{ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", "version": "1.2.0", "unity": "2020.3", "dependencies": { "com.unity.nuget.mono-cecil": "1.10.1", "com.unity.transport": "1.3.0" }, "upmCi": { "footprint": "4160b9a4b03a930793225fd4767f2b00fee62c79" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.netcode.gameobjects@1.2/manual/index.html", "repository": { "url": "https://github.com/Unity-Technologies/com.unity.netcode.gameobjects.git", "type": "git", "revision": "789f0930ead8e5ba27e123323f407d6f3393aa7b" }, "samples": [ { "displayName": "Bootstrap", "description": "A lightweight sample to get started", "path": "Samples~/Bootstrap" } ] }