,
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}
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public enum TextureOrigin
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{
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Unknown,
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// GLTF
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LeftTop,
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// Unity
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LeftBottom,
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}
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public struct Coordinates
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{
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public GeometryCoordinates Geometry;
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public TextureOrigin Texture;
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public static Coordinates Vrm0 => new Coordinates
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{
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Geometry = GeometryCoordinates.XYZ_RightUpBack_RH,
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Texture = TextureOrigin.LeftTop,
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};
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public bool IsVrm0 => this.Equals(Vrm0);
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public static Coordinates Vrm1 => new Coordinates
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{
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Geometry = GeometryCoordinates.XYZ_RightUpForward_RH,
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Texture = TextureOrigin.LeftTop,
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};
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public bool IsVrm1 => this.Equals(Vrm1);
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public static Coordinates Unity => new Coordinates
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{
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Geometry = GeometryCoordinates.XYZ_RightUpForward_LH,
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Texture = TextureOrigin.LeftBottom,
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};
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public bool IsUnity => this.Equals(Unity);
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}
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}
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