# UnitOptionRow

optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f52eafd0-8da4-4668-a6c0-a33876b8615f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Scale Offset
labelProgrammer: lightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.lightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;lightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"lightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"d157eaad-5af6-4c71-82c6-7e753cb222ea","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Vector4
unit:
{"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e69818cc-9e15-44e1-9ca1-f33e77087364","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Scale Offset
labelProgrammer: realtimeLightmapScaleOffset (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Scale Offset
haystackProgrammer: BillboardRenderer.realtimeLightmapScaleOffset (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapScaleOffset@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
tag3: UnityEngine.BillboardRenderer;realtimeLightmapScaleOffset
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Vector4
valueOutputTypes: UnityEngine.Vector4
unit:
{"chainable":false,"member":{"name":"realtimeLightmapScaleOffset","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"z":0.0,"w":0.0,"$type":"UnityEngine.Vector4"}},"position":{"x":0.0,"y":0.0},"guid":"80ab37c5-94e5-4476-a4d3-5ef0456f7e38","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Materials
labelProgrammer: materials (get)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.materials (get)
favoriteKey: UnityEngine.BillboardRenderer.materials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"466cd4bf-959d-4823-94d1-c1ea110a0f78","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Materials
labelProgrammer: materials (set)
haystackHuman: Billboard Renderer: Set Materials
haystackProgrammer: BillboardRenderer.materials (set)
favoriteKey: UnityEngine.BillboardRenderer.materials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;materials
tag3: UnityEngine.BillboardRenderer;materials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"materials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"781a405f-5c33-445d-b60a-d6163fe6b670","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Renderer: Get Material
haystackProgrammer: BillboardRenderer.material (get)
favoriteKey: UnityEngine.BillboardRenderer.material@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2c327a9-7727-4fa8-bae1-2f4510ca6586","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Renderer: Set Material
haystackProgrammer: BillboardRenderer.material (set)
favoriteKey: UnityEngine.BillboardRenderer.material@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;material
tag3: UnityEngine.BillboardRenderer;material
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"51ac7cac-b3fc-4a5d-ac94-263a5564e870","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Billboard Renderer: Get Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e6030d93-77fe-4a96-80c0-414c2787253b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Billboard Renderer: Set Shared Material
haystackProgrammer: BillboardRenderer.sharedMaterial (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterial@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterial
tag3: UnityEngine.BillboardRenderer;sharedMaterial
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bf89ebd0-4067-4b0a-ac89-d1ab48077578","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Materials
labelProgrammer: sharedMaterials (get)
haystackHuman: Billboard Renderer: Get Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (get)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Material[]
unit:
{"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e7ad7327-4042-4736-a3fd-38fc676e33d3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Materials
labelProgrammer: sharedMaterials (set)
haystackHuman: Billboard Renderer: Set Shared Materials
haystackProgrammer: BillboardRenderer.sharedMaterials (set)
favoriteKey: UnityEngine.BillboardRenderer.sharedMaterials@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sharedMaterials
tag3: UnityEngine.BillboardRenderer;sharedMaterials
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Material[]
valueOutputTypes: UnityEngine.Material[]
unit:
{"chainable":false,"member":{"name":"sharedMaterials","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b961bccf-ccaa-466d-bc39-ad0864e4b88b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Billboard Renderer: Get Transform
haystackProgrammer: BillboardRenderer.transform (get)
favoriteKey: UnityEngine.BillboardRenderer.transform@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85279671-1dc5-41b0-8fb2-7dff9cb25fd6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Billboard Renderer: Get Game Object
haystackProgrammer: BillboardRenderer.gameObject (get)
favoriteKey: UnityEngine.BillboardRenderer.gameObject@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"423ac8f4-8fe0-48c6-901e-db23426e3960","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Billboard Renderer: Get Tag
haystackProgrammer: BillboardRenderer.tag (get)
favoriteKey: UnityEngine.BillboardRenderer.tag@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d45e1be0-b721-4c33-81ce-4943d3db035b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Billboard Renderer: Set Tag
haystackProgrammer: BillboardRenderer.tag (set)
favoriteKey: UnityEngine.BillboardRenderer.tag@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"aebf36a6-19ca-45cf-92af-fe38c501b5b8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Renderer: Get Name
haystackProgrammer: BillboardRenderer.name (get)
favoriteKey: UnityEngine.BillboardRenderer.name@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8e5a9dfa-2080-4978-a3e7-b76f3a7be95d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Renderer: Set Name
haystackProgrammer: BillboardRenderer.name (set)
favoriteKey: UnityEngine.BillboardRenderer.name@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"01f66c69-a568-4e68-bd0c-7429726447d0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Renderer: Get Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (get)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"58a89faf-d8c9-4137-8cdf-24aefd1655eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Renderer: Set Hide Flags
haystackProgrammer: BillboardRenderer.hideFlags (set)
favoriteKey: UnityEngine.BillboardRenderer.hideFlags@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"f5ddef61-fdb8-4983-970f-2d7536ffdf6e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreenMode, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode;System.Int32
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
favoriteKey:
UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenModeSystem.Int32)@any

unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode","System.Int32"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"},"%preferredRefreshRate":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"616b79df-e770-45d8-9dca-8cf7044d1bb4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen Mode)
labelProgrammer: SetResolution (width, height, fullscreenMode)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32UnityEngine.FullScreenMode)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;UnityEngine.FullScreenMode
valueInputTypes: System.Int32|UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","UnityEngine.FullScreenMode"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreenMode":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"acfae7f8-2974-493c-9802-a7d394c05f4a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen, Preferred Refresh Rate)
labelProgrammer: SetResolution (width, height, fullscreen, preferredRefreshRate)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.BooleanSystem.Int32)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean;System.Int32
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreen":{"$content":false,"$type":"System.Boolean"},"%preferredRefreshRate":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e7203e31-b73a-4733-9084-a64fed76c10a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Resolution (Width, Height, Fullscreen)
labelProgrammer: SetResolution (width, height, fullscreen)
haystackHuman: Screen: Set Resolution
haystackProgrammer: Screen.SetResolution
favoriteKey: UnityEngine.Screen.SetResolution(System.Int32System.Int32System.Boolean)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
tag3: UnityEngine.Screen;SetResolution;System.Int32;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetResolution","parameterTypes":["System.Int32","System.Int32","System.Boolean"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"%width":{"$content":0,"$type":"System.Int32"},"%height":{"$content":0,"$type":"System.Int32"},"%fullscreen":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0878edb9-ad23-40da-a731-bdf8fd0f38ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Display Layout (Display Layout)
labelProgrammer: GetDisplayLayout (displayLayout)
haystackHuman: Screen: Get Display Layout
haystackProgrammer: Screen.GetDisplayLayout
tag1: UnityEngine.Screen
favoriteKey:
UnityEngine.Screen.GetDisplayLayout(System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Screen;GetDisplayLayout;System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Screen;GetDisplayLayout;System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetDisplayLayout","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c6cfb8ad-0575-42f7-b174-eccd69643500","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Collections.Generic.List`1[[UnityEngine.DisplayInfo, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Move Main Window To (Display, Position)
labelProgrammer: MoveMainWindowTo (display, position)
haystackHuman: Screen: Move Main Window To
haystackProgrammer: Screen.MoveMainWindowTo
favoriteKey: UnityEngine.Screen.MoveMainWindowTo(UnityEngine.DisplayInfo&UnityEngine.Vector2Int)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
tag3: UnityEngine.Screen;MoveMainWindowTo;UnityEngine.DisplayInfo&;UnityEngine.Vector2Int
valueInputTypes: UnityEngine.DisplayInfo|UnityEngine.Vector2Int
valueOutputTypes: UnityEngine.AsyncOperation|UnityEngine.DisplayInfo
unit:
{"chainable":false,"member":{"name":"MoveMainWindowTo","parameterTypes":["UnityEngine.DisplayInfo&","UnityEngine.Vector2Int"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bef7ce87-a123-4624-85b0-b7e9c2c86121","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Screen|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e28f0b6f-4932-4f77-bf56-bbf8ad4ff207","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Screen: Equals
haystackProgrammer: Screen.Equals
favoriteKey: UnityEngine.Screen.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c93b3a98-74c1-481e-99b9-b0659a26cb2f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Screen: Get Hash Code
haystackProgrammer: Screen.GetHashCode
favoriteKey: UnityEngine.Screen.GetHashCode()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b4f1116f-7a9a-453c-ba8c-f83edf98662d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Screen: Get Type
haystackProgrammer: Screen.GetType
favoriteKey: UnityEngine.Screen.GetType()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"905b61ab-0bdc-4362-a0be-2b320bb09b10","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Screen: To String
haystackProgrammer: Screen.ToString
favoriteKey: UnityEngine.Screen.ToString()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Screen
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3b6b6cbd-7827-40d5-b288-db9ba784d76c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Screen: Reference Equals
haystackProgrammer: Screen.ReferenceEquals
favoriteKey: UnityEngine.Screen.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e6e59e4f-18fa-4703-8947-dbb76c4c6eba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Screen ()
labelProgrammer: new Screen ()
haystackHuman: Screen: Create Screen
haystackProgrammer: new Screen
favoriteKey: UnityEngine.Screen..ctor()@any
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;.ctor;
tag3: UnityEngine.Screen;.ctor;
valueOutputTypes: UnityEngine.Screen
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"bea3f4c1-0a00-49ad-860c-162459bc0bb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Screen: Get Width
haystackProgrammer: Screen.width (get)
favoriteKey: UnityEngine.Screen.width@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;width
tag3: UnityEngine.Screen;width
valueOutputTypes: System.Int32
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"268e7db5-500c-425d-af7d-979c224322c8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Screen: Get Height
haystackProgrammer: Screen.height (get)
favoriteKey: UnityEngine.Screen.height@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;height
tag3: UnityEngine.Screen;height
valueOutputTypes: System.Int32
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dfa94c15-9fd7-4353-949c-1beb01fe63d8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dpi
labelProgrammer: dpi (get)
haystackHuman: Screen: Get Dpi
haystackProgrammer: Screen.dpi (get)
favoriteKey: UnityEngine.Screen.dpi@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;dpi
tag3: UnityEngine.Screen;dpi
valueOutputTypes: System.Single
unit:
{"member":{"name":"dpi","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"63274c02-0c22-4883-8fcd-ee772657a48b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Resolution
labelProgrammer: currentResolution (get)
haystackHuman: Screen: Get Current Resolution
haystackProgrammer: Screen.currentResolution (get)
favoriteKey: UnityEngine.Screen.currentResolution@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;currentResolution
tag3: UnityEngine.Screen;currentResolution
valueOutputTypes: UnityEngine.Resolution
unit:
{"member":{"name":"currentResolution","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4afd6124-c02e-4aa7-a66b-e2d35fb8b7cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolutions
labelProgrammer: resolutions (get)
haystackHuman: Screen: Get Resolutions
haystackProgrammer: Screen.resolutions (get)
favoriteKey: UnityEngine.Screen.resolutions@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;resolutions
tag3: UnityEngine.Screen;resolutions
valueOutputTypes: UnityEngine.Resolution[]
unit:
{"member":{"name":"resolutions","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"49269a24-c8a5-4947-8f13-6234fce5e7fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen
labelProgrammer: fullScreen (get)
haystackHuman: Screen: Get Full Screen
haystackProgrammer: Screen.fullScreen (get)
favoriteKey: UnityEngine.Screen.fullScreen@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullScreen","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5496bc6e-8e06-42e4-b249-7888e8fa59d0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen
labelProgrammer: fullScreen (set)
haystackHuman: Screen: Set Full Screen
haystackProgrammer: Screen.fullScreen (set)
favoriteKey: UnityEngine.Screen.fullScreen@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreen
tag3: UnityEngine.Screen;fullScreen
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fullScreen","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2b24bd93-5241-4e5d-a4ae-5284618c0f85","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Full Screen Mode
labelProgrammer: fullScreenMode (get)
haystackHuman: Screen: Get Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (get)
favoriteKey: UnityEngine.Screen.fullScreenMode@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
{"member":{"name":"fullScreenMode","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"abadb97c-a3b3-469e-be8b-c1805a9cd86b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Full Screen Mode
labelProgrammer: fullScreenMode (set)
haystackHuman: Screen: Set Full Screen Mode
haystackProgrammer: Screen.fullScreenMode (set)
favoriteKey: UnityEngine.Screen.fullScreenMode@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;fullScreenMode
tag3: UnityEngine.Screen;fullScreenMode
valueInputTypes: UnityEngine.FullScreenMode
valueOutputTypes: UnityEngine.FullScreenMode
unit:
{"chainable":false,"member":{"name":"fullScreenMode","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":"ExclusiveFullScreen","$type":"UnityEngine.FullScreenMode"}},"position":{"x":0.0,"y":0.0},"guid":"d6d5796c-493a-4bc9-a07e-ac0ba62101cc","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Safe Area
labelProgrammer: safeArea (get)
haystackHuman: Screen: Get Safe Area
haystackProgrammer: Screen.safeArea (get)
favoriteKey: UnityEngine.Screen.safeArea@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;safeArea
tag3: UnityEngine.Screen;safeArea
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"safeArea","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c8dfd2ca-5968-4ba6-aad5-a651e1f95a4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cutouts
labelProgrammer: cutouts (get)
haystackHuman: Screen: Get Cutouts
haystackProgrammer: Screen.cutouts (get)
favoriteKey: UnityEngine.Screen.cutouts@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;cutouts
tag3: UnityEngine.Screen;cutouts
valueOutputTypes: UnityEngine.Rect[]
unit:
{"member":{"name":"cutouts","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d7f4392a-2cd6-42a9-9fc3-12b7be3e7c0b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait
labelProgrammer: autorotateToPortrait (get)
haystackHuman: Screen: Get Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (get)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToPortrait","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0e0a2874-2ddd-4b53-9d15-ae66c0146f05","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait
labelProgrammer: autorotateToPortrait (set)
haystackHuman: Screen: Set Autorotate To Portrait
haystackProgrammer: Screen.autorotateToPortrait (set)
favoriteKey: UnityEngine.Screen.autorotateToPortrait@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortrait
tag3: UnityEngine.Screen;autorotateToPortrait
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToPortrait","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7f6df496-aa7b-48ef-bc9e-4b1e6e0d6677","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (get)
haystackHuman: Screen: Get Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (get)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToPortraitUpsideDown","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e4dd422e-b49d-4ec7-8603-014c5210127f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Portrait Upside Down
labelProgrammer: autorotateToPortraitUpsideDown (set)
haystackHuman: Screen: Set Autorotate To Portrait Upside Down
haystackProgrammer: Screen.autorotateToPortraitUpsideDown (set)
favoriteKey: UnityEngine.Screen.autorotateToPortraitUpsideDown@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToPortraitUpsideDown
tag3: UnityEngine.Screen;autorotateToPortraitUpsideDown
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToPortraitUpsideDown","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e2cd1e2f-d623-4ba4-843b-ea956c09e366","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (get)
haystackHuman: Screen: Get Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToLandscapeLeft","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"634851e4-7d43-4c69-986d-6d849de9f2ca","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Left
labelProgrammer: autorotateToLandscapeLeft (set)
haystackHuman: Screen: Set Autorotate To Landscape Left
haystackProgrammer: Screen.autorotateToLandscapeLeft (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeLeft@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeLeft
tag3: UnityEngine.Screen;autorotateToLandscapeLeft
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToLandscapeLeft","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a9a3d773-cde8-4528-89d1-e4508937f1e0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (get)
haystackHuman: Screen: Get Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (get)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"autorotateToLandscapeRight","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a7df1e3e-4437-43bb-9f2b-b69d8d00ace7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Autorotate To Landscape Right
labelProgrammer: autorotateToLandscapeRight (set)
haystackHuman: Screen: Set Autorotate To Landscape Right
haystackProgrammer: Screen.autorotateToLandscapeRight (set)
favoriteKey: UnityEngine.Screen.autorotateToLandscapeRight@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;autorotateToLandscapeRight
tag3: UnityEngine.Screen;autorotateToLandscapeRight
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"autorotateToLandscapeRight","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2f792d2a-0b87-4515-9bcd-e636ef3b0746","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Orientation
labelProgrammer: orientation (get)
haystackHuman: Screen: Get Orientation
haystackProgrammer: Screen.orientation (get)
favoriteKey: UnityEngine.Screen.orientation@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
{"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3c9c8e7a-8950-4b4e-aeae-c7596896f5c9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Orientation
labelProgrammer: orientation (set)
haystackHuman: Screen: Set Orientation
haystackProgrammer: Screen.orientation (set)
favoriteKey: UnityEngine.Screen.orientation@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;orientation
tag3: UnityEngine.Screen;orientation
valueInputTypes: UnityEngine.ScreenOrientation
valueOutputTypes: UnityEngine.ScreenOrientation
unit:
{"chainable":false,"member":{"name":"orientation","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":"Unknown","$type":"UnityEngine.ScreenOrientation"}},"position":{"x":0.0,"y":0.0},"guid":"cf354b31-aa87-492c-8f88-43a8a38348b7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sleep Timeout
labelProgrammer: sleepTimeout (get)
haystackHuman: Screen: Get Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (get)
favoriteKey: UnityEngine.Screen.sleepTimeout@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sleepTimeout","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a3e90133-047e-40bd-8612-a85bc060b4e6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sleep Timeout
labelProgrammer: sleepTimeout (set)
haystackHuman: Screen: Set Sleep Timeout
haystackProgrammer: Screen.sleepTimeout (set)
favoriteKey: UnityEngine.Screen.sleepTimeout@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;sleepTimeout
tag3: UnityEngine.Screen;sleepTimeout
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sleepTimeout","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"852d69a4-3752-411d-a08b-17f05f65a2e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Brightness
labelProgrammer: brightness (get)
haystackHuman: Screen: Get Brightness
haystackProgrammer: Screen.brightness (get)
favoriteKey: UnityEngine.Screen.brightness@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueOutputTypes: System.Single
unit:
{"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6ad0b2ca-08f6-49ff-a5af-9b3ab75d4ea2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Brightness
labelProgrammer: brightness (set)
haystackHuman: Screen: Set Brightness
haystackProgrammer: Screen.brightness (set)
favoriteKey: UnityEngine.Screen.brightness@set
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;brightness
tag3: UnityEngine.Screen;brightness
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"brightness","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5fff4f96-d864-4b0b-8f5e-b4388ac04bf0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Position
labelProgrammer: mainWindowPosition (get)
haystackHuman: Screen: Get Main Window Position
haystackProgrammer: Screen.mainWindowPosition (get)
favoriteKey: UnityEngine.Screen.mainWindowPosition@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowPosition
tag3: UnityEngine.Screen;mainWindowPosition
valueOutputTypes: UnityEngine.Vector2Int
unit:
{"member":{"name":"mainWindowPosition","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"14937ce7-fb69-433f-a85e-c22245f43170","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Main Window Display Info
labelProgrammer: mainWindowDisplayInfo (get)
haystackHuman: Screen: Get Main Window Display Info
haystackProgrammer: Screen.mainWindowDisplayInfo (get)
favoriteKey: UnityEngine.Screen.mainWindowDisplayInfo@get
tag1: UnityEngine.Screen
tag2: UnityEngine.Screen;mainWindowDisplayInfo
tag3: UnityEngine.Screen;mainWindowDisplayInfo
valueOutputTypes: UnityEngine.DisplayInfo
unit:
{"member":{"name":"mainWindowDisplayInfo","parameterTypes":null,"targetType":"UnityEngine.Screen","targetTypeName":"UnityEngine.Screen","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a3990b08-8d32-430c-b822-586a303ebbd9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lightmap Settings: Get Instance ID
haystackProgrammer: LightmapSettings.GetInstanceID
favoriteKey: UnityEngine.LightmapSettings.GetInstanceID()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9994831f-3ea6-4287-9b84-53f9b11e816a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lightmap Settings: Get Hash Code
haystackProgrammer: LightmapSettings.GetHashCode
favoriteKey: UnityEngine.LightmapSettings.GetHashCode()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"a2397294-35ce-4679-b708-41a5ee0cdbc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
favoriteKey: UnityEngine.LightmapSettings.Equals(System.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightmapSettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aca8ce99-4694-4078-8c0f-af8d70a7753a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
tag1: UnityEngine.LightmapSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightmapSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"588e6172-bbf6-44b2-864c-a42d2996a706","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
tag1: UnityEngine.LightmapSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightmapSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"0236e660-c3d9-4fcf-82c3-e47b6cb160eb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
favoriteKey: UnityEngine.LightmapSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"f5764e96-c34a-4ece-ba33-64bdd070e0ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
favoriteKey: UnityEngine.LightmapSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"8dcd3c22-8413-4820-8298-4af9cd4912c5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lightmap Settings: Instantiate
haystackProgrammer: LightmapSettings.Instantiate
favoriteKey: UnityEngine.LightmapSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c45bab65-f8b3-4ff4-ac9d-ec39356f2802","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lightmap Settings: Destroy
haystackProgrammer: LightmapSettings.Destroy
favoriteKey: UnityEngine.LightmapSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"aeba4772-8547-423a-83f8-442a04adf4cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lightmap Settings: Destroy
haystackProgrammer: LightmapSettings.Destroy
favoriteKey: UnityEngine.LightmapSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"47b1c0fe-f9e2-424b-b90f-5c8b276a1d3e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lightmap Settings: Destroy Immediate
haystackProgrammer: LightmapSettings.DestroyImmediate
favoriteKey: UnityEngine.LightmapSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"787950e2-bf10-4729-bcb3-54070e88e721","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lightmap Settings: Destroy Immediate
haystackProgrammer: LightmapSettings.DestroyImmediate
favoriteKey: UnityEngine.LightmapSettings.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"8206ca0a-c24f-423a-acd9-1a244f14f5f6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lightmap Settings: Find Objects Of Type
haystackProgrammer: LightmapSettings.FindObjectsOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"769d0aed-a6b1-41f0-a058-d954ceee3e42","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lightmap Settings: Find Objects Of Type
haystackProgrammer: LightmapSettings.FindObjectsOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d1c4681-4138-4fe0-a549-0fc4cf800e8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lightmap Settings: Dont Destroy On Load
haystackProgrammer: LightmapSettings.DontDestroyOnLoad
favoriteKey: UnityEngine.LightmapSettings.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"7fd5e768-e67a-44a1-99d0-d2b8e4541bb6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Lightmap Settings: Find Object Of Type
haystackProgrammer: LightmapSettings.FindObjectOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b56fee2e-12e1-4193-a6ec-bc553f4747ad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lightmap Settings: Find Object Of Type
haystackProgrammer: LightmapSettings.FindObjectOfType
favoriteKey: UnityEngine.LightmapSettings.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"06462d0d-88f7-472f-a5f6-d3963992e167","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lightmap Settings: To String
haystackProgrammer: LightmapSettings.ToString
favoriteKey: UnityEngine.LightmapSettings.ToString()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ccd8ba48-8803-4878-9d16-c7542d02bbf3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lightmap Settings: Equals
haystackProgrammer: LightmapSettings.Equals
favoriteKey: UnityEngine.LightmapSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"580ee9e0-e573-42e6-85c1-24dd06eae79e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lightmap Settings: Get Type
haystackProgrammer: LightmapSettings.GetType
favoriteKey: UnityEngine.LightmapSettings.GetType()@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2b41ee1f-52eb-4a5a-a7a0-30cb7232d863","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lightmap Settings: Reference Equals
haystackProgrammer: LightmapSettings.ReferenceEquals
favoriteKey: UnityEngine.LightmapSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c4670c35-f377-4223-bcf6-baafbbd33c2a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmaps
labelProgrammer: lightmaps (get)
haystackHuman: Lightmap Settings: Get Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (get)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueOutputTypes: UnityEngine.LightmapData[]
unit:
{"member":{"name":"lightmaps","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5b217bf-7a0d-40f0-aa6f-cb84caca4c48","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps
labelProgrammer: lightmaps (set)
haystackHuman: Lightmap Settings: Set Lightmaps
haystackProgrammer: LightmapSettings.lightmaps (set)
favoriteKey: UnityEngine.LightmapSettings.lightmaps@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmaps
tag3: UnityEngine.LightmapSettings;lightmaps
valueInputTypes: UnityEngine.LightmapData[]
valueOutputTypes: UnityEngine.LightmapData[]
unit:
{"chainable":false,"member":{"name":"lightmaps","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d96c65ed-2ba1-4d88-bbdf-c3d32b604668","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmaps Mode
labelProgrammer: lightmapsMode (get)
haystackHuman: Lightmap Settings: Get Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (get)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"member":{"name":"lightmapsMode","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9d80cf71-5d07-4887-8097-1f7215f2079f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmaps Mode
labelProgrammer: lightmapsMode (set)
haystackHuman: Lightmap Settings: Set Lightmaps Mode
haystackProgrammer: LightmapSettings.lightmapsMode (set)
favoriteKey: UnityEngine.LightmapSettings.lightmapsMode@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightmapsMode
tag3: UnityEngine.LightmapSettings;lightmapsMode
valueInputTypes: UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
{"chainable":false,"member":{"name":"lightmapsMode","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"input":{"$content":"","$type":"UnityEngine.LightmapsMode"}},"position":{"x":0.0,"y":0.0},"guid":"92a7768b-6b81-445a-ae93-0c4e2125383c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probes
labelProgrammer: lightProbes (get)
haystackHuman: Lightmap Settings: Get Light Probes
haystackProgrammer: LightmapSettings.lightProbes (get)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueOutputTypes: UnityEngine.LightProbes
unit:
{"member":{"name":"lightProbes","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f1aa2f46-593d-447f-991f-02dbc5aa0564","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probes
labelProgrammer: lightProbes (set)
haystackHuman: Lightmap Settings: Set Light Probes
haystackProgrammer: LightmapSettings.lightProbes (set)
favoriteKey: UnityEngine.LightmapSettings.lightProbes@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;lightProbes
tag3: UnityEngine.LightmapSettings;lightProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.LightProbes
unit:
{"chainable":false,"member":{"name":"lightProbes","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"921e4c84-1a66-49d8-b9a5-937981b7f107","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lightmap Settings: Get Name
haystackProgrammer: LightmapSettings.name (get)
favoriteKey: UnityEngine.LightmapSettings.name@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"172af219-280c-4420-889b-ecda7569ef89","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lightmap Settings: Set Name
haystackProgrammer: LightmapSettings.name (set)
favoriteKey: UnityEngine.LightmapSettings.name@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightmapSettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"74f75a2a-429b-4ff9-80d2-91b9054d2b42","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lightmap Settings: Get Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (get)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@get
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d37c36a8-6939-48d9-8326-f05ff5d129a4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lightmap Settings: Set Hide Flags
haystackProgrammer: LightmapSettings.hideFlags (set)
favoriteKey: UnityEngine.LightmapSettings.hideFlags@set
tag1: UnityEngine.LightmapSettings
tag2: UnityEngine.LightmapSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightmapSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightmapSettings","targetTypeName":"UnityEngine.LightmapSettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5841d651-f63e-4a65-a6de-49b9bb2b1160","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize ()
labelProgrammer: Tetrahedralize ()
haystackHuman: Light Probes: Tetrahedralize
haystackProgrammer: LightProbes.Tetrahedralize
favoriteKey: UnityEngine.LightProbes.Tetrahedralize()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Tetrahedralize;
tag3: UnityEngine.LightProbes;Tetrahedralize;
unit:
{"chainable":false,"member":{"name":"Tetrahedralize","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"37a746e6-88c4-426d-80d5-d64534571b8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Tetrahedralize Async ()
labelProgrammer: TetrahedralizeAsync ()
haystackHuman: Light Probes: Tetrahedralize Async
haystackProgrammer: LightProbes.TetrahedralizeAsync
favoriteKey: UnityEngine.LightProbes.TetrahedralizeAsync()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;TetrahedralizeAsync;
tag3: UnityEngine.LightProbes;TetrahedralizeAsync;
unit:
{"chainable":false,"member":{"name":"TetrahedralizeAsync","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58bd25da-8f1d-448a-935d-13971ccf695f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Interpolated Probe (Position, Renderer, Probe)
labelProgrammer: GetInterpolatedProbe (position, renderer, probe)
haystackHuman: Light Probes: Get Interpolated Probe
haystackProgrammer: LightProbes.GetInterpolatedProbe
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3|UnityEngine.Renderer
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2
favoriteKey:
UnityEngine.LightProbes.GetInterpolatedProbe(UnityEngine.Vector3UnityEngine.RendererUnityEngine.Rendering.SphericalHarmonicsL2&)@any

tag2:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

tag3:
UnityEngine.LightProbes;GetInterpolatedProbe;UnityEngine.Vector3;UnityEngine.Renderer;UnityEngine.Rendering.SphericalHarmonicsL2&

unit:
{"chainable":false,"member":{"name":"GetInterpolatedProbe","parameterTypes":["UnityEngine.Vector3","UnityEngine.Renderer","UnityEngine.Rendering.SphericalHarmonicsL2&"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%renderer":null},"position":{"x":0.0,"y":0.0},"guid":"dafe083c-6264-4b60-935f-a995df9c9892","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Vector3[]|UnityEngine.Rendering.SphericalHarmonicsL2[]|UnityEngine.Vector4[]
favoriteKey:
UnityEngine.LightProbes.CalculateInterpolatedLightAndOcclusionProbes(UnityEngine.Vector3[]UnityEngine.Rendering.SphericalHarmonicsL2[]UnityEngine.Vector4[])@any

tag2:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;UnityEngine.Vector3[];UnityEngine.Rendering.SphericalHarmonicsL2[];UnityEngine.Vector4[]

tag3:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;UnityEngine.Vector3[];UnityEngine.Rendering.SphericalHarmonicsL2[];UnityEngine.Vector4[]

unit:
{"chainable":false,"member":{"name":"CalculateInterpolatedLightAndOcclusionProbes","parameterTypes":["UnityEngine.Vector3[]","UnityEngine.Rendering.SphericalHarmonicsL2[]","UnityEngine.Vector4[]"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"09ae7267-36d6-4596-b255-07ce564d3bce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Calculate Interpolated Light And Occlusion Probes (Positions, Light Probes, Occlusion Probes)
labelProgrammer: CalculateInterpolatedLightAndOcclusionProbes (positions, lightProbes, occlusionProbes)
haystackHuman: Light Probes: Calculate Interpolated Light And Occlusion Probes
haystackProgrammer: LightProbes.CalculateInterpolatedLightAndOcclusionProbes
tag1: UnityEngine.LightProbes
favoriteKey:
UnityEngine.LightProbes.CalculateInterpolatedLightAndOcclusionProbes(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Collections.Generic.List`1[[UnityEngine.Rendering.SphericalHarmonicsL2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Collections.Generic.List`1[[UnityEngine.Rendering.SphericalHarmonicsL2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.LightProbes;CalculateInterpolatedLightAndOcclusionProbes;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Collections.Generic.List`1[[UnityEngine.Rendering.SphericalHarmonicsL2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"CalculateInterpolatedLightAndOcclusionProbes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Collections.Generic.List`1[[UnityEngine.Rendering.SphericalHarmonicsL2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"30c597c3-d8c7-475c-b48d-e88611561fc7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Collections.Generic.List`1[[UnityEngine.Rendering.SphericalHarmonicsL2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Light Probes: Get Instance ID
haystackProgrammer: LightProbes.GetInstanceID
favoriteKey: UnityEngine.LightProbes.GetInstanceID()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20ad4fce-cb2e-4a99-aefa-3ed834d1746b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Light Probes: Get Hash Code
haystackProgrammer: LightProbes.GetHashCode
favoriteKey: UnityEngine.LightProbes.GetHashCode()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"928ae368-01b6-4e67-b83c-8127a3f7cd85","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightProbes|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8555f4f7-b46f-4143-a1b9-c8b3bde6223b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"983a2624-e7dc-496a-8dfd-5b35ddf0aac0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
tag1: UnityEngine.LightProbes
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"8e07339b-9a3a-4700-a906-ad1fbb2aa04f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"fcbe631b-62da-4b22-80ae-9bae1d812242","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c095941d-f778-4ac4-98fd-d1e53529ec74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Light Probes: Instantiate
haystackProgrammer: LightProbes.Instantiate
favoriteKey: UnityEngine.LightProbes.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a5de30d7-9b5d-4828-8bdf-d46739d7ffd0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
favoriteKey: UnityEngine.LightProbes.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0253c252-4c26-43eb-9e3f-eef2350fe1e9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Light Probes: Destroy
haystackProgrammer: LightProbes.Destroy
favoriteKey: UnityEngine.LightProbes.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"520b5f57-f931-4b24-ad18-023d655b7a02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
favoriteKey: UnityEngine.LightProbes.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f3b6627e-f810-48cf-9a90-99444148f381","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Light Probes: Destroy Immediate
haystackProgrammer: LightProbes.DestroyImmediate
favoriteKey: UnityEngine.LightProbes.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"cc2d885a-08dc-4f86-83c9-21997aabe06e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b979a680-dd80-408d-ad3e-f92da4cd887a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Light Probes: Find Objects Of Type
haystackProgrammer: LightProbes.FindObjectsOfType
favoriteKey: UnityEngine.LightProbes.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"96f88182-1ade-4378-849c-b4612370afce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Light Probes: Dont Destroy On Load
haystackProgrammer: LightProbes.DontDestroyOnLoad
favoriteKey: UnityEngine.LightProbes.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"c6d464ee-882f-4326-9b7e-843352b34bcc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d407d45c-1c7c-4dd0-9514-0090e1406584","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Light Probes: Find Object Of Type
haystackProgrammer: LightProbes.FindObjectOfType
favoriteKey: UnityEngine.LightProbes.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6de42bec-4a04-4f2e-94e7-9ea37aeb5b0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Light Probes: To String
haystackProgrammer: LightProbes.ToString
favoriteKey: UnityEngine.LightProbes.ToString()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6807f06-0a5a-43dd-9ab8-88946c4113d5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Light Probes: Equals
haystackProgrammer: LightProbes.Equals
favoriteKey: UnityEngine.LightProbes.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f92ffd1e-4d56-497d-9bae-b7a763541844","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Light Probes: Get Type
haystackProgrammer: LightProbes.GetType
favoriteKey: UnityEngine.LightProbes.GetType()@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fc3ebc41-b2d3-40fb-bfa5-8aae9f4acab5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Light Probes: Reference Equals
haystackProgrammer: LightProbes.ReferenceEquals
favoriteKey: UnityEngine.LightProbes.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a9b990c-44b1-4c8f-b7df-0e036a4ae1fb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Positions
labelProgrammer: positions (get)
haystackHuman: Light Probes: Get Positions
haystackProgrammer: LightProbes.positions (get)
favoriteKey: UnityEngine.LightProbes.positions@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;positions
tag3: UnityEngine.LightProbes;positions
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Vector3[]
unit:
{"member":{"name":"positions","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8081500-1e9c-4060-b069-afde5796446d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baked Probes
labelProgrammer: bakedProbes (get)
haystackHuman: Light Probes: Get Baked Probes
haystackProgrammer: LightProbes.bakedProbes (get)
favoriteKey: UnityEngine.LightProbes.bakedProbes@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;bakedProbes
tag3: UnityEngine.LightProbes;bakedProbes
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
unit:
{"member":{"name":"bakedProbes","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cbc45731-bf62-4a0b-aa0a-a3e567666fcb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baked Probes
labelProgrammer: bakedProbes (set)
haystackHuman: Light Probes: Set Baked Probes
haystackProgrammer: LightProbes.bakedProbes (set)
favoriteKey: UnityEngine.LightProbes.bakedProbes@set
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;bakedProbes
tag3: UnityEngine.LightProbes;bakedProbes
valueInputTypes: UnityEngine.LightProbes|UnityEngine.Rendering.SphericalHarmonicsL2[]
valueOutputTypes: UnityEngine.Rendering.SphericalHarmonicsL2[]
unit:
{"chainable":false,"member":{"name":"bakedProbes","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f90e751-00b5-49f2-a3f1-4e9ef2ffa894","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Count
labelProgrammer: count (get)
haystackHuman: Light Probes: Get Count
haystackProgrammer: LightProbes.count (get)
favoriteKey: UnityEngine.LightProbes.count@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;count
tag3: UnityEngine.LightProbes;count
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
{"member":{"name":"count","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"38067d0b-3c31-4151-9e77-3b58fc12564f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Cell Count
labelProgrammer: cellCount (get)
haystackHuman: Light Probes: Get Cell Count
haystackProgrammer: LightProbes.cellCount (get)
favoriteKey: UnityEngine.LightProbes.cellCount@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;cellCount
tag3: UnityEngine.LightProbes;cellCount
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.Int32
unit:
{"member":{"name":"cellCount","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b30bb9b0-0119-4a9b-94f5-4ea07a0d6231","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Light Probes: Get Name
haystackProgrammer: LightProbes.name (get)
favoriteKey: UnityEngine.LightProbes.name@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"67964c16-9fcb-4475-bb18-4d5a62d83289","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Light Probes: Set Name
haystackProgrammer: LightProbes.name (set)
favoriteKey: UnityEngine.LightProbes.name@set
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightProbes|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"df45bf9b-3267-4b9a-af7d-bd208d1b01ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Light Probes: Get Hide Flags
haystackProgrammer: LightProbes.hideFlags (get)
favoriteKey: UnityEngine.LightProbes.hideFlags@get
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbes
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b52b8fdd-6309-4371-ba7b-db329e348d1f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Light Probes: Set Hide Flags
haystackProgrammer: LightProbes.hideFlags (set)
favoriteKey: UnityEngine.LightProbes.hideFlags@set
tag1: UnityEngine.LightProbes
tag2: UnityEngine.LightProbes;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightProbes|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.LightProbes","targetTypeName":"UnityEngine.LightProbes","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"47f1e988-8ad2-4435-926d-3db932afde64","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Increase Level (Apply Expensive Changes)
labelProgrammer: IncreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
favoriteKey: UnityEngine.QualitySettings.IncreaseLevel(System.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;IncreaseLevel;System.Boolean
tag3: UnityEngine.QualitySettings;IncreaseLevel;System.Boolean
valueInputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IncreaseLevel","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%applyExpensiveChanges":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"eb05429d-fa15-4d55-a37c-071a229151a0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Decrease Level (Apply Expensive Changes)
labelProgrammer: DecreaseLevel (applyExpensiveChanges)
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
favoriteKey: UnityEngine.QualitySettings.DecreaseLevel(System.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;DecreaseLevel;System.Boolean
tag3: UnityEngine.QualitySettings;DecreaseLevel;System.Boolean
valueInputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"DecreaseLevel","parameterTypes":["System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%applyExpensiveChanges":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cd2f48d0-e0ee-420e-9bee-179d12c4ca17","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Quality Level (Index)
labelProgrammer: SetQualityLevel (index)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
favoriteKey: UnityEngine.QualitySettings.SetQualityLevel(System.Int32)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;SetQualityLevel;System.Int32
tag3: UnityEngine.QualitySettings;SetQualityLevel;System.Int32
valueInputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"SetQualityLevel","parameterTypes":["System.Int32"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0be2ca12-1ab6-4c5a-b0cc-5472e4d6a87b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Increase Level ()
labelProgrammer: IncreaseLevel ()
haystackHuman: Quality Settings: Increase Level
haystackProgrammer: QualitySettings.IncreaseLevel
favoriteKey: UnityEngine.QualitySettings.IncreaseLevel()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;IncreaseLevel;
tag3: UnityEngine.QualitySettings;IncreaseLevel;
unit:
{"chainable":false,"member":{"name":"IncreaseLevel","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91f99390-8bde-44e4-b4e2-e95139e52c5d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Decrease Level ()
labelProgrammer: DecreaseLevel ()
haystackHuman: Quality Settings: Decrease Level
haystackProgrammer: QualitySettings.DecreaseLevel
favoriteKey: UnityEngine.QualitySettings.DecreaseLevel()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;DecreaseLevel;
tag3: UnityEngine.QualitySettings;DecreaseLevel;
unit:
{"chainable":false,"member":{"name":"DecreaseLevel","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3d752dc3-594a-4b9a-ab24-d49a905e6c07","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set LOD Settings (Lod Bias, Maximum LOD Level, Set Dirty)
labelProgrammer: SetLODSettings (lodBias, maximumLODLevel, setDirty)
haystackHuman: Quality Settings: Set LOD Settings
haystackProgrammer: QualitySettings.SetLODSettings
favoriteKey: UnityEngine.QualitySettings.SetLODSettings(System.SingleSystem.Int32System.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;SetLODSettings;System.Single;System.Int32;System.Boolean
tag3: UnityEngine.QualitySettings;SetLODSettings;System.Single;System.Int32;System.Boolean
valueInputTypes: System.Single|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetLODSettings","parameterTypes":["System.Single","System.Int32","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%lodBias":{"$content":0.0,"$type":"System.Single"},"%maximumLODLevel":{"$content":0,"$type":"System.Int32"},"%setDirty":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bc22148a-e7b5-4844-a784-9b7009588e04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Render Pipeline Asset At (Index)
labelProgrammer: GetRenderPipelineAssetAt (index)
haystackHuman: Quality Settings: Get Render Pipeline Asset At
haystackProgrammer: QualitySettings.GetRenderPipelineAssetAt
favoriteKey: UnityEngine.QualitySettings.GetRenderPipelineAssetAt(System.Int32)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetRenderPipelineAssetAt;System.Int32
tag3: UnityEngine.QualitySettings;GetRenderPipelineAssetAt;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"GetRenderPipelineAssetAt","parameterTypes":["System.Int32"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c891bfcb-8ddd-4222-9c2d-e201f86d42fa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Quality Level ()
labelProgrammer: GetQualityLevel ()
haystackHuman: Quality Settings: Get Quality Level
haystackProgrammer: QualitySettings.GetQualityLevel
favoriteKey: UnityEngine.QualitySettings.GetQualityLevel()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetQualityLevel;
tag3: UnityEngine.QualitySettings;GetQualityLevel;
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetQualityLevel","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"81782bb5-680e-4235-891f-3f821866a314","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Quality Settings ()
labelProgrammer: GetQualitySettings ()
haystackHuman: Quality Settings: Get Quality Settings
haystackProgrammer: QualitySettings.GetQualitySettings
favoriteKey: UnityEngine.QualitySettings.GetQualitySettings()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetQualitySettings;
tag3: UnityEngine.QualitySettings;GetQualitySettings;
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"GetQualitySettings","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7fef86bd-f290-4e9f-b6b8-6b1faf5d6c7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Quality Level (Index, Apply Expensive Changes)
labelProgrammer: SetQualityLevel (index, applyExpensiveChanges)
haystackHuman: Quality Settings: Set Quality Level
haystackProgrammer: QualitySettings.SetQualityLevel
favoriteKey: UnityEngine.QualitySettings.SetQualityLevel(System.Int32System.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;SetQualityLevel;System.Int32;System.Boolean
tag3: UnityEngine.QualitySettings;SetQualityLevel;System.Int32;System.Boolean
valueInputTypes: System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetQualityLevel","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%index":{"$content":0,"$type":"System.Int32"},"%applyExpensiveChanges":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"145aa789-5170-40e2-bf7d-766516705f1f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get All Render Pipeline Assets For Platform (Build Target Group Name, Render Pipeline Assets)
labelProgrammer: GetAllRenderPipelineAssetsForPlatform (buildTargetGroupName, renderPipelineAssets)
haystackHuman: Quality Settings: Get All Render Pipeline Assets For Platform
haystackProgrammer: QualitySettings.GetAllRenderPipelineAssetsForPlatform
tag1: UnityEngine.QualitySettings
favoriteKey:
UnityEngine.QualitySettings.GetAllRenderPipelineAssetsForPlatform(System.StringSystem.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&)@any

tag2:
UnityEngine.QualitySettings;GetAllRenderPipelineAssetsForPlatform;System.String;System.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&

tag3:
UnityEngine.QualitySettings;GetAllRenderPipelineAssetsForPlatform;System.String;System.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&

unit:
{"chainable":false,"member":{"name":"GetAllRenderPipelineAssetsForPlatform","parameterTypes":["System.String","System.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%buildTargetGroupName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"8d063e75-6cda-49ed-b0a5-e62cfce2541d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.String|System.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.Rendering.RenderPipelineAsset, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Quality Settings: Get Instance ID
haystackProgrammer: QualitySettings.GetInstanceID
favoriteKey: UnityEngine.QualitySettings.GetInstanceID()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetInstanceID","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aae2a6bb-368a-445c-9abc-3fb1522f3131","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Quality Settings: Get Hash Code
haystackProgrammer: QualitySettings.GetHashCode
favoriteKey: UnityEngine.QualitySettings.GetHashCode()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"033f0fa1-e5eb-47ed-b80a-34243ae1c5c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
favoriteKey: UnityEngine.QualitySettings.Equals(System.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.QualitySettings|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d04e7502-7bcc-404e-801b-92798dd50807","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
tag1: UnityEngine.QualitySettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.QualitySettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.QualitySettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"dd608a49-8ee5-4bac-8c90-ae05bfd88196","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
tag1: UnityEngine.QualitySettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.QualitySettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.QuaternionUnityEngine.Transform)@any

tag2:
UnityEngine.QualitySettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Vector3","UnityEngine.Quaternion","UnityEngine.Transform"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%original":null,"%position":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"de6d8273-eef5-4ca4-8a80-d7d3d2a14ba2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
favoriteKey: UnityEngine.QualitySettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%original":null},"position":{"x":0.0,"y":0.0},"guid":"8c1ecc31-6cbb-4e81-9c9e-0ea96360e04e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
favoriteKey: UnityEngine.QualitySettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null},"position":{"x":0.0,"y":0.0},"guid":"c3fea555-4718-465d-8ae3-60ed5ecb45f9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Quality Settings: Instantiate
haystackProgrammer: QualitySettings.Instantiate
favoriteKey: UnityEngine.QualitySettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"48495fa6-bd8b-4fb5-babb-f951a1dffdf4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Quality Settings: Destroy
haystackProgrammer: QualitySettings.Destroy
favoriteKey: UnityEngine.QualitySettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5c3d0d8c-24af-467e-86fc-3edae60e565b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Quality Settings: Destroy
haystackProgrammer: QualitySettings.Destroy
favoriteKey: UnityEngine.QualitySettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"b4269dbe-9bd2-4b70-94e0-9fd4c189d283","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Quality Settings: Destroy Immediate
haystackProgrammer: QualitySettings.DestroyImmediate
favoriteKey: UnityEngine.QualitySettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"9b988140-2a7b-4dde-835a-20f310dc33ef","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Quality Settings: Destroy Immediate
haystackProgrammer: QualitySettings.DestroyImmediate
favoriteKey: UnityEngine.QualitySettings.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"42650b9f-6252-4459-92cb-5b744da3d5ea","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Quality Settings: Find Objects Of Type
haystackProgrammer: QualitySettings.FindObjectsOfType
favoriteKey: UnityEngine.QualitySettings.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"d2503105-1f04-4881-9531-4f937f143590","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Quality Settings: Find Objects Of Type
haystackProgrammer: QualitySettings.FindObjectsOfType
favoriteKey: UnityEngine.QualitySettings.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"997068b6-2812-4cdf-b52a-e1e523e366b7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Quality Settings: Dont Destroy On Load
haystackProgrammer: QualitySettings.DontDestroyOnLoad
favoriteKey: UnityEngine.QualitySettings.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"fc7760bd-2ffe-479d-984d-ec063b86fb1d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Quality Settings: Find Object Of Type
haystackProgrammer: QualitySettings.FindObjectOfType
favoriteKey: UnityEngine.QualitySettings.FindObjectOfType(System.Type)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6a994a24-7af5-4dc2-98a5-41ccfb0f2cba","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Quality Settings: Find Object Of Type
haystackProgrammer: QualitySettings.FindObjectOfType
favoriteKey: UnityEngine.QualitySettings.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"153432cb-07dc-478b-87f3-81ab10d389ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Quality Settings: To String
haystackProgrammer: QualitySettings.ToString
favoriteKey: UnityEngine.QualitySettings.ToString()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"68c2157d-3f8b-45e6-9a30-fb5c06148ffe","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Quality Settings: Equals
haystackProgrammer: QualitySettings.Equals
favoriteKey: UnityEngine.QualitySettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d1eb3bb8-64ef-4efb-970c-28973541c2a2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Quality Settings: Get Type
haystackProgrammer: QualitySettings.GetType
favoriteKey: UnityEngine.QualitySettings.GetType()@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9a2b820b-3f0b-485f-98f6-dfc11351c384","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Quality Settings: Reference Equals
haystackProgrammer: QualitySettings.ReferenceEquals
favoriteKey: UnityEngine.QualitySettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"00b2792d-7855-4ca0-8f65-ad37be1ce2b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pixel Light Count
labelProgrammer: pixelLightCount (get)
haystackHuman: Quality Settings: Get Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (get)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"pixelLightCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e972993-1076-4de6-9576-afb34104ec02","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pixel Light Count
labelProgrammer: pixelLightCount (set)
haystackHuman: Quality Settings: Set Pixel Light Count
haystackProgrammer: QualitySettings.pixelLightCount (set)
favoriteKey: UnityEngine.QualitySettings.pixelLightCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;pixelLightCount
tag3: UnityEngine.QualitySettings;pixelLightCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"pixelLightCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2c15b4a2-b482-42a3-a966-9ca58c93a7a4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadows
labelProgrammer: shadows (get)
haystackHuman: Quality Settings: Get Shadows
haystackProgrammer: QualitySettings.shadows (get)
favoriteKey: UnityEngine.QualitySettings.shadows@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueOutputTypes: UnityEngine.ShadowQuality
unit:
{"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"73c61c11-4e2b-4d75-87be-26a6579cfd6b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadows
labelProgrammer: shadows (set)
haystackHuman: Quality Settings: Set Shadows
haystackProgrammer: QualitySettings.shadows (set)
favoriteKey: UnityEngine.QualitySettings.shadows@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadows
tag3: UnityEngine.QualitySettings;shadows
valueInputTypes: UnityEngine.ShadowQuality
valueOutputTypes: UnityEngine.ShadowQuality
unit:
{"chainable":false,"member":{"name":"shadows","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.ShadowQuality"}},"position":{"x":0.0,"y":0.0},"guid":"6996fd7b-bd17-446b-9fab-5cacbd444a08","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Projection
labelProgrammer: shadowProjection (get)
haystackHuman: Quality Settings: Get Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (get)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
{"member":{"name":"shadowProjection","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"24e244cb-aea2-484e-9138-985bae331774","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Projection
labelProgrammer: shadowProjection (set)
haystackHuman: Quality Settings: Set Shadow Projection
haystackProgrammer: QualitySettings.shadowProjection (set)
favoriteKey: UnityEngine.QualitySettings.shadowProjection@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowProjection
tag3: UnityEngine.QualitySettings;shadowProjection
valueInputTypes: UnityEngine.ShadowProjection
valueOutputTypes: UnityEngine.ShadowProjection
unit:
{"chainable":false,"member":{"name":"shadowProjection","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"CloseFit","$type":"UnityEngine.ShadowProjection"}},"position":{"x":0.0,"y":0.0},"guid":"9c0ba034-e52e-4421-9e7e-24e54eb1205d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascades
labelProgrammer: shadowCascades (get)
haystackHuman: Quality Settings: Get Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shadowCascades","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"618267d3-45e8-41f8-b08a-7e83ce70a423","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascades
labelProgrammer: shadowCascades (set)
haystackHuman: Quality Settings: Set Shadow Cascades
haystackProgrammer: QualitySettings.shadowCascades (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascades@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascades
tag3: UnityEngine.QualitySettings;shadowCascades
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"shadowCascades","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4c06ef4c-4844-4f9f-a636-3ac979d39752","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Distance
labelProgrammer: shadowDistance (get)
haystackHuman: Quality Settings: Get Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (get)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"754d4e1a-2e43-4b1a-bd3e-110208b7ecb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Distance
labelProgrammer: shadowDistance (set)
haystackHuman: Quality Settings: Set Shadow Distance
haystackProgrammer: QualitySettings.shadowDistance (set)
favoriteKey: UnityEngine.QualitySettings.shadowDistance@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowDistance
tag3: UnityEngine.QualitySettings;shadowDistance
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowDistance","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1c500f8d-1999-4b71-aa38-1842d432413d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Resolution
labelProgrammer: shadowResolution (get)
haystackHuman: Quality Settings: Get Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (get)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4935e014-7673-4f9f-b2d2-49c73c3e56eb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Resolution
labelProgrammer: shadowResolution (set)
haystackHuman: Quality Settings: Set Shadow Resolution
haystackProgrammer: QualitySettings.shadowResolution (set)
favoriteKey: UnityEngine.QualitySettings.shadowResolution@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowResolution
tag3: UnityEngine.QualitySettings;shadowResolution
valueInputTypes: UnityEngine.ShadowResolution
valueOutputTypes: UnityEngine.ShadowResolution
unit:
{"chainable":false,"member":{"name":"shadowResolution","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Low","$type":"UnityEngine.ShadowResolution"}},"position":{"x":0.0,"y":0.0},"guid":"5d06704c-5439-47d6-b02a-c376a15b6831","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadowmask Mode
labelProgrammer: shadowmaskMode (get)
haystackHuman: Quality Settings: Get Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (get)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"06bf298f-fc66-488e-899a-c6cf3c3023d9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadowmask Mode
labelProgrammer: shadowmaskMode (set)
haystackHuman: Quality Settings: Set Shadowmask Mode
haystackProgrammer: QualitySettings.shadowmaskMode (set)
favoriteKey: UnityEngine.QualitySettings.shadowmaskMode@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowmaskMode
tag3: UnityEngine.QualitySettings;shadowmaskMode
valueInputTypes: UnityEngine.ShadowmaskMode
valueOutputTypes: UnityEngine.ShadowmaskMode
unit:
{"chainable":false,"member":{"name":"shadowmaskMode","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Shadowmask","$type":"UnityEngine.ShadowmaskMode"}},"position":{"x":0.0,"y":0.0},"guid":"d5c8865a-b87f-4fe0-9885-62fc402eb4ab","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (get)
haystackHuman: Quality Settings: Get Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (get)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2c01d83c-5990-49ba-80a4-74d54856802c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Near Plane Offset
labelProgrammer: shadowNearPlaneOffset (set)
haystackHuman: Quality Settings: Set Shadow Near Plane Offset
haystackProgrammer: QualitySettings.shadowNearPlaneOffset (set)
favoriteKey: UnityEngine.QualitySettings.shadowNearPlaneOffset@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowNearPlaneOffset
tag3: UnityEngine.QualitySettings;shadowNearPlaneOffset
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowNearPlaneOffset","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"8d3ad772-fb9b-4b66-ae1a-fb3f6c3d5f9e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueOutputTypes: System.Single
unit:
{"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4f13dfa1-86ef-41a4-aba9-157cf02509b0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 2 Split
labelProgrammer: shadowCascade2Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 2 Split
haystackProgrammer: QualitySettings.shadowCascade2Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade2Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade2Split
tag3: UnityEngine.QualitySettings;shadowCascade2Split
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"shadowCascade2Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"cdde5109-ec6a-4f74-866c-4d4e77ce4786","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (get)
haystackHuman: Quality Settings: Get Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (get)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"51ed58ac-c0ce-4e0c-9e0d-842a07184bbc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Cascade 4 Split
labelProgrammer: shadowCascade4Split (set)
haystackHuman: Quality Settings: Set Shadow Cascade 4 Split
haystackProgrammer: QualitySettings.shadowCascade4Split (set)
favoriteKey: UnityEngine.QualitySettings.shadowCascade4Split@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;shadowCascade4Split
tag3: UnityEngine.QualitySettings;shadowCascade4Split
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"shadowCascade4Split","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"30795d7d-3969-42ac-a47c-6b616f5c385b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lod Bias
labelProgrammer: lodBias (get)
haystackHuman: Quality Settings: Get Lod Bias
haystackProgrammer: QualitySettings.lodBias (get)
favoriteKey: UnityEngine.QualitySettings.lodBias@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueOutputTypes: System.Single
unit:
{"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8916e8f1-47d8-4640-9d1e-75a96ee85704","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lod Bias
labelProgrammer: lodBias (set)
haystackHuman: Quality Settings: Set Lod Bias
haystackProgrammer: QualitySettings.lodBias (set)
favoriteKey: UnityEngine.QualitySettings.lodBias@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;lodBias
tag3: UnityEngine.QualitySettings;lodBias
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"lodBias","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"85e33089-0bff-49ee-a591-fc64b4662011","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anisotropic Filtering
labelProgrammer: anisotropicFiltering (get)
haystackHuman: Quality Settings: Get Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (get)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"91c1d11d-81d8-42a2-9212-dbebe4d2eb61","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anisotropic Filtering
labelProgrammer: anisotropicFiltering (set)
haystackHuman: Quality Settings: Set Anisotropic Filtering
haystackProgrammer: QualitySettings.anisotropicFiltering (set)
favoriteKey: UnityEngine.QualitySettings.anisotropicFiltering@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;anisotropicFiltering
tag3: UnityEngine.QualitySettings;anisotropicFiltering
valueInputTypes: UnityEngine.AnisotropicFiltering
valueOutputTypes: UnityEngine.AnisotropicFiltering
unit:
{"chainable":false,"member":{"name":"anisotropicFiltering","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"Disable","$type":"UnityEngine.AnisotropicFiltering"}},"position":{"x":0.0,"y":0.0},"guid":"e6ee5692-11f0-4cf3-8cdd-c50808134951","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Master Texture Limit
labelProgrammer: masterTextureLimit (get)
haystackHuman: Quality Settings: Get Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (get)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueOutputTypes: System.Int32
unit:
{"member":{"name":"masterTextureLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f2e526d2-f0b9-46a9-af29-cedc6f76ed7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Master Texture Limit
labelProgrammer: masterTextureLimit (set)
haystackHuman: Quality Settings: Set Master Texture Limit
haystackProgrammer: QualitySettings.masterTextureLimit (set)
favoriteKey: UnityEngine.QualitySettings.masterTextureLimit@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;masterTextureLimit
tag3: UnityEngine.QualitySettings;masterTextureLimit
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"masterTextureLimit","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f2d7e493-c2a6-4eda-8d56-29e7383543c0","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Maximum LOD Level
labelProgrammer: maximumLODLevel (get)
haystackHuman: Quality Settings: Get Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (get)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ea79705e-65df-4c6d-966f-6e081fbee640","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Maximum LOD Level
labelProgrammer: maximumLODLevel (set)
haystackHuman: Quality Settings: Set Maximum LOD Level
haystackProgrammer: QualitySettings.maximumLODLevel (set)
favoriteKey: UnityEngine.QualitySettings.maximumLODLevel@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maximumLODLevel
tag3: UnityEngine.QualitySettings;maximumLODLevel
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maximumLODLevel","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"66c10faf-0b3a-4983-998b-49bb4941778d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Particle Raycast Budget
labelProgrammer: particleRaycastBudget (get)
haystackHuman: Quality Settings: Get Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (get)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueOutputTypes: System.Int32
unit:
{"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"459a3ef6-d168-4e7a-9249-0623635d04fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Particle Raycast Budget
labelProgrammer: particleRaycastBudget (set)
haystackHuman: Quality Settings: Set Particle Raycast Budget
haystackProgrammer: QualitySettings.particleRaycastBudget (set)
favoriteKey: UnityEngine.QualitySettings.particleRaycastBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;particleRaycastBudget
tag3: UnityEngine.QualitySettings;particleRaycastBudget
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"particleRaycastBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c863ee3d-015d-4c4e-8da0-cca0e67bd61d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Particles
labelProgrammer: softParticles (get)
haystackHuman: Quality Settings: Get Soft Particles
haystackProgrammer: QualitySettings.softParticles (get)
favoriteKey: UnityEngine.QualitySettings.softParticles@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"11a10c71-de36-4192-a8bf-3c4826c23e54","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Particles
labelProgrammer: softParticles (set)
haystackHuman: Quality Settings: Set Soft Particles
haystackProgrammer: QualitySettings.softParticles (set)
favoriteKey: UnityEngine.QualitySettings.softParticles@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softParticles
tag3: UnityEngine.QualitySettings;softParticles
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softParticles","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"752723a1-c0a4-4b93-a7f8-a9660d9f28f1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Soft Vegetation
labelProgrammer: softVegetation (get)
haystackHuman: Quality Settings: Get Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (get)
favoriteKey: UnityEngine.QualitySettings.softVegetation@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d0b5f48-3299-4b9c-8eac-b54cf1a50f14","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Soft Vegetation
labelProgrammer: softVegetation (set)
haystackHuman: Quality Settings: Set Soft Vegetation
haystackProgrammer: QualitySettings.softVegetation (set)
favoriteKey: UnityEngine.QualitySettings.softVegetation@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;softVegetation
tag3: UnityEngine.QualitySettings;softVegetation
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"softVegetation","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"57c0836d-f115-4c9b-a284-1a2182215fd4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get V Sync Count
labelProgrammer: vSyncCount (get)
haystackHuman: Quality Settings: Get V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (get)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"3338e0c1-7c89-4298-a187-d04c797d5628","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set V Sync Count
labelProgrammer: vSyncCount (set)
haystackHuman: Quality Settings: Set V Sync Count
haystackProgrammer: QualitySettings.vSyncCount (set)
favoriteKey: UnityEngine.QualitySettings.vSyncCount@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;vSyncCount
tag3: UnityEngine.QualitySettings;vSyncCount
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"vSyncCount","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"09ff3c07-38c0-45dd-ab4e-03ef09b77501","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Anti Aliasing
labelProgrammer: antiAliasing (get)
haystackHuman: Quality Settings: Get Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (get)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueOutputTypes: System.Int32
unit:
{"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"72bc52ef-eedd-4f4e-8958-bcb2d861f2b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Anti Aliasing
labelProgrammer: antiAliasing (set)
haystackHuman: Quality Settings: Set Anti Aliasing
haystackProgrammer: QualitySettings.antiAliasing (set)
favoriteKey: UnityEngine.QualitySettings.antiAliasing@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;antiAliasing
tag3: UnityEngine.QualitySettings;antiAliasing
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"antiAliasing","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5f56965c-750f-4408-810a-bcba985aad55","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (get)
haystackHuman: Quality Settings: Get Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9c993aee-ff69-483e-b507-ec729039b55c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Time Slice
labelProgrammer: asyncUploadTimeSlice (set)
haystackHuman: Quality Settings: Set Async Upload Time Slice
haystackProgrammer: QualitySettings.asyncUploadTimeSlice (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadTimeSlice@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadTimeSlice
tag3: UnityEngine.QualitySettings;asyncUploadTimeSlice
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadTimeSlice","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"39508c63-e494-4a73-9b0d-609ae7a9f29f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (get)
haystackHuman: Quality Settings: Get Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueOutputTypes: System.Int32
unit:
{"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7b3b4811-d1b6-4b90-82b0-60c176f35a66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Buffer Size
labelProgrammer: asyncUploadBufferSize (set)
haystackHuman: Quality Settings: Set Async Upload Buffer Size
haystackProgrammer: QualitySettings.asyncUploadBufferSize (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadBufferSize@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadBufferSize
tag3: UnityEngine.QualitySettings;asyncUploadBufferSize
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"asyncUploadBufferSize","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e29b8ca6-283e-4d74-b06c-e2ae96a891c5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (get)
haystackHuman: Quality Settings: Get Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (get)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7a3bc2f2-7c3a-437f-8763-b0c0e4d5949a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Async Upload Persistent Buffer
labelProgrammer: asyncUploadPersistentBuffer (set)
haystackHuman: Quality Settings: Set Async Upload Persistent Buffer
haystackProgrammer: QualitySettings.asyncUploadPersistentBuffer (set)
favoriteKey: UnityEngine.QualitySettings.asyncUploadPersistentBuffer@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
tag3: UnityEngine.QualitySettings;asyncUploadPersistentBuffer
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"asyncUploadPersistentBuffer","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b5e7c7b4-e769-4f9c-8093-53e9a7c6d023","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (get)
haystackHuman: Quality Settings: Get Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (get)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e8b7984f-a2f6-42c4-b351-3b7bbc227dd4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Reflection Probes
labelProgrammer: realtimeReflectionProbes (set)
haystackHuman: Quality Settings: Set Realtime Reflection Probes
haystackProgrammer: QualitySettings.realtimeReflectionProbes (set)
favoriteKey: UnityEngine.QualitySettings.realtimeReflectionProbes@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;realtimeReflectionProbes
tag3: UnityEngine.QualitySettings;realtimeReflectionProbes
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"realtimeReflectionProbes","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3d0c23fd-3317-4d4e-8549-52f10cf7d376","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (get)
haystackHuman: Quality Settings: Get Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (get)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"2f5efda9-41a7-47f0-9434-5a3189a9c11d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboards Face Camera Position
labelProgrammer: billboardsFaceCameraPosition (set)
haystackHuman: Quality Settings: Set Billboards Face Camera Position
haystackProgrammer: QualitySettings.billboardsFaceCameraPosition (set)
favoriteKey: UnityEngine.QualitySettings.billboardsFaceCameraPosition@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;billboardsFaceCameraPosition
tag3: UnityEngine.QualitySettings;billboardsFaceCameraPosition
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"billboardsFaceCameraPosition","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f416dc6c-1289-47a3-9017-81f56a04bdb6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (get)
haystackHuman: Quality Settings: Get Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (get)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueOutputTypes: System.Single
unit:
{"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d8b2a88c-d42b-41a3-bfed-48883cc06a9d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Resolution Scaling Fixed DPI Factor
labelProgrammer: resolutionScalingFixedDPIFactor (set)
haystackHuman: Quality Settings: Set Resolution Scaling Fixed DPI Factor
haystackProgrammer: QualitySettings.resolutionScalingFixedDPIFactor (set)
favoriteKey: UnityEngine.QualitySettings.resolutionScalingFixedDPIFactor@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
tag3: UnityEngine.QualitySettings;resolutionScalingFixedDPIFactor
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"resolutionScalingFixedDPIFactor","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"0ae01d41-136b-4ae8-9b80-e9d51281fc71","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Pipeline
labelProgrammer: renderPipeline (get)
haystackHuman: Quality Settings: Get Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (get)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dc9c4f82-1fc8-44a8-b337-7f7ea03ed098","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Render Pipeline
labelProgrammer: renderPipeline (set)
haystackHuman: Quality Settings: Set Render Pipeline
haystackProgrammer: QualitySettings.renderPipeline (set)
favoriteKey: UnityEngine.QualitySettings.renderPipeline@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;renderPipeline
tag3: UnityEngine.QualitySettings;renderPipeline
valueInputTypes: UnityEngine.Rendering.RenderPipelineAsset
valueOutputTypes: UnityEngine.Rendering.RenderPipelineAsset
unit:
{"chainable":false,"member":{"name":"renderPipeline","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"c1ebe18f-7bfe-4ba1-a93b-bebc224d4eba","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Skin Weights
labelProgrammer: skinWeights (get)
haystackHuman: Quality Settings: Get Skin Weights
haystackProgrammer: QualitySettings.skinWeights (get)
favoriteKey: UnityEngine.QualitySettings.skinWeights@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c307d6f2-cd8d-4973-b889-0973cba65f0e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Skin Weights
labelProgrammer: skinWeights (set)
haystackHuman: Quality Settings: Set Skin Weights
haystackProgrammer: QualitySettings.skinWeights (set)
favoriteKey: UnityEngine.QualitySettings.skinWeights@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;skinWeights
tag3: UnityEngine.QualitySettings;skinWeights
valueInputTypes: UnityEngine.SkinWeights
valueOutputTypes: UnityEngine.SkinWeights
unit:
{"chainable":false,"member":{"name":"skinWeights","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":"OneBone","$type":"UnityEngine.SkinWeights"}},"position":{"x":0.0,"y":0.0},"guid":"c59c70df-8381-435b-8293-0382ab5f5762","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"50f9e980-abd6-4ba8-bc03-10ff8c24fc30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Active
labelProgrammer: streamingMipmapsActive (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Active
haystackProgrammer: QualitySettings.streamingMipmapsActive (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsActive@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsActive
tag3: UnityEngine.QualitySettings;streamingMipmapsActive
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsActive","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"48f73169-11dd-4f86-b188-4812c26aa409","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueOutputTypes: System.Single
unit:
{"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"03a54930-ce97-4e1a-a36c-75e05b1075f6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Memory Budget
labelProgrammer: streamingMipmapsMemoryBudget (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Memory Budget
haystackProgrammer: QualitySettings.streamingMipmapsMemoryBudget (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMemoryBudget@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
tag3: UnityEngine.QualitySettings;streamingMipmapsMemoryBudget
valueInputTypes: System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMemoryBudget","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"da5790a0-c3b9-4ef8-a0a5-590df4069152","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"7948a042-6907-483a-a31c-aa4891908d7d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Renderers Per Frame
labelProgrammer: streamingMipmapsRenderersPerFrame (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Renderers Per Frame
haystackProgrammer: QualitySettings.streamingMipmapsRenderersPerFrame (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsRenderersPerFrame@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
tag3: UnityEngine.QualitySettings;streamingMipmapsRenderersPerFrame
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsRenderersPerFrame","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c9dd9a52-6079-4e5b-955e-86399f928403","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f0446256-5faf-4e4e-92bc-57d80c9996bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max Level Reduction
labelProgrammer: streamingMipmapsMaxLevelReduction (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max Level Reduction
haystackProgrammer: QualitySettings.streamingMipmapsMaxLevelReduction (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxLevelReduction@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxLevelReduction
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxLevelReduction","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"73b2ba6e-42cc-4534-b495-a1b389e6c49a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d207cc80-8a88-4481-8c79-4af6ab5caedc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Add All Cameras
labelProgrammer: streamingMipmapsAddAllCameras (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Add All Cameras
haystackProgrammer: QualitySettings.streamingMipmapsAddAllCameras (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsAddAllCameras@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
tag3: UnityEngine.QualitySettings;streamingMipmapsAddAllCameras
valueInputTypes: System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"streamingMipmapsAddAllCameras","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c01bd16a-8f6a-4ba7-83fa-eb5a57867e9f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (get)
haystackHuman: Quality Settings: Get Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (get)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueOutputTypes: System.Int32
unit:
{"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"18d8a7ba-1697-41db-ad65-c487f3cabed3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Streaming Mipmaps Max File IO Requests
labelProgrammer: streamingMipmapsMaxFileIORequests (set)
haystackHuman: Quality Settings: Set Streaming Mipmaps Max File IO Requests
haystackProgrammer: QualitySettings.streamingMipmapsMaxFileIORequests (set)
favoriteKey: UnityEngine.QualitySettings.streamingMipmapsMaxFileIORequests@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
tag3: UnityEngine.QualitySettings;streamingMipmapsMaxFileIORequests
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"streamingMipmapsMaxFileIORequests","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3fca0c29-9001-4c08-bfc3-ec6f788b41d4","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max Queued Frames
labelProgrammer: maxQueuedFrames (get)
haystackHuman: Quality Settings: Get Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (get)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueOutputTypes: System.Int32
unit:
{"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d8d1f08-203b-4c61-9ff5-2a8e6aa375fa","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Queued Frames
labelProgrammer: maxQueuedFrames (set)
haystackHuman: Quality Settings: Set Max Queued Frames
haystackProgrammer: QualitySettings.maxQueuedFrames (set)
favoriteKey: UnityEngine.QualitySettings.maxQueuedFrames@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;maxQueuedFrames
tag3: UnityEngine.QualitySettings;maxQueuedFrames
valueInputTypes: System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"maxQueuedFrames","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"90a8b641-d58c-4245-834c-f1dd36f34a70","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Names
labelProgrammer: names (get)
haystackHuman: Quality Settings: Get Names
haystackProgrammer: QualitySettings.names (get)
favoriteKey: UnityEngine.QualitySettings.names@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;names
tag3: UnityEngine.QualitySettings;names
valueOutputTypes: System.String[]
unit:
{"member":{"name":"names","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"071ebe4c-7699-4b80-a87e-c53d55803353","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Desired Color Space
labelProgrammer: desiredColorSpace (get)
haystackHuman: Quality Settings: Get Desired Color Space
haystackProgrammer: QualitySettings.desiredColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.desiredColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;desiredColorSpace
tag3: UnityEngine.QualitySettings;desiredColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"desiredColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9caa44ec-3ae6-4afa-be4c-2cd03b166529","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Active Color Space
labelProgrammer: activeColorSpace (get)
haystackHuman: Quality Settings: Get Active Color Space
haystackProgrammer: QualitySettings.activeColorSpace (get)
favoriteKey: UnityEngine.QualitySettings.activeColorSpace@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;activeColorSpace
tag3: UnityEngine.QualitySettings;activeColorSpace
valueOutputTypes: UnityEngine.ColorSpace
unit:
{"member":{"name":"activeColorSpace","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"116a6a1d-2dcf-4c7c-974f-556b0752fc91","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Quality Settings: Get Name
haystackProgrammer: QualitySettings.name (get)
favoriteKey: UnityEngine.QualitySettings.name@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"737dfca4-1fd5-4d7f-8534-eeef5c505edc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Quality Settings: Set Name
haystackProgrammer: QualitySettings.name (set)
favoriteKey: UnityEngine.QualitySettings.name@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.QualitySettings|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"ea0d8522-5bcc-4ded-b210-6dd0b0da445a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Quality Settings: Get Hide Flags
haystackProgrammer: QualitySettings.hideFlags (get)
favoriteKey: UnityEngine.QualitySettings.hideFlags@get
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47b5a3b5-f4f6-422e-95aa-854714b856a9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Quality Settings: Set Hide Flags
haystackProgrammer: QualitySettings.hideFlags (set)
favoriteKey: UnityEngine.QualitySettings.hideFlags@set
tag1: UnityEngine.QualitySettings
tag2: UnityEngine.QualitySettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.QualitySettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.QualitySettings","targetTypeName":"UnityEngine.QualitySettings","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"46f39285-7716-4c9c-b28c-c1fd025270a8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Index Buffer Params (Index Count, Format)
labelProgrammer: SetIndexBufferParams (indexCount, format)
haystackHuman: Mesh: Set Index Buffer Params
haystackProgrammer: Mesh.SetIndexBufferParams
favoriteKey: UnityEngine.Mesh.SetIndexBufferParams(System.Int32UnityEngine.Rendering.IndexFormat)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
tag3: UnityEngine.Mesh;SetIndexBufferParams;System.Int32;UnityEngine.Rendering.IndexFormat
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.IndexFormat
unit:
{"chainable":false,"member":{"name":"SetIndexBufferParams","parameterTypes":["System.Int32","UnityEngine.Rendering.IndexFormat"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indexCount":{"$content":0,"$type":"System.Int32"},"%format":{"$content":"UInt16","$type":"UnityEngine.Rendering.IndexFormat"}},"position":{"x":0.0,"y":0.0},"guid":"9de9af31-c591-4c62-884f-34f23090fcfd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute (Index)
labelProgrammer: GetVertexAttribute (index)
haystackHuman: Mesh: Get Vertex Attribute
haystackProgrammer: Mesh.GetVertexAttribute
favoriteKey: UnityEngine.Mesh.GetVertexAttribute(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttribute;System.Int32
tag3: UnityEngine.Mesh;GetVertexAttribute;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor
unit:
{"chainable":false,"member":{"name":"GetVertexAttribute","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"aeba0791-d741-413f-9391-df38e6c84fa6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Vertex Attribute (Attr)
labelProgrammer: HasVertexAttribute (attr)
haystackHuman: Mesh: Has Vertex Attribute
haystackProgrammer: Mesh.HasVertexAttribute
favoriteKey: UnityEngine.Mesh.HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;HasVertexAttribute;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasVertexAttribute","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"be7c427f-9277-4971-9737-f53915088c6c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Dimension (Attr)
labelProgrammer: GetVertexAttributeDimension (attr)
haystackHuman: Mesh: Get Vertex Attribute Dimension
haystackProgrammer: Mesh.GetVertexAttributeDimension
favoriteKey: UnityEngine.Mesh.GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeDimension;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeDimension","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"7ac081ed-309d-451e-85fd-211b9c63e1c6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Format (Attr)
labelProgrammer: GetVertexAttributeFormat (attr)
haystackHuman: Mesh: Get Vertex Attribute Format
haystackProgrammer: Mesh.GetVertexAttributeFormat
favoriteKey: UnityEngine.Mesh.GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeFormat;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: UnityEngine.Rendering.VertexAttributeFormat
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeFormat","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"ea689ab8-fa41-441f-9ecb-4355cf52c99c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Stream (Attr)
labelProgrammer: GetVertexAttributeStream (attr)
haystackHuman: Mesh: Get Vertex Attribute Stream
haystackProgrammer: Mesh.GetVertexAttributeStream
favoriteKey: UnityEngine.Mesh.GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeStream;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeStream","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"1bc27068-985d-43ab-8e5a-cfb4d990c404","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attribute Offset (Attr)
labelProgrammer: GetVertexAttributeOffset (attr)
haystackHuman: Mesh: Get Vertex Attribute Offset
haystackProgrammer: Mesh.GetVertexAttributeOffset
favoriteKey: UnityEngine.Mesh.GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
tag3: UnityEngine.Mesh;GetVertexAttributeOffset;UnityEngine.Rendering.VertexAttribute
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttribute
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributeOffset","parameterTypes":["UnityEngine.Rendering.VertexAttribute"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%attr":{"$content":"Position","$type":"UnityEngine.Rendering.VertexAttribute"}},"position":{"x":0.0,"y":0.0},"guid":"a23a6a7b-8a58-4812-88fd-5b2677be1909","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer Stride (Stream)
labelProgrammer: GetVertexBufferStride (stream)
haystackHuman: Mesh: Get Vertex Buffer Stride
haystackProgrammer: Mesh.GetVertexBufferStride
favoriteKey: UnityEngine.Mesh.GetVertexBufferStride(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
tag3: UnityEngine.Mesh;GetVertexBufferStride;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexBufferStride","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%stream":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9b1e0d29-3528-4ce3-aee0-a93fa866fa08","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Vertex Buffer Ptr (Index)
labelProgrammer: GetNativeVertexBufferPtr (index)
haystackHuman: Mesh: Get Native Vertex Buffer Ptr
haystackProgrammer: Mesh.GetNativeVertexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeVertexBufferPtr(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
tag3: UnityEngine.Mesh;GetNativeVertexBufferPtr;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"member":{"name":"GetNativeVertexBufferPtr","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"31da531f-b824-45b4-88cc-1eeaa09eabdd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Native Index Buffer Ptr ()
labelProgrammer: GetNativeIndexBufferPtr ()
haystackHuman: Mesh: Get Native Index Buffer Ptr
haystackProgrammer: Mesh.GetNativeIndexBufferPtr
favoriteKey: UnityEngine.Mesh.GetNativeIndexBufferPtr()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetNativeIndexBufferPtr;
tag3: UnityEngine.Mesh;GetNativeIndexBufferPtr;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: System.IntPtr
unit:
{"chainable":false,"member":{"name":"GetNativeIndexBufferPtr","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8cdd5d4f-f05d-4899-848b-a592cc8ce5ff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Clear Blend Shapes ()
labelProgrammer: ClearBlendShapes ()
haystackHuman: Mesh: Clear Blend Shapes
haystackProgrammer: Mesh.ClearBlendShapes
favoriteKey: UnityEngine.Mesh.ClearBlendShapes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;ClearBlendShapes;
tag3: UnityEngine.Mesh;ClearBlendShapes;
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"ClearBlendShapes","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9f0ed0f1-065c-4fbe-813d-ba3e6370d103","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Name (Shape Index)
labelProgrammer: GetBlendShapeName (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Name
haystackProgrammer: Mesh.GetBlendShapeName
favoriteKey: UnityEngine.Mesh.GetBlendShapeName(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeName;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeName;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"GetBlendShapeName","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"b3899535-e7cc-4eb4-b7fa-895b2251a903","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Index (Blend Shape Name)
labelProgrammer: GetBlendShapeIndex (blendShapeName)
haystackHuman: Mesh: Get Blend Shape Index
haystackProgrammer: Mesh.GetBlendShapeIndex
favoriteKey: UnityEngine.Mesh.GetBlendShapeIndex(System.String)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeIndex;System.String
tag3: UnityEngine.Mesh;GetBlendShapeIndex;System.String
valueInputTypes: UnityEngine.Mesh|System.String
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetBlendShapeIndex","parameterTypes":["System.String"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%blendShapeName":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"fd9f9a45-9e50-4d5e-aa9c-e11c4976e880","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Count (Shape Index)
labelProgrammer: GetBlendShapeFrameCount (shapeIndex)
haystackHuman: Mesh: Get Blend Shape Frame Count
haystackProgrammer: Mesh.GetBlendShapeFrameCount
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameCount(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameCount;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetBlendShapeFrameCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"35616fc1-4c72-43c9-bf1a-03a9ff723db7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Blend Shape Frame Weight (Shape Index, Frame Index)
labelProgrammer: GetBlendShapeFrameWeight (shapeIndex, frameIndex)
haystackHuman: Mesh: Get Blend Shape Frame Weight
haystackProgrammer: Mesh.GetBlendShapeFrameWeight
favoriteKey: UnityEngine.Mesh.GetBlendShapeFrameWeight(System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
tag3: UnityEngine.Mesh;GetBlendShapeFrameWeight;System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetBlendShapeFrameWeight","parameterTypes":["System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%frameIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7b1ad54e-b37d-4d74-a5be-ed7d4bcb7198","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: GetBlendShapeFrameVertices (shapeIndex, frameIndex, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Get Blend Shape Frame Vertices
haystackProgrammer: Mesh.GetBlendShapeFrameVertices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
labelHuman:
Get Blend Shape Frame Vertices (Shape Index, Frame Index, Delta Vertices, Delta Normals, Delta Tangents)

favoriteKey:
UnityEngine.Mesh.GetBlendShapeFrameVertices(System.Int32System.Int32UnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
UnityEngine.Mesh;GetBlendShapeFrameVertices;System.Int32;System.Int32;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

tag3:
UnityEngine.Mesh;GetBlendShapeFrameVertices;System.Int32;System.Int32;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

unit:
{"chainable":false,"member":{"name":"GetBlendShapeFrameVertices","parameterTypes":["System.Int32","System.Int32","UnityEngine.Vector3[]","UnityEngine.Vector3[]","UnityEngine.Vector3[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%frameIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"abfb6de8-2d16-4245-9270-c5a6eeda7ff2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Add Blend Shape Frame (Shape Name, Frame Weight, Delta Vertices, Delta Normals, Delta Tangents)
labelProgrammer: AddBlendShapeFrame (shapeName, frameWeight, deltaVertices, deltaNormals, deltaTangents)
haystackHuman: Mesh: Add Blend Shape Frame
haystackProgrammer: Mesh.AddBlendShapeFrame
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.String|System.Single|UnityEngine.Vector3[]
favoriteKey:
UnityEngine.Mesh.AddBlendShapeFrame(System.StringSystem.SingleUnityEngine.Vector3[]UnityEngine.Vector3[]UnityEngine.Vector3[])@any

tag2:
UnityEngine.Mesh;AddBlendShapeFrame;System.String;System.Single;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

tag3:
UnityEngine.Mesh;AddBlendShapeFrame;System.String;System.Single;UnityEngine.Vector3[];UnityEngine.Vector3[];UnityEngine.Vector3[]

unit:
{"chainable":false,"member":{"name":"AddBlendShapeFrame","parameterTypes":["System.String","System.Single","UnityEngine.Vector3[]","UnityEngine.Vector3[]","UnityEngine.Vector3[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%shapeName":{"$content":"","$type":"System.String"},"%frameWeight":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a7b9b616-5e72-447c-8a35-6eb079819f41","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Bone Weights (Bones Per Vertex, Weights)
labelProgrammer: SetBoneWeights (bonesPerVertex, weights)
haystackHuman: Mesh: Set Bone Weights
haystackProgrammer: Mesh.SetBoneWeights
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetBoneWeights(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetBoneWeights;Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetBoneWeights;Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetBoneWeights","parameterTypes":["Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40e80aab-0f0d-44f6-9946-ebce5a212b14","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get All Bone Weights ()
labelProgrammer: GetAllBoneWeights ()
haystackHuman: Mesh: Get All Bone Weights
haystackProgrammer: Mesh.GetAllBoneWeights
favoriteKey: UnityEngine.Mesh.GetAllBoneWeights()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetAllBoneWeights;
tag3: UnityEngine.Mesh;GetAllBoneWeights;
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"GetAllBoneWeights","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"96065454-2717-4c72-89bb-7da7b9f7979a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueOutputTypes:
Unity.Collections.NativeArray`1[[UnityEngine.BoneWeight1, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Bones Per Vertex ()
labelProgrammer: GetBonesPerVertex ()
haystackHuman: Mesh: Get Bones Per Vertex
haystackProgrammer: Mesh.GetBonesPerVertex
favoriteKey: UnityEngine.Mesh.GetBonesPerVertex()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBonesPerVertex;
tag3: UnityEngine.Mesh;GetBonesPerVertex;
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"GetBonesPerVertex","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"351dd3dc-46b6-4231-9d6f-95886ffb9d8f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueOutputTypes:
Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Mesh (Index, Desc, Flags)
labelProgrammer: SetSubMesh (index, desc, flags)
haystackHuman: Mesh: Set Sub Mesh
haystackProgrammer: Mesh.SetSubMesh
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetSubMesh(System.Int32UnityEngine.Rendering.SubMeshDescriptorUnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetSubMesh;System.Int32;UnityEngine.Rendering.SubMeshDescriptor;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetSubMesh;System.Int32;UnityEngine.Rendering.SubMeshDescriptor;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetSubMesh","parameterTypes":["System.Int32","UnityEngine.Rendering.SubMeshDescriptor","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"35d79b40-4a3b-4ad6-8ca9-5a5a82b614e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.SubMeshDescriptor|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Sub Mesh (Index)
labelProgrammer: GetSubMesh (index)
haystackHuman: Mesh: Get Sub Mesh
haystackProgrammer: Mesh.GetSubMesh
favoriteKey: UnityEngine.Mesh.GetSubMesh(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetSubMesh;System.Int32
tag3: UnityEngine.Mesh;GetSubMesh;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.Rendering.SubMeshDescriptor
unit:
{"chainable":false,"member":{"name":"GetSubMesh","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"970bb1db-6400-412f-8c80-190e7b981272","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Mark Modified ()
labelProgrammer: MarkModified ()
haystackHuman: Mesh: Mark Modified
haystackProgrammer: Mesh.MarkModified
favoriteKey: UnityEngine.Mesh.MarkModified()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;MarkModified;
tag3: UnityEngine.Mesh;MarkModified;
valueInputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"MarkModified","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d8ab4f3b-1a4d-47be-b695-c104a209ec67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get UV Distribution Metric (Uv Set Index)
labelProgrammer: GetUVDistributionMetric (uvSetIndex)
haystackHuman: Mesh: Get UV Distribution Metric
haystackProgrammer: Mesh.GetUVDistributionMetric
favoriteKey: UnityEngine.Mesh.GetUVDistributionMetric(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetUVDistributionMetric;System.Int32
tag3: UnityEngine.Mesh;GetUVDistributionMetric;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"GetUVDistributionMetric","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%uvSetIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ab75dbb3-99b7-473a-8a58-fd4a7adf6fb1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertices (Vertices)
labelProgrammer: GetVertices (vertices)
haystackHuman: Mesh: Get Vertices
haystackProgrammer: Mesh.GetVertices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetVertices(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetVertices","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e9236d60-31c2-4c7b-8fd4-aca58c5ef74d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetVertices(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e01957ad-463e-4700-8364-51442aeb0178","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetVertices(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"22c26b6d-f473-4748-8e9f-1d76475a5666","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
labelProgrammer: SetVertices (inVertices, start, length, flags)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetVertices(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetVertices;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"0fb7a97a-ebae-4888-b8f2-f9783d9790ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices)
labelProgrammer: SetVertices (inVertices)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
favoriteKey: UnityEngine.Mesh.SetVertices(UnityEngine.Vector3[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[]
tag3: UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["UnityEngine.Vector3[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cea68bdd-e610-498d-a1b8-03f1faba9306","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices, Start, Length)
labelProgrammer: SetVertices (inVertices, start, length)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
favoriteKey: UnityEngine.Mesh.SetVertices(UnityEngine.Vector3[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["UnityEngine.Vector3[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"18577b57-1a75-41a6-b0f4-0ab81db65338","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertices (In Vertices, Start, Length, Flags)
labelProgrammer: SetVertices (inVertices, start, length, flags)
haystackHuman: Mesh: Set Vertices
haystackProgrammer: Mesh.SetVertices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetVertices(UnityEngine.Vector3[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetVertices;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetVertices","parameterTypes":["UnityEngine.Vector3[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4f41693b-a761-4990-a4c0-5cb8ec2add95","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Normals (Normals)
labelProgrammer: GetNormals (normals)
haystackHuman: Mesh: Get Normals
haystackProgrammer: Mesh.GetNormals
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetNormals(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetNormals","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"21cabb6e-8b1b-4e0b-90e0-ed1623c44029","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals)
labelProgrammer: SetNormals (inNormals)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetNormals(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9936e3da-72dc-41c2-868f-ccfdffa66528","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals, Start, Length)
labelProgrammer: SetNormals (inNormals, start, length)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetNormals(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5a1d0a63-9aea-4012-864c-683ea902c3a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals, Start, Length, Flags)
labelProgrammer: SetNormals (inNormals, start, length, flags)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetNormals(System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetNormals;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"7bb516b4-cb4b-44c4-be49-73b423dd0655","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals)
labelProgrammer: SetNormals (inNormals)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
favoriteKey: UnityEngine.Mesh.SetNormals(UnityEngine.Vector3[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[]
tag3: UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["UnityEngine.Vector3[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cff78d36-b2f5-4c9a-9ba7-0e9a58561f8a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals, Start, Length)
labelProgrammer: SetNormals (inNormals, start, length)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
favoriteKey: UnityEngine.Mesh.SetNormals(UnityEngine.Vector3[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["UnityEngine.Vector3[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2e100edd-2439-4329-b60b-915267a03b38","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Normals (In Normals, Start, Length, Flags)
labelProgrammer: SetNormals (inNormals, start, length, flags)
haystackHuman: Mesh: Set Normals
haystackProgrammer: Mesh.SetNormals
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector3[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetNormals(UnityEngine.Vector3[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetNormals;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetNormals","parameterTypes":["UnityEngine.Vector3[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c836c2b2-ec4f-4d56-b9b1-7d434fb1ec75","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Tangents (Tangents)
labelProgrammer: GetTangents (tangents)
haystackHuman: Mesh: Get Tangents
haystackProgrammer: Mesh.GetTangents
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTangents(System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetTangents","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"85c5a2e9-6542-40f6-8d18-efae8f6db1f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents)
labelProgrammer: SetTangents (inTangents)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTangents(System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2360e1b4-34c4-4e5e-9122-c07278effd02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents, Start, Length)
labelProgrammer: SetTangents (inTangents, start, length)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTangents(System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fe7e53f9-fdca-45ed-9076-74433bee5296","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents, Start, Length, Flags)
labelProgrammer: SetTangents (inTangents, start, length, flags)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTangents(System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetTangents;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"e70f0e42-fa1a-4287-bf88-7d953891145a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents)
labelProgrammer: SetTangents (inTangents)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
favoriteKey: UnityEngine.Mesh.SetTangents(UnityEngine.Vector4[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[]
tag3: UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector4[]
unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["UnityEngine.Vector4[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3d253382-2401-41dc-9ce0-51a1f206977b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents, Start, Length)
labelProgrammer: SetTangents (inTangents, start, length)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
favoriteKey: UnityEngine.Mesh.SetTangents(UnityEngine.Vector4[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector4[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["UnityEngine.Vector4[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"921e5ce7-a0fb-483f-8c38-3df3b4899792","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Tangents (In Tangents, Start, Length, Flags)
labelProgrammer: SetTangents (inTangents, start, length, flags)
haystackHuman: Mesh: Set Tangents
haystackProgrammer: Mesh.SetTangents
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Vector4[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetTangents(UnityEngine.Vector4[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetTangents;UnityEngine.Vector4[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetTangents","parameterTypes":["UnityEngine.Vector4[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3c7cf396-e50f-400d-b406-d88e8e841dd2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Colors (Colors)
labelProgrammer: GetColors (colors)
haystackHuman: Mesh: Get Colors
haystackProgrammer: Mesh.GetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetColors(System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f70e432-cc43-485a-ab05-5eb8590ab075","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors)
labelProgrammer: SetColors (inColors)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3a44eba9-4b63-426b-9f2f-b15b62bda2a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length)
labelProgrammer: SetColors (inColors, start, length)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"15c0fbe9-2ed3-4843-a47d-d1ac88abc74f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length, Flags)
labelProgrammer: SetColors (inColors, start, length, flags)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"34247397-22e5-4844-b403-9cad75365bcd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors)
labelProgrammer: SetColors (inColors)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
favoriteKey: UnityEngine.Mesh.SetColors(UnityEngine.Color[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetColors;UnityEngine.Color[]
tag3: UnityEngine.Mesh;SetColors;UnityEngine.Color[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color[]
unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"aec605de-29ea-4af3-a925-4c576b03dbf0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length)
labelProgrammer: SetColors (inColors, start, length)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
favoriteKey: UnityEngine.Mesh.SetColors(UnityEngine.Color[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetColors;UnityEngine.Color[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetColors;UnityEngine.Color[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1aaba2cc-dcfb-4f8b-9114-0a436a323de2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length, Flags)
labelProgrammer: SetColors (inColors, start, length, flags)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetColors(UnityEngine.Color[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetColors;UnityEngine.Color[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetColors;UnityEngine.Color[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"5f092406-0bdf-49a0-a36a-d40e743a4b7c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Colors (Colors)
labelProgrammer: GetColors (colors)
haystackHuman: Mesh: Get Colors
haystackProgrammer: Mesh.GetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetColors(System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e27afff6-656a-4d84-b0e4-14afff1ee6bc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors)
labelProgrammer: SetColors (inColors)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cf991460-25ec-4287-b8a8-9555263bd959","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length)
labelProgrammer: SetColors (inColors, start, length)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"101eb166-8a91-4ff4-a178-69f3eea6c692","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length, Flags)
labelProgrammer: SetColors (inColors, start, length, flags)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetColors(System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetColors;System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"1726cbce-3a48-44de-a0a3-75639a0e41bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors)
labelProgrammer: SetColors (inColors)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
favoriteKey: UnityEngine.Mesh.SetColors(UnityEngine.Color32[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetColors;UnityEngine.Color32[]
tag3: UnityEngine.Mesh;SetColors;UnityEngine.Color32[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color32[]
unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color32[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6f5e1f3b-7440-4fa0-934a-87179ac742ae","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length)
labelProgrammer: SetColors (inColors, start, length)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
favoriteKey: UnityEngine.Mesh.SetColors(UnityEngine.Color32[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetColors;UnityEngine.Color32[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetColors;UnityEngine.Color32[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color32[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color32[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6b7841a1-63ef-4e06-99d8-6c9a071b3557","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Colors (In Colors, Start, Length, Flags)
labelProgrammer: SetColors (inColors, start, length, flags)
haystackHuman: Mesh: Set Colors
haystackProgrammer: Mesh.SetColors
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Color32[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetColors(UnityEngine.Color32[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetColors;UnityEngine.Color32[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetColors;UnityEngine.Color32[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetColors","parameterTypes":["UnityEngine.Color32[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"58a7b6b1-7698-42d9-a213-f3834773aba9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"63dfb053-bd99-4e42-bf8a-2a94f5c09cff","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ac320f18-c365-40bf-ae4b-506d9240cccb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0ff6b4ec-aeaf-4318-981c-6022cc2d2aad","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"53a34479-d9e3-4144-be20-f535601052b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"50c47d12-dd74-414b-8628-e75475b098c0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"96586f6e-ec25-4877-a1b1-5a9b09265c02","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"92435706-03fe-4296-a4bd-5b5c4f69d8ac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"27766505-b1b8-4230-9380-68c541179f0d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"fb561298-c7bd-4caf-ba84-16fe7000cf66","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ed492afe-d8f8-4443-a6d3-53e0b110f480","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector3[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[]
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[]
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector3[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e5cb983e-6c7c-426d-87cf-e024e3ac69a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs)
labelProgrammer: SetUVs (channel, uvs)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector4[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[]
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[]
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector4[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector4[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"9ec9fdb7-72e0-4780-9579-b0e29b06b5c2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector2[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector2[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5d68c8ad-94e6-4858-8690-d735794ca1a7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector2[]|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector2[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector2[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector2[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"d1433016-5581-42fe-9596-fd644fa0776c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector3[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector3[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"ea1042de-e254-4186-b1e5-d39a01f34166","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3[]|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector3[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector3[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector3[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"65bd3a74-8108-4306-8d91-600a36f09db3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length)
labelProgrammer: SetUVs (channel, uvs, start, length)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
favoriteKey: UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector4[]System.Int32System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[];System.Int32;System.Int32
tag3: UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[];System.Int32;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector4[]
unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector4[]","System.Int32","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"efb5d5e7-dbe2-4cca-a533-a184d43dc02a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set U Vs (Channel, Uvs, Start, Length, Flags)
labelProgrammer: SetUVs (channel, uvs, start, length, flags)
haystackHuman: Mesh: Set U Vs
haystackProgrammer: Mesh.SetUVs
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector4[]|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetUVs(System.Int32UnityEngine.Vector4[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetUVs;System.Int32;UnityEngine.Vector4[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetUVs","parameterTypes":["System.Int32","UnityEngine.Vector4[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"},"%start":{"$content":0,"$type":"System.Int32"},"%length":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"59969ee0-c143-4003-a8ca-acbcf6b31fee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get U Vs (Channel, Uvs)
labelProgrammer: GetUVs (channel, uvs)
haystackHuman: Mesh: Get U Vs
haystackProgrammer: Mesh.GetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"e15eda38-2340-47b5-92ff-0ab43999630b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get U Vs (Channel, Uvs)
labelProgrammer: GetUVs (channel, uvs)
haystackHuman: Mesh: Get U Vs
haystackProgrammer: Mesh.GetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"750e97dd-f76e-49ee-b35e-6c94cf1f79bb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get U Vs (Channel, Uvs)
labelProgrammer: GetUVs (channel, uvs)
haystackHuman: Mesh: Get U Vs
haystackProgrammer: Mesh.GetUVs
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetUVs(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetUVs;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetUVs","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%channel":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0ea7cc9-a05d-421d-90aa-69728f4b97cd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attributes ()
labelProgrammer: GetVertexAttributes ()
haystackHuman: Mesh: Get Vertex Attributes
haystackProgrammer: Mesh.GetVertexAttributes
favoriteKey: UnityEngine.Mesh.GetVertexAttributes()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributes;
tag3: UnityEngine.Mesh;GetVertexAttributes;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Rendering.VertexAttributeDescriptor[]
unit:
{"chainable":false,"member":{"name":"GetVertexAttributes","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b911688c-d586-41d5-ad26-96149e94ee7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attributes (Attributes)
labelProgrammer: GetVertexAttributes (attributes)
haystackHuman: Mesh: Get Vertex Attributes
haystackProgrammer: Mesh.GetVertexAttributes
favoriteKey: UnityEngine.Mesh.GetVertexAttributes(UnityEngine.Rendering.VertexAttributeDescriptor[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexAttributes;UnityEngine.Rendering.VertexAttributeDescriptor[]
tag3: UnityEngine.Mesh;GetVertexAttributes;UnityEngine.Rendering.VertexAttributeDescriptor[]
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.VertexAttributeDescriptor[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetVertexAttributes","parameterTypes":["UnityEngine.Rendering.VertexAttributeDescriptor[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ceabb8ab-45ee-48fa-8fcc-98680d96b7bd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Attributes (Attributes)
labelProgrammer: GetVertexAttributes (attributes)
haystackHuman: Mesh: Get Vertex Attributes
haystackProgrammer: Mesh.GetVertexAttributes
tag1: UnityEngine.Mesh
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.Mesh.GetVertexAttributes(System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;GetVertexAttributes;System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;GetVertexAttributes;System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetVertexAttributes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24ded6e1-f6ca-4b25-97c3-f9d59ce6930c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertex Buffer Params (Vertex Count, Attributes)
labelProgrammer: SetVertexBufferParams (vertexCount, attributes)
haystackHuman: Mesh: Set Vertex Buffer Params
haystackProgrammer: Mesh.SetVertexBufferParams
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Rendering.VertexAttributeDescriptor[]
favoriteKey:
UnityEngine.Mesh.SetVertexBufferParams(System.Int32UnityEngine.Rendering.VertexAttributeDescriptor[])@any

tag2:
UnityEngine.Mesh;SetVertexBufferParams;System.Int32;UnityEngine.Rendering.VertexAttributeDescriptor[]

tag3:
UnityEngine.Mesh;SetVertexBufferParams;System.Int32;UnityEngine.Rendering.VertexAttributeDescriptor[]

unit:
{"chainable":false,"member":{"name":"SetVertexBufferParams","parameterTypes":["System.Int32","UnityEngine.Rendering.VertexAttributeDescriptor[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%vertexCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"961d0778-a4c1-4ddd-bc83-a719079b15ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Vertex Buffer Params (Vertex Count, Attributes)
labelProgrammer: SetVertexBufferParams (vertexCount, attributes)
haystackHuman: Mesh: Set Vertex Buffer Params
haystackProgrammer: Mesh.SetVertexBufferParams
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetVertexBufferParams(System.Int32Unity.Collections.NativeArray`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;SetVertexBufferParams;System.Int32;Unity.Collections.NativeArray`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;SetVertexBufferParams;System.Int32;Unity.Collections.NativeArray`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetVertexBufferParams","parameterTypes":["System.Int32","Unity.Collections.NativeArray`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%vertexCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6250a4b0-b69a-4a84-b02c-08523b251c81","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Int32|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acquire Read Only Mesh Data (Mesh)
labelProgrammer: AcquireReadOnlyMeshData (mesh)
haystackHuman: Mesh: Acquire Read Only Mesh Data
haystackProgrammer: Mesh.AcquireReadOnlyMeshData
favoriteKey: UnityEngine.Mesh.AcquireReadOnlyMeshData(UnityEngine.Mesh)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;AcquireReadOnlyMeshData;UnityEngine.Mesh
tag3: UnityEngine.Mesh;AcquireReadOnlyMeshData;UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh+MeshDataArray
unit:
{"chainable":false,"member":{"name":"AcquireReadOnlyMeshData","parameterTypes":["UnityEngine.Mesh"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"%mesh":null},"position":{"x":0.0,"y":0.0},"guid":"d0dbd398-596e-4c57-970f-2ff0a25a2694","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acquire Read Only Mesh Data (Meshes)
labelProgrammer: AcquireReadOnlyMeshData (meshes)
haystackHuman: Mesh: Acquire Read Only Mesh Data
haystackProgrammer: Mesh.AcquireReadOnlyMeshData
favoriteKey: UnityEngine.Mesh.AcquireReadOnlyMeshData(UnityEngine.Mesh[])@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;AcquireReadOnlyMeshData;UnityEngine.Mesh[]
tag3: UnityEngine.Mesh;AcquireReadOnlyMeshData;UnityEngine.Mesh[]
valueInputTypes: UnityEngine.Mesh[]
valueOutputTypes: UnityEngine.Mesh+MeshDataArray
unit:
{"chainable":false,"member":{"name":"AcquireReadOnlyMeshData","parameterTypes":["UnityEngine.Mesh[]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5f46746-ddc7-44fa-b480-04f3a092b6c7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Acquire Read Only Mesh Data (Meshes)
labelProgrammer: AcquireReadOnlyMeshData (meshes)
haystackHuman: Mesh: Acquire Read Only Mesh Data
haystackProgrammer: Mesh.AcquireReadOnlyMeshData
tag1: UnityEngine.Mesh
valueOutputTypes: UnityEngine.Mesh+MeshDataArray
favoriteKey:
UnityEngine.Mesh.AcquireReadOnlyMeshData(System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.Mesh;AcquireReadOnlyMeshData;System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.Mesh;AcquireReadOnlyMeshData;System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"AcquireReadOnlyMeshData","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"dd49c40e-f5a1-450e-ac7b-2fc04d3f2588","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Allocate Writable Mesh Data (Mesh Count)
labelProgrammer: AllocateWritableMeshData (meshCount)
haystackHuman: Mesh: Allocate Writable Mesh Data
haystackProgrammer: Mesh.AllocateWritableMeshData
favoriteKey: UnityEngine.Mesh.AllocateWritableMeshData(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;AllocateWritableMeshData;System.Int32
tag3: UnityEngine.Mesh;AllocateWritableMeshData;System.Int32
valueInputTypes: System.Int32
valueOutputTypes: UnityEngine.Mesh+MeshDataArray
unit:
{"chainable":false,"member":{"name":"AllocateWritableMeshData","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"%meshCount":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"43ebdd00-f7f5-467d-8e52-5cdf339b8252","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply And Dispose Writable Mesh Data (Data, Mesh, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, mesh, flags)
haystackHuman: Mesh: Apply And Dispose Writable Mesh Data
haystackProgrammer: Mesh.ApplyAndDisposeWritableMeshData
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh+MeshDataArray|UnityEngine.Mesh|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.ApplyAndDisposeWritableMeshData(UnityEngine.Mesh+MeshDataArrayUnityEngine.MeshUnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;UnityEngine.Mesh;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;UnityEngine.Mesh;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"ApplyAndDisposeWritableMeshData","parameterTypes":["UnityEngine.Mesh+MeshDataArray","UnityEngine.Mesh","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"%mesh":null,"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"194bb484-6344-4671-8e60-77f1e1c8adbb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply And Dispose Writable Mesh Data (Data, Meshes, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
haystackHuman: Mesh: Apply And Dispose Writable Mesh Data
haystackProgrammer: Mesh.ApplyAndDisposeWritableMeshData
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh+MeshDataArray|UnityEngine.Mesh[]|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.ApplyAndDisposeWritableMeshData(UnityEngine.Mesh+MeshDataArrayUnityEngine.Mesh[]UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;UnityEngine.Mesh[];UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;UnityEngine.Mesh[];UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"ApplyAndDisposeWritableMeshData","parameterTypes":["UnityEngine.Mesh+MeshDataArray","UnityEngine.Mesh[]","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"4ede0069-5f58-4ade-9943-a999056d5a37","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Apply And Dispose Writable Mesh Data (Data, Meshes, Flags)
labelProgrammer: ApplyAndDisposeWritableMeshData (data, meshes, flags)
haystackHuman: Mesh: Apply And Dispose Writable Mesh Data
haystackProgrammer: Mesh.ApplyAndDisposeWritableMeshData
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.ApplyAndDisposeWritableMeshData(UnityEngine.Mesh+MeshDataArraySystem.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;ApplyAndDisposeWritableMeshData;UnityEngine.Mesh+MeshDataArray;System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"ApplyAndDisposeWritableMeshData","parameterTypes":["UnityEngine.Mesh+MeshDataArray","System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"679bfc39-a00e-4ce7-9a59-6ba3b5867818","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh+MeshDataArray|System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Vertex Buffer (Index)
labelProgrammer: GetVertexBuffer (index)
haystackHuman: Mesh: Get Vertex Buffer
haystackProgrammer: Mesh.GetVertexBuffer
favoriteKey: UnityEngine.Mesh.GetVertexBuffer(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetVertexBuffer;System.Int32
tag3: UnityEngine.Mesh;GetVertexBuffer;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"member":{"name":"GetVertexBuffer","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a59c6341-bf8a-4482-9f2a-fb42565e3d6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Buffer ()
labelProgrammer: GetIndexBuffer ()
haystackHuman: Mesh: Get Index Buffer
haystackProgrammer: Mesh.GetIndexBuffer
favoriteKey: UnityEngine.Mesh.GetIndexBuffer()@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexBuffer;
tag3: UnityEngine.Mesh;GetIndexBuffer;
valueInputTypes: UnityEngine.Mesh
valueOutputTypes: UnityEngine.GraphicsBuffer
unit:
{"chainable":false,"member":{"name":"GetIndexBuffer","parameterTypes":[],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"49e20f8c-61f9-4e95-a3ba-5293b5d224d2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Submesh)
labelProgrammer: GetTriangles (submesh)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
favoriteKey: UnityEngine.Mesh.GetTriangles(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetTriangles;System.Int32
tag3: UnityEngine.Mesh;GetTriangles;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetTriangles","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"d63796e6-b76c-4025-9ac3-2edbb44453e7","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
favoriteKey: UnityEngine.Mesh.GetTriangles(System.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetTriangles;System.Int32;System.Boolean
tag3: UnityEngine.Mesh;GetTriangles;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32|System.Boolean
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetTriangles","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b4002dd7-d721-4fe4-89dc-bbeef38fbc20","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh)
labelProgrammer: GetTriangles (triangles, submesh)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

unit:
{"chainable":false,"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4614e151-21a3-4faf-b0aa-f190facc802b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"47fe94d7-c472-4065-9a5f-a24bcb2937ee","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Triangles (Triangles, Submesh, Apply Base Vertex)
labelProgrammer: GetTriangles (triangles, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Triangles
haystackProgrammer: Mesh.GetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetTriangles(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"member":{"name":"GetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1a974f40-333a-4930-b834-518f3d6e909b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Submesh)
labelProgrammer: GetIndices (submesh)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
favoriteKey: UnityEngine.Mesh.GetIndices(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndices;System.Int32
tag3: UnityEngine.Mesh;GetIndices;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetIndices","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c26f6f2d-1438-4d3c-8568-d7f3ba2a6b2e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
favoriteKey: UnityEngine.Mesh.GetIndices(System.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndices;System.Int32;System.Boolean
tag3: UnityEngine.Mesh;GetIndices;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32|System.Boolean
valueOutputTypes: System.Int32[]
unit:
{"chainable":false,"member":{"name":"GetIndices","parameterTypes":["System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"1936dfc7-eecd-458e-9513-e3153259a0a9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh)
labelProgrammer: GetIndices (indices, submesh)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

unit:
{"chainable":false,"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"236a9d33-e67c-4ac5-b90b-6816c265fd56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"32f54027-5242-4c57-8176-a912dca4a05e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Indices (Indices, Submesh, Apply Base Vertex)
labelProgrammer: GetIndices (indices, submesh, applyBaseVertex)
haystackHuman: Mesh: Get Indices
haystackProgrammer: Mesh.GetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.GetIndices(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;GetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"member":{"name":"GetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%applyBaseVertex":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5f5667df-8bb2-4929-b133-d1f384e68c79","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Start (Submesh)
labelProgrammer: GetIndexStart (submesh)
haystackHuman: Mesh: Get Index Start
haystackProgrammer: Mesh.GetIndexStart
favoriteKey: UnityEngine.Mesh.GetIndexStart(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexStart;System.Int32
tag3: UnityEngine.Mesh;GetIndexStart;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetIndexStart","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a22b0b50-cebf-4af8-807b-0cb5fd901ef5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Index Count (Submesh)
labelProgrammer: GetIndexCount (submesh)
haystackHuman: Mesh: Get Index Count
haystackProgrammer: Mesh.GetIndexCount
favoriteKey: UnityEngine.Mesh.GetIndexCount(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetIndexCount;System.Int32
tag3: UnityEngine.Mesh;GetIndexCount;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetIndexCount","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4763714c-38c0-40d6-b145-70139b7c5bc0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Base Vertex (Submesh)
labelProgrammer: GetBaseVertex (submesh)
haystackHuman: Mesh: Get Base Vertex
haystackProgrammer: Mesh.GetBaseVertex
favoriteKey: UnityEngine.Mesh.GetBaseVertex(System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;GetBaseVertex;System.Int32
tag3: UnityEngine.Mesh;GetBaseVertex;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetBaseVertex","parameterTypes":["System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"08c35482-c50c-42c4-ab7e-9971573600e3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh)
labelProgrammer: SetTriangles (triangles, submesh)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
favoriteKey: UnityEngine.Mesh.SetTriangles(System.Int32[]System.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32
tag3: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32
unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Int32[]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"901c0f1f-c189-4ee5-ac5d-701ade03602e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
favoriteKey: UnityEngine.Mesh.SetTriangles(System.Int32[]System.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Boolean
tag3: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Int32[]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"ed668ab9-8bfd-47aa-b737-d12c3a491ae0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
favoriteKey: UnityEngine.Mesh.SetTriangles(System.Int32[]System.Int32System.BooleanSystem.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Boolean;System.Int32
tag3: UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Boolean;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Int32[]","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"569505c9-72e3-43b9-a7a0-1b1ab7d98694","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetTriangles (triangles, trianglesStart, trianglesLength, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32|System.Boolean
labelHuman:
Set Triangles (Triangles, Triangles Start, Triangles Length, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Int32[]System.Int32System.Int32System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Int32[];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Int32[]","System.Int32","System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%trianglesStart":{"$content":0,"$type":"System.Int32"},"%trianglesLength":{"$content":0,"$type":"System.Int32"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"a18ed9da-bdf6-4def-985c-2d1c0e79f8f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
favoriteKey: UnityEngine.Mesh.SetTriangles(System.UInt16[]System.Int32System.BooleanSystem.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetTriangles;System.UInt16[];System.Int32;System.Boolean;System.Int32
tag3: UnityEngine.Mesh;SetTriangles;System.UInt16[];System.Int32;System.Boolean;System.Int32
valueInputTypes: UnityEngine.Mesh|System.UInt16[]|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.UInt16[]","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"5e4e52ba-79e8-49a4-92af-ecd07487438a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetTriangles (triangles, trianglesStart, trianglesLength, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.UInt16[]|System.Int32|System.Boolean
labelHuman:
Set Triangles (Triangles, Triangles Start, Triangles Length, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetTriangles(System.UInt16[]System.Int32System.Int32System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.UInt16[];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.UInt16[];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.UInt16[]","System.Int32","System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%trianglesStart":{"$content":0,"$type":"System.Int32"},"%trianglesLength":{"$content":0,"$type":"System.Int32"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"4e8b93ad-02de-4aa9-97ae-6dae28308d0a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh)
labelProgrammer: SetTriangles (triangles, submesh)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"40bb8e68-e54c-4436-88a5-4e70d899946a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Boolean)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b0339dab-722f-4bd9-ac99-acd48fd6093c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"09a42a5a-ec39-4db1-98ae-fc9850729ed5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetTriangles (triangles, trianglesStart, trianglesLength, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
labelHuman:
Set Triangles (Triangles, Triangles Start, Triangles Length, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%trianglesStart":{"$content":0,"$type":"System.Int32"},"%trianglesLength":{"$content":0,"$type":"System.Int32"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"73b2c096-a640-4f3e-aec0-740099e245da","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Triangles (Triangles, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetTriangles (triangles, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"316c2c68-b5d1-4acc-ba44-829f1f9debf6","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetTriangles (triangles, trianglesStart, trianglesLength, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Triangles
haystackProgrammer: Mesh.SetTriangles
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetTriangles(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32System.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetTriangles;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetTriangles","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%trianglesStart":{"$content":0,"$type":"System.Int32"},"%trianglesLength":{"$content":0,"$type":"System.Int32"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"cb3e5936-8d00-4c9c-a8bc-8702050e261e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh)
labelProgrammer: SetIndices (indices, topology, submesh)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
favoriteKey: UnityEngine.Mesh.SetIndices(System.Int32[]UnityEngine.MeshTopologySystem.Int32)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32
tag3: UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32[]|UnityEngine.MeshTopology|System.Int32
unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Int32[]","UnityEngine.MeshTopology","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dbc04160-7dc1-4213-a1d0-df1eac49f925","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
favoriteKey: UnityEngine.Mesh.SetIndices(System.Int32[]UnityEngine.MeshTopologySystem.Int32System.Boolean)@any
tag1: UnityEngine.Mesh
tag2: UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32;System.Boolean
tag3: UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32;System.Boolean
valueInputTypes: UnityEngine.Mesh|System.Int32[]|UnityEngine.MeshTopology|System.Int32|System.Boolean
unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Int32[]","UnityEngine.MeshTopology","System.Int32","System.Boolean"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7b31e2e2-8b4e-4070-8caa-f4d1c3fbc7b2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32[]|UnityEngine.MeshTopology|System.Int32|System.Boolean
favoriteKey:
UnityEngine.Mesh.SetIndices(System.Int32[]UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Int32[];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Int32[]","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":false,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"7475f813-6daa-41c8-906d-b0a820ddc0e0","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.Int32[]|System.Int32|UnityEngine.MeshTopology|System.Boolean
labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetIndices(System.Int32[]System.Int32System.Int32UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Int32[];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Int32[];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Int32[]","System.Int32","System.Int32","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indicesStart":{"$content":0,"$type":"System.Int32"},"%indicesLength":{"$content":0,"$type":"System.Int32"},"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"f36bea6c-19c0-4afb-9d03-34ea41b18cbd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.UInt16[]|UnityEngine.MeshTopology|System.Int32|System.Boolean
favoriteKey:
UnityEngine.Mesh.SetIndices(System.UInt16[]UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.UInt16[];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.UInt16[];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.UInt16[]","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dff6367f-b2a5-4d1c-8626-f1c174b9d68c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|System.UInt16[]|System.Int32|UnityEngine.MeshTopology|System.Boolean
labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetIndices(System.UInt16[]System.Int32System.Int32UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.UInt16[];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.UInt16[];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.UInt16[]","System.Int32","System.Int32","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indicesStart":{"$content":0,"$type":"System.Int32"},"%indicesLength":{"$content":0,"$type":"System.Int32"},"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"dccefe8f-3b1e-4b82-8b5b-1eb5d925f222","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"63224d9b-2900-47ff-9941-a2fa677bd17e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|UnityEngine.MeshTopology|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
labelHuman:
Set Indices (Indices, Indices Start, Indices Length, Topology, Submesh, Calculate Bounds, Base Vertex)

favoriteKey:
UnityEngine.Mesh.SetIndices(System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indicesStart":{"$content":0,"$type":"System.Int32"},"%indicesLength":{"$content":0,"$type":"System.Int32"},"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"74fc5c84-860b-40ef-b130-ab3c05510354","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|UnityEngine.MeshTopology|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Indices (Indices, Topology, Submesh, Calculate Bounds, Base Vertex)
labelProgrammer: SetIndices (indices, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetIndices(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"694dc2d7-1c98-490f-b248-a7a126858a45","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|UnityEngine.MeshTopology|System.Int32|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelProgrammer: SetIndices (indices, indicesStart, indicesLength, topology, submesh, calculateBounds, baseVertex)
haystackHuman: Mesh: Set Indices
haystackProgrammer: Mesh.SetIndices
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetIndices(System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]System.Int32System.Int32UnityEngine.MeshTopologySystem.Int32System.BooleanSystem.Int32)@any

tag2:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

tag3:
UnityEngine.Mesh;SetIndices;System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]];System.Int32;System.Int32;UnityEngine.MeshTopology;System.Int32;System.Boolean;System.Int32

unit:
{"chainable":false,"member":{"name":"SetIndices","parameterTypes":["System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]","System.Int32","System.Int32","UnityEngine.MeshTopology","System.Int32","System.Boolean","System.Int32"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%indicesStart":{"$content":0,"$type":"System.Int32"},"%indicesLength":{"$content":0,"$type":"System.Int32"},"%topology":{"$content":"Triangles","$type":"UnityEngine.MeshTopology"},"%submesh":{"$content":0,"$type":"System.Int32"},"%calculateBounds":{"$content":true,"$type":"System.Boolean"},"%baseVertex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"0fadcde8-8d1e-424e-823b-acd7356b9d6f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]|System.Int32|UnityEngine.MeshTopology|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Meshes (Desc, Start, Count, Flags)
labelProgrammer: SetSubMeshes (desc, start, count, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetSubMeshes;UnityEngine.Rendering.SubMeshDescriptor[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetSubMeshes;UnityEngine.Rendering.SubMeshDescriptor[];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetSubMeshes","parameterTypes":["UnityEngine.Rendering.SubMeshDescriptor[]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%count":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"33c931b5-9c7d-4b13-b9d7-a763bcfceeaa","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|UnityEngine.Rendering.SubMeshDescriptor[]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Meshes (Desc, Flags)
labelProgrammer: SetSubMeshes (desc, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
tag1: UnityEngine.Mesh
valueInputTypes: UnityEngine.Mesh|UnityEngine.Rendering.SubMeshDescriptor[]|UnityEngine.Rendering.MeshUpdateFlags
favoriteKey:
UnityEngine.Mesh.SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[]UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetSubMeshes;UnityEngine.Rendering.SubMeshDescriptor[];UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetSubMeshes;UnityEngine.Rendering.SubMeshDescriptor[];UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetSubMeshes","parameterTypes":["UnityEngine.Rendering.SubMeshDescriptor[]","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"c0eaf317-a4bb-43e1-bcd8-8d4b46c90ced","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Sub Meshes (Desc, Start, Count, Flags)
labelProgrammer: SetSubMeshes (desc, start, count, flags)
haystackHuman: Mesh: Set Sub Meshes
haystackProgrammer: Mesh.SetSubMeshes
tag1: UnityEngine.Mesh
favoriteKey:
UnityEngine.Mesh.SetSubMeshes(System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.Int32System.Int32UnityEngine.Rendering.MeshUpdateFlags)@any

tag2:
UnityEngine.Mesh;SetSubMeshes;System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

tag3:
UnityEngine.Mesh;SetSubMeshes;System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Int32;System.Int32;UnityEngine.Rendering.MeshUpdateFlags

unit:
{"chainable":false,"member":{"name":"SetSubMeshes","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Int32","System.Int32","UnityEngine.Rendering.MeshUpdateFlags"],"targetType":"UnityEngine.Mesh","targetTypeName":"UnityEngine.Mesh","$version":"A"},"defaultValues":{"target":null,"%start":{"$content":0,"$type":"System.Int32"},"%count":{"$content":0,"$type":"System.Int32"},"%flags":{"$content":"","$type":"UnityEngine.Rendering.MeshUpdateFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cf8c8675-be58-41c9-b54a-5d0bbb177159","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.Mesh|System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Int32|UnityEngine.Rendering.MeshUpdateFlags


