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107 行
3.9 KiB
107 行
3.9 KiB
using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace UniVRM10
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{
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/// <summary>
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/// JsonSchema から vrm10 のシリアライザーを生成する。
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///
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/// * glTF
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/// * vrm-specification
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///
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/// は SubModuleになった。 `$ git submodule update --init` しておくこと。
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///
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/// </summary>
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public static class Vrm10SerializerGenerator
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{
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struct GenerateInfo
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{
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public string JsonSchema;
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public string FormatDir;
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public string SerializerDir;
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public GenerateInfo(string jsonSchema, string formatDir, string serializerDir)
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{
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JsonSchema = jsonSchema;
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FormatDir = formatDir;
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SerializerDir = serializerDir;
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}
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public GenerateInfo(string jsonSchema, string formatDir) : this(jsonSchema, formatDir, formatDir)
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{
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}
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}
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const string SPEC_DIR = "vrm-specification/specification";
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public static void Run(bool debug)
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{
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var projectRoot = new DirectoryInfo(Path.GetFullPath(Path.Combine(Application.dataPath, "../")));
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var gltf = new FileInfo(Path.Combine(projectRoot.FullName, "glTF/specification/2.0/schema/glTF.schema.json"));
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var args = new GenerateInfo[]
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{
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// VRMC_hdr_emissiveMultiplier
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_materials_hdr_emissiveMultiplier-1.0/schema/VRMC_materials_hdr_emissiveMultiplier.json",
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"Assets/UniGLTF/Runtime/UniGLTF/Format/ExtensionsAndExtras/EmissiveMultiplier"
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),
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// VRMC_vrm
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_vrm-1.0/schema/VRMC_vrm.schema.json",
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"Assets/VRM10/Runtime/Format/Vrm"
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),
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// VRMC_materials_mtoon
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_materials_mtoon-1.0/schema/VRMC_materials_mtoon.schema.json",
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"Assets/VRMShaders/VRM10/Format/Runtime/MaterialsMToon",
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"Assets/VRM10/Runtime/Format/MaterialsMToon"
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),
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// VRMC_springBone
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_springBone-1.0/schema/VRMC_springBone.schema.json",
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"Assets/VRM10/Runtime/Format/SpringBone"
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),
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// VRMC_node_constraint
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_node_constraint-1.0/schema/VRMC_node_constraint.schema.json",
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"Assets/VRM10/Runtime/Format/Constraints"
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),
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// VRMC_animation
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new GenerateInfo(
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$"{SPEC_DIR}/VRMC_vrm_animation-1.0/schema/VRMC_vrm_animation.schema.json",
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"Assets/VRM10/Runtime/Format/Animation"
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),
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};
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foreach (var arg in args)
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{
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var extensionSchemaPath = new FileInfo(Path.Combine(projectRoot.FullName, arg.JsonSchema));
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var parser = new UniGLTF.JsonSchema.JsonSchemaParser(gltf.Directory, extensionSchemaPath.Directory);
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var extensionSchema = parser.Load(extensionSchemaPath, "");
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var formatDst = new DirectoryInfo(Path.Combine(projectRoot.FullName, arg.FormatDir));
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Debug.Log($"Format.g Dir: {formatDst}");
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var serializerDst = new DirectoryInfo(Path.Combine(projectRoot.FullName, arg.SerializerDir));
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Debug.Log($"Serializer/Deserializer.g Dir: {serializerDst}");
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if (debug)
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{
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Debug.Log(extensionSchema.Dump());
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}
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else
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{
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GenerateUniGLTFSerialization.Generator.GenerateTo(extensionSchema, formatDst, serializerDst);
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}
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}
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}
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}
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}
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