using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UniVRM10 { public sealed class Vrm10HumanoidBoneSpecification { /// /// https://github.com/vrm-c/vrm-specification/blob/master/specification/VRMC_vrm-1.0/humanoid.md /// private readonly List _specification = new List { new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Hips, true, null, null, HumanBodyBones.Hips), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Spine, true, Vrm10HumanoidBones.Hips, null, HumanBodyBones.Spine), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Chest, false, Vrm10HumanoidBones.Spine, null, HumanBodyBones.Chest), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.UpperChest, false, Vrm10HumanoidBones.Chest, true, HumanBodyBones.UpperChest), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Neck, false, Vrm10HumanoidBones.UpperChest, false, HumanBodyBones.Neck), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Head, true, Vrm10HumanoidBones.Neck, false, HumanBodyBones.Head), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftEye, false, Vrm10HumanoidBones.Head, null, HumanBodyBones.LeftEye), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightEye, false, Vrm10HumanoidBones.Head, null, HumanBodyBones.RightEye), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.Jaw, false, Vrm10HumanoidBones.Head, null, HumanBodyBones.Jaw), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftUpperLeg, true, Vrm10HumanoidBones.Hips, null, HumanBodyBones.LeftUpperLeg), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftLowerLeg, true, Vrm10HumanoidBones.LeftUpperLeg, null, HumanBodyBones.LeftLowerLeg), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftFoot, true, Vrm10HumanoidBones.LeftLowerLeg, null, HumanBodyBones.LeftFoot), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftToes, false, Vrm10HumanoidBones.LeftFoot, null, HumanBodyBones.LeftToes), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightUpperLeg, true, Vrm10HumanoidBones.Hips, null, HumanBodyBones.RightUpperLeg), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightLowerLeg, true, Vrm10HumanoidBones.RightUpperLeg, null, HumanBodyBones.RightLowerLeg), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightFoot, true, Vrm10HumanoidBones.RightLowerLeg, null, HumanBodyBones.RightFoot), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightToes, false, Vrm10HumanoidBones.RightFoot, null, HumanBodyBones.RightToes), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftShoulder, false, Vrm10HumanoidBones.UpperChest, false, HumanBodyBones.LeftShoulder), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftUpperArm, true, Vrm10HumanoidBones.LeftShoulder, false, HumanBodyBones.LeftUpperArm), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftLowerArm, true, Vrm10HumanoidBones.LeftUpperArm, null, HumanBodyBones.LeftLowerArm), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftHand, true, Vrm10HumanoidBones.LeftLowerArm, null, HumanBodyBones.LeftHand), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightShoulder, false, Vrm10HumanoidBones.UpperChest, false, HumanBodyBones.RightShoulder), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightUpperArm, true, Vrm10HumanoidBones.RightShoulder, false, HumanBodyBones.RightUpperArm), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightLowerArm, true, Vrm10HumanoidBones.RightUpperArm, null, HumanBodyBones.RightLowerArm), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightHand, true, Vrm10HumanoidBones.RightLowerArm, null, HumanBodyBones.RightHand), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftThumbMetacarpal, false, Vrm10HumanoidBones.LeftHand, null, HumanBodyBones.LeftThumbProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftThumbProximal, false, Vrm10HumanoidBones.LeftThumbMetacarpal, true, HumanBodyBones.LeftThumbIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftThumbDistal, false, Vrm10HumanoidBones.LeftThumbProximal, true, HumanBodyBones.LeftThumbDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftIndexProximal, false, Vrm10HumanoidBones.LeftHand, null, HumanBodyBones.LeftIndexProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftIndexIntermediate, false, Vrm10HumanoidBones.LeftIndexProximal, true, HumanBodyBones.LeftIndexIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftIndexDistal, false, Vrm10HumanoidBones.LeftIndexIntermediate, true, HumanBodyBones.LeftIndexDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftMiddleProximal, false, Vrm10HumanoidBones.LeftHand, null, HumanBodyBones.LeftMiddleProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftMiddleIntermediate, false, Vrm10HumanoidBones.LeftMiddleProximal, true, HumanBodyBones.LeftMiddleIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftMiddleDistal, false, Vrm10HumanoidBones.LeftMiddleIntermediate, true, HumanBodyBones.LeftMiddleDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftRingProximal, false, Vrm10HumanoidBones.LeftHand, null, HumanBodyBones.LeftRingProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftRingIntermediate, false, Vrm10HumanoidBones.LeftRingProximal, true, HumanBodyBones.LeftRingIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftRingDistal, false, Vrm10HumanoidBones.LeftRingIntermediate, true, HumanBodyBones.LeftRingDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftLittleProximal, false, Vrm10HumanoidBones.LeftHand, null, HumanBodyBones.LeftLittleProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftLittleIntermediate, false, Vrm10HumanoidBones.LeftLittleProximal, true, HumanBodyBones.LeftLittleIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.LeftLittleDistal, false, Vrm10HumanoidBones.LeftLittleIntermediate, true, HumanBodyBones.LeftLittleDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightThumbMetacarpal, false, Vrm10HumanoidBones.RightHand, null, HumanBodyBones.RightThumbProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightThumbProximal, false, Vrm10HumanoidBones.RightThumbMetacarpal, true, HumanBodyBones.RightThumbIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightThumbDistal, false, Vrm10HumanoidBones.RightThumbProximal, true, HumanBodyBones.RightThumbDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightIndexProximal, false, Vrm10HumanoidBones.RightHand, null, HumanBodyBones.RightIndexProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightIndexIntermediate, false, Vrm10HumanoidBones.RightIndexProximal, true, HumanBodyBones.RightIndexIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightIndexDistal, false, Vrm10HumanoidBones.RightIndexIntermediate, true, HumanBodyBones.RightIndexDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightMiddleProximal, false, Vrm10HumanoidBones.RightHand, null, HumanBodyBones.RightMiddleProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightMiddleIntermediate, false, Vrm10HumanoidBones.RightMiddleProximal, true, HumanBodyBones.RightMiddleIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightMiddleDistal, false, Vrm10HumanoidBones.RightMiddleIntermediate, true, HumanBodyBones.RightMiddleDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightRingProximal, false, Vrm10HumanoidBones.RightHand, null, HumanBodyBones.RightRingProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightRingIntermediate, false, Vrm10HumanoidBones.RightRingProximal, true, HumanBodyBones.RightRingIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightRingDistal, false, Vrm10HumanoidBones.RightRingIntermediate, true, HumanBodyBones.RightRingDistal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightLittleProximal, false, Vrm10HumanoidBones.RightHand, null, HumanBodyBones.RightLittleProximal), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightLittleIntermediate, false, Vrm10HumanoidBones.RightLittleProximal, true, HumanBodyBones.RightLittleIntermediate), new Vrm10HumanoidBoneAttribute(Vrm10HumanoidBones.RightLittleDistal, false, Vrm10HumanoidBones.RightLittleIntermediate, true, HumanBodyBones.RightLittleDistal), }; private readonly Dictionary _specDictionary; private readonly Dictionary _toUnity; private readonly Dictionary _fromUnity; private Vrm10HumanoidBoneSpecification() { _specDictionary = _specification.ToDictionary(x => x.Bone, x => x); _toUnity = _specification.ToDictionary(x => x.Bone, x => x.UnityBone); _fromUnity = _specification.ToDictionary(x => x.UnityBone, x => x.Bone); } private static Vrm10HumanoidBoneSpecification _instance; private static Vrm10HumanoidBoneSpecification Instance { get { if (_instance == null) { _instance = new Vrm10HumanoidBoneSpecification(); } return _instance; } } public static Vrm10HumanoidBoneAttribute GetDefine(Vrm10HumanoidBones bone) { return Instance._specDictionary[bone]; } public static HumanBodyBones ConvertToUnityBone(Vrm10HumanoidBones bone) { return Instance._toUnity[bone]; } public static Vrm10HumanoidBones ConvertFromUnityBone(HumanBodyBones bone) { return Instance._fromUnity[bone]; } } }