# About Netcode for GameObjects Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. ## Guides See guides below to install Unity Netcode for GameObjects, set up your project, and get started with your first networked game: - [Documentation](https://docs-multiplayer.unity3d.com/netcode/current/about) - [Installation](https://docs-multiplayer.unity3d.com/netcode/current/migration/install) - [First Steps](https://docs-multiplayer.unity3d.com/netcode/current/tutorials/helloworld/helloworldintro) - [API Reference](https://docs-multiplayer.unity3d.com/netcode/current/api/introduction) # Technical details ## Requirements Netcode for GameObjects targets the following Unity versions: - Unity 2020.3, 2021.1, 2021.2 and 2021.3 On the following runtime platforms: - Windows, MacOS, and Linux - iOS and Android - Most closed platforms, such as consoles. Contact us for more information about specific closed platforms. ## Document revision history |Date|Reason| |---|---| |March 10, 2021|Document created. Matches package version 0.1.0| |June 1, 2021|Update and add links for additional content. Matches patch version 0.1.0 and hotfixes.| |June 3, 2021|Update document to acknowledge Unity min version change. Matches package version 0.2.0| |August 5, 2021|Update product/package name| |September 9,2021|Updated the links and name of the file.| |April 20, 2022|Updated links|