# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Contains (Point)
labelProgrammer: Contains (point)
haystackHuman: Bounds: Contains
haystackProgrammer: Bounds.Contains
favoriteKey: UnityEngine.Bounds.Contains(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Contains;UnityEngine.Vector3
tag3: UnityEngine.Bounds;Contains;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Contains","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"0ff34215-7235-47cb-a5fe-f124bd549f6d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Sqr Distance (Point)
labelProgrammer: SqrDistance (point)
haystackHuman: Bounds: Sqr Distance
haystackProgrammer: Bounds.SqrDistance
favoriteKey: UnityEngine.Bounds.SqrDistance(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;SqrDistance;UnityEngine.Vector3
tag3: UnityEngine.Bounds;SqrDistance;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"SqrDistance","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"ae385d6e-bbad-45d5-a044-c5c953ab01f2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Closest Point (Point)
labelProgrammer: ClosestPoint (point)
haystackHuman: Bounds: Closest Point
haystackProgrammer: Bounds.ClosestPoint
favoriteKey: UnityEngine.Bounds.ClosestPoint(UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
tag3: UnityEngine.Bounds;ClosestPoint;UnityEngine.Vector3
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"ClosestPoint","parameterTypes":["UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%point":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"748b6479-be0d-46e4-8561-3463b4ae068d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Bounds: Equals
haystackProgrammer: Bounds.Equals
favoriteKey: UnityEngine.Bounds.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f27b7f3c-2de0-4993-bfe6-2cc2a87e7e32","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Bounds: Get Type
haystackProgrammer: Bounds.GetType
favoriteKey: UnityEngine.Bounds.GetType()@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f0d6ac7b-c7b5-47c6-bc4d-43a4dfa4fc82","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Bounds: Reference Equals
haystackProgrammer: Bounds.ReferenceEquals
favoriteKey: UnityEngine.Bounds.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"6f02df18-4f54-47b2-8ebe-0b7c76955dc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Bounds (Center, Size)
labelProgrammer: new Bounds (center, size)
haystackHuman: Bounds: Create Bounds
haystackProgrammer: new Bounds
favoriteKey: UnityEngine.Bounds..ctor(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Bounds;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"%center":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%size":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"00ee6c75-d082-4f12-a3f8-a0bc875dd6f5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Bounds: Get Center
haystackProgrammer: Bounds.center (get)
favoriteKey: UnityEngine.Bounds.center@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;center
tag3: UnityEngine.Bounds;center
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"25b2c6fa-3c89-4056-bfd3-9d85490efc29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Bounds: Set Center
haystackProgrammer: Bounds.center (set)
favoriteKey: UnityEngine.Bounds.center@set
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;center
tag3: UnityEngine.Bounds;center
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"center","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"c56a1d28-8d6c-49b5-b7cf-ba0490088b8a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Bounds: Get Size
haystackProgrammer: Bounds.size (get)
favoriteKey: UnityEngine.Bounds.size@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;size
tag3: UnityEngine.Bounds;size
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"10386fac-d6e1-47b4-85d1-95b039033fea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Bounds: Set Size
haystackProgrammer: Bounds.size (set)
favoriteKey: UnityEngine.Bounds.size@set
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;size
tag3: UnityEngine.Bounds;size
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"53524527-bba8-4315-bd15-ad696954cfb5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extents
labelProgrammer: extents (get)
haystackHuman: Bounds: Get Extents
haystackProgrammer: Bounds.extents (get)
favoriteKey: UnityEngine.Bounds.extents@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;extents
tag3: UnityEngine.Bounds;extents
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"extents","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ad840712-7949-4823-8ba0-c50808cd8ac9","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extents
labelProgrammer: extents (set)
haystackHuman: Bounds: Set Extents
haystackProgrammer: Bounds.extents (set)
favoriteKey: UnityEngine.Bounds.extents@set
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;extents
tag3: UnityEngine.Bounds;extents
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"extents","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"fb01d151-821b-4065-947c-c0388f3c0a41","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min
labelProgrammer: min (get)
haystackHuman: Bounds: Get Min
haystackProgrammer: Bounds.min (get)
favoriteKey: UnityEngine.Bounds.min@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"873b6347-a627-440a-b2e1-5309a833ade0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min
labelProgrammer: min (set)
haystackHuman: Bounds: Set Min
haystackProgrammer: Bounds.min (set)
favoriteKey: UnityEngine.Bounds.min@set
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;min
tag3: UnityEngine.Bounds;min
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"min","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"36d13aab-c207-47e7-84ba-01bf40b8a9c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
labelProgrammer: max (get)
haystackHuman: Bounds: Get Max
haystackProgrammer: Bounds.max (get)
favoriteKey: UnityEngine.Bounds.max@get
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds
valueOutputTypes: UnityEngine.Vector3
unit:
{"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c57b556c-0cb2-4897-9e07-bd2a6adb2dff","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Bounds: Set Max
haystackProgrammer: Bounds.max (set)
favoriteKey: UnityEngine.Bounds.max@set
tag1: UnityEngine.Bounds
tag2: UnityEngine.Bounds;max
tag3: UnityEngine.Bounds;max
valueInputTypes: UnityEngine.Bounds|UnityEngine.Vector3
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"max","parameterTypes":null,"targetType":"UnityEngine.Bounds","targetTypeName":"UnityEngine.Bounds","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"366032c0-3b35-45e8-90a5-2e52a75fcf5b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Point (Distance)
labelProgrammer: GetPoint (distance)
haystackHuman: Ray: Get Point
haystackProgrammer: Ray.GetPoint
favoriteKey: UnityEngine.Ray.GetPoint(System.Single)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;GetPoint;System.Single
tag3: UnityEngine.Ray;GetPoint;System.Single
valueInputTypes: UnityEngine.Ray|System.Single
valueOutputTypes: UnityEngine.Vector3
unit:
{"chainable":false,"member":{"name":"GetPoint","parameterTypes":["System.Single"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"43eb7390-8aa0-40eb-a236-bc7cc1fe6879","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
favoriteKey: UnityEngine.Ray.ToString()@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;
tag3: UnityEngine.Ray;ToString;
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"104379d9-3de2-4dbf-9e0c-898973fb7534","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
favoriteKey: UnityEngine.Ray.ToString(System.String)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;System.String
tag3: UnityEngine.Ray;ToString;System.String
valueInputTypes: UnityEngine.Ray|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":["System.String"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"f4024c7e-f086-45fd-b48f-01b845cfe4cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Ray: To String
haystackProgrammer: Ray.ToString
favoriteKey: UnityEngine.Ray.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Ray;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Ray|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":["System.String","System.IFormatProvider"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"},"%format":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3eab3c36-8992-4777-b30c-8227ebd275ec","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Ray: Equals
haystackProgrammer: Ray.Equals
favoriteKey: UnityEngine.Ray.Equals(System.Object)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;Equals;System.Object
tag3: System.ValueType;Equals;System.Object
valueInputTypes: UnityEngine.Ray|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"e4e9843c-acfd-45fd-8b1b-af5590678af4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Ray: Get Hash Code
haystackProgrammer: Ray.GetHashCode
favoriteKey: UnityEngine.Ray.GetHashCode()@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;GetHashCode;
tag3: System.ValueType;GetHashCode;
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"08b0ac6f-31f3-402f-8cbc-9991e2086ec8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Ray: Equals
haystackProgrammer: Ray.Equals
favoriteKey: UnityEngine.Ray.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d32d8b5e-c05c-4e67-bcc9-1e8d9228e540","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Ray: Get Type
haystackProgrammer: Ray.GetType
favoriteKey: UnityEngine.Ray.GetType()@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Ray
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"target":{"origin":{"x":0.0,"y":0.0,"z":0.0},"direction":{"x":0.0,"y":0.0,"z":0.0},"$type":"UnityEngine.Ray"}},"position":{"x":0.0,"y":0.0},"guid":"e2499b8b-fce4-49ea-9f60-daa92bc8143a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Ray: Reference Equals
haystackProgrammer: Ray.ReferenceEquals
favoriteKey: UnityEngine.Ray.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"cb8c6d2b-8309-4da7-b592-d47ab03786b9","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Ray (Origin, Direction)
labelProgrammer: new Ray (origin, direction)
haystackHuman: Ray: Create Ray
haystackProgrammer: new Ray
favoriteKey: UnityEngine.Ray..ctor(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Ray;.ctor;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
valueOutputTypes: UnityEngine.Ray
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.Vector3","UnityEngine.Vector3"],"targetType":"UnityEngine.Ray","targetTypeName":"UnityEngine.Ray","$version":"A"},"defaultValues":{"%origin":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"},"%direction":{"x":0.0,"y":0.0,"z":0.0,"$type":"UnityEngine.Vector3"}},"position":{"x":0.0,"y":0.0},"guid":"f6893f4f-97c8-4f10-a365-df0bda0ec155","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Origin
labelProgrammer: origin (get)
haystackHuman: Ray: Get Origin
haystackProgrammer: Ray.origin (get)
favoriteKey: UnityEngine.Ray.origin@get
tag1: UnityEngine.Ray
tag2: UnityEngine.Ray;origin
tag3: UnityEngine.Ray;origin
valueInputTypes: UnityEngine.Ray
valueOutputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Normalized To Point (Rectangle, Normalized Rect Coordinates)
labelProgrammer: NormalizedToPoint (rectangle, normalizedRectCoordinates)
haystackHuman: Rect: Normalized To Point
haystackProgrammer: Rect.NormalizedToPoint
favoriteKey: UnityEngine.Rect.NormalizedToPoint(UnityEngine.RectUnityEngine.Vector2)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;NormalizedToPoint;UnityEngine.Rect;UnityEngine.Vector2
tag3: UnityEngine.Rect;NormalizedToPoint;UnityEngine.Rect;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Point To Normalized (Rectangle, Point)
labelProgrammer: PointToNormalized (rectangle, point)
haystackHuman: Rect: Point To Normalized
haystackProgrammer: Rect.PointToNormalized
favoriteKey: UnityEngine.Rect.PointToNormalized(UnityEngine.RectUnityEngine.Vector2)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;PointToNormalized;UnityEngine.Rect;UnityEngine.Vector2
tag3: UnityEngine.Rect;PointToNormalized;UnityEngine.Rect;UnityEngine.Vector2
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Rect: Get Hash Code
haystackProgrammer: Rect.GetHashCode
favoriteKey: UnityEngine.Rect.GetHashCode()@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;GetHashCode;
tag3: UnityEngine.Rect;GetHashCode;
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Rect: Equals
haystackProgrammer: Rect.Equals
favoriteKey: UnityEngine.Rect.Equals(System.Object)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;Equals;System.Object
tag3: UnityEngine.Rect;Equals;System.Object
valueInputTypes: UnityEngine.Rect|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Rect: Equals
haystackProgrammer: Rect.Equals
favoriteKey: UnityEngine.Rect.Equals(UnityEngine.Rect)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;Equals;UnityEngine.Rect
tag3: UnityEngine.Rect;Equals;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Rect: To String
haystackProgrammer: Rect.ToString
favoriteKey: UnityEngine.Rect.ToString()@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;ToString;
tag3: UnityEngine.Rect;ToString;
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format)
labelProgrammer: ToString (format)
haystackHuman: Rect: To String
haystackProgrammer: Rect.ToString
favoriteKey: UnityEngine.Rect.ToString(System.String)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;ToString;System.String
tag3: UnityEngine.Rect;ToString;System.String
valueInputTypes: UnityEngine.Rect|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String (Format, Format Provider)
labelProgrammer: ToString (format, formatProvider)
haystackHuman: Rect: To String
haystackProgrammer: Rect.ToString
favoriteKey: UnityEngine.Rect.ToString(System.StringSystem.IFormatProvider)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;ToString;System.String;System.IFormatProvider
tag3: UnityEngine.Rect;ToString;System.String;System.IFormatProvider
valueInputTypes: UnityEngine.Rect|System.String|System.IFormatProvider
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Rect: Equals
haystackProgrammer: Rect.Equals
favoriteKey: UnityEngine.Rect.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Rect: Get Type
haystackProgrammer: Rect.GetType
favoriteKey: UnityEngine.Rect.GetType()@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Rect: Reference Equals
haystackProgrammer: Rect.ReferenceEquals
favoriteKey: UnityEngine.Rect.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Rect (X, Y, Width, Height)
labelProgrammer: new Rect (x, y, width, height)
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect..ctor(System.SingleSystem.SingleSystem.SingleSystem.Single)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;.ctor;System.Single;System.Single;System.Single;System.Single
tag3: UnityEngine.Rect;.ctor;System.Single;System.Single;System.Single;System.Single
valueInputTypes: System.Single
valueOutputTypes: UnityEngine.Rect
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["System.Single","System.Single","System.Single","System.Single"],"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"%x":{"$content":0.0,"$type":"System.Single"},"%y":{"$content":0.0,"$type":"System.Single"},"%width":{"$content":0.0,"$type":"System.Single"},"%height":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"542f6512-a86a-43f4-92d5-b5265de37769","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Rect (Position, Size)
labelProgrammer: new Rect (position, size)
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect..ctor(UnityEngine.Vector2UnityEngine.Vector2)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;.ctor;UnityEngine.Vector2;UnityEngine.Vector2
tag3: UnityEngine.Rect;.ctor;UnityEngine.Vector2;UnityEngine.Vector2
valueInputTypes: UnityEngine.Vector2
valueOutputTypes: UnityEngine.Rect
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Rect (Source)
labelProgrammer: new Rect (source)
haystackHuman: Rect: Create Rect
haystackProgrammer: new Rect
favoriteKey: UnityEngine.Rect..ctor(UnityEngine.Rect)@any
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;.ctor;UnityEngine.Rect
tag3: UnityEngine.Rect;.ctor;UnityEngine.Rect
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Rect
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.Rect"],"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"%source":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"107d9220-efa4-482c-866e-5290b877a7cb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Zero
labelProgrammer: zero (get)
haystackHuman: Rect: Get Zero
haystackProgrammer: Rect.zero (get)
favoriteKey: UnityEngine.Rect.zero@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;zero
tag3: UnityEngine.Rect;zero
valueOutputTypes: UnityEngine.Rect
unit:
{"member":{"name":"zero","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"fe4f4a3a-1359-4154-8d4c-0d3015c94bf8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X
labelProgrammer: x (get)
haystackHuman: Rect: Get X
haystackProgrammer: Rect.x (get)
favoriteKey: UnityEngine.Rect.x@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;x
tag3: UnityEngine.Rect;x
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"x","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"d54f7ee3-efc7-4bc4-9f68-2bb6277c4021","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X
labelProgrammer: x (set)
haystackHuman: Rect: Set X
haystackProgrammer: Rect.x (set)
favoriteKey: UnityEngine.Rect.x@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;x
tag3: UnityEngine.Rect;x
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y
labelProgrammer: y (get)
haystackHuman: Rect: Get Y
haystackProgrammer: Rect.y (get)
favoriteKey: UnityEngine.Rect.y@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y
labelProgrammer: y (set)
haystackHuman: Rect: Set Y
haystackProgrammer: Rect.y (set)
favoriteKey: UnityEngine.Rect.y@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;y
tag3: UnityEngine.Rect;y
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Rect: Get Position
haystackProgrammer: Rect.position (get)
favoriteKey: UnityEngine.Rect.position@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Rect: Set Position
haystackProgrammer: Rect.position (set)
favoriteKey: UnityEngine.Rect.position@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;position
tag3: UnityEngine.Rect;position
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Center
labelProgrammer: center (get)
haystackHuman: Rect: Get Center
haystackProgrammer: Rect.center (get)
favoriteKey: UnityEngine.Rect.center@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Center
labelProgrammer: center (set)
haystackHuman: Rect: Set Center
haystackProgrammer: Rect.center (set)
favoriteKey: UnityEngine.Rect.center@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;center
tag3: UnityEngine.Rect;center
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Min
labelProgrammer: min (get)
haystackHuman: Rect: Get Min
haystackProgrammer: Rect.min (get)
favoriteKey: UnityEngine.Rect.min@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min
labelProgrammer: min (set)
haystackHuman: Rect: Set Min
haystackProgrammer: Rect.min (set)
favoriteKey: UnityEngine.Rect.min@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;min
tag3: UnityEngine.Rect;min
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Max
labelProgrammer: max (get)
haystackHuman: Rect: Get Max
haystackProgrammer: Rect.max (get)
favoriteKey: UnityEngine.Rect.max@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max
labelProgrammer: max (set)
haystackHuman: Rect: Set Max
haystackProgrammer: Rect.max (set)
favoriteKey: UnityEngine.Rect.max@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;max
tag3: UnityEngine.Rect;max
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Rect: Get Width
haystackProgrammer: Rect.width (get)
favoriteKey: UnityEngine.Rect.width@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Rect: Set Width
haystackProgrammer: Rect.width (set)
favoriteKey: UnityEngine.Rect.width@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;width
tag3: UnityEngine.Rect;width
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Rect: Get Height
haystackProgrammer: Rect.height (get)
favoriteKey: UnityEngine.Rect.height@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Rect: Set Height
haystackProgrammer: Rect.height (set)
favoriteKey: UnityEngine.Rect.height@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;height
tag3: UnityEngine.Rect;height
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Rect: Get Size
haystackProgrammer: Rect.size (get)
favoriteKey: UnityEngine.Rect.size@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Rect: Set Size
haystackProgrammer: Rect.size (set)
favoriteKey: UnityEngine.Rect.size@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;size
tag3: UnityEngine.Rect;size
valueInputTypes: UnityEngine.Rect|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Min
labelProgrammer: xMin (get)
haystackHuman: Rect: Get X Min
haystackProgrammer: Rect.xMin (get)
favoriteKey: UnityEngine.Rect.xMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Min
labelProgrammer: xMin (set)
haystackHuman: Rect: Set X Min
haystackProgrammer: Rect.xMin (set)
favoriteKey: UnityEngine.Rect.xMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMin
tag3: UnityEngine.Rect;xMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Min
labelProgrammer: yMin (get)
haystackHuman: Rect: Get Y Min
haystackProgrammer: Rect.yMin (get)
favoriteKey: UnityEngine.Rect.yMin@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Min
labelProgrammer: yMin (set)
haystackHuman: Rect: Set Y Min
haystackProgrammer: Rect.yMin (set)
favoriteKey: UnityEngine.Rect.yMin@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMin
tag3: UnityEngine.Rect;yMin
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get X Max
labelProgrammer: xMax (get)
haystackHuman: Rect: Get X Max
haystackProgrammer: Rect.xMax (get)
favoriteKey: UnityEngine.Rect.xMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set X Max
labelProgrammer: xMax (set)
haystackHuman: Rect: Set X Max
haystackProgrammer: Rect.xMax (set)
favoriteKey: UnityEngine.Rect.xMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;xMax
tag3: UnityEngine.Rect;xMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Y Max
labelProgrammer: yMax (get)
haystackHuman: Rect: Get Y Max
haystackProgrammer: Rect.yMax (get)
favoriteKey: UnityEngine.Rect.yMax@get
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect
valueOutputTypes: System.Single
unit:
{"member":{"name":"yMax","parameterTypes":null,"targetType":"UnityEngine.Rect","targetTypeName":"UnityEngine.Rect","$version":"A"},"defaultValues":{"target":{"xMin":0.0,"yMin":0.0,"xMax":0.0,"yMax":0.0,"$type":"UnityEngine.Rect"}},"position":{"x":0.0,"y":0.0},"guid":"16d55f4b-2838-44b1-a551-74ec7d52e453","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Y Max
labelProgrammer: yMax (set)
haystackHuman: Rect: Set Y Max
haystackProgrammer: Rect.yMax (set)
favoriteKey: UnityEngine.Rect.yMax@set
tag1: UnityEngine.Rect
tag2: UnityEngine.Rect;yMax
tag3: UnityEngine.Rect;yMax
valueInputTypes: UnityEngine.Rect|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Instance ID ()
labelProgrammer: GetInstanceID ()
haystackHuman: Lighting Settings: Get Instance ID
haystackProgrammer: LightingSettings.GetInstanceID
favoriteKey: UnityEngine.LightingSettings.GetInstanceID()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetInstanceID;
tag3: UnityEngine.Object;GetInstanceID;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Lighting Settings: Get Hash Code
haystackProgrammer: LightingSettings.GetHashCode
favoriteKey: UnityEngine.LightingSettings.GetHashCode()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetHashCode;
tag3: UnityEngine.Object;GetHashCode;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Other)
labelProgrammer: Equals (other)
haystackHuman: Lighting Settings: Equals
haystackProgrammer: LightingSettings.Equals
favoriteKey: UnityEngine.LightingSettings.Equals(System.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Equals;System.Object
tag3: UnityEngine.Object;Equals;System.Object
valueInputTypes: UnityEngine.LightingSettings|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation)
labelProgrammer: Instantiate (original, position, rotation)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
tag1: UnityEngine.LightingSettings
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion
valueOutputTypes: UnityEngine.Object
favoriteKey:
UnityEngine.LightingSettings.Instantiate(UnityEngine.ObjectUnityEngine.Vector3UnityEngine.Quaternion)@any

tag2:
UnityEngine.LightingSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
tag1: UnityEngine.LightingSettings
valueInputTypes: UnityEngine.Object|UnityEngine.Vector3|UnityEngine.Quaternion|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
UnityEngine.LightingSettings;Instantiate;UnityEngine.Object;UnityEngine.Vector3;UnityEngine.Quaternion;UnityEngine.Transform

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
favoriteKey: UnityEngine.LightingSettings.Instantiate(UnityEngine.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Instantiate;UnityEngine.Object
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
favoriteKey: UnityEngine.LightingSettings.Instantiate(UnityEngine.ObjectUnityEngine.Transform)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Lighting Settings: Instantiate
haystackProgrammer: LightingSettings.Instantiate
favoriteKey: UnityEngine.LightingSettings.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Lighting Settings: Destroy
haystackProgrammer: LightingSettings.Destroy
favoriteKey: UnityEngine.LightingSettings.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Lighting Settings: Destroy
haystackProgrammer: LightingSettings.Destroy
favoriteKey: UnityEngine.LightingSettings.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Lighting Settings: Destroy Immediate
haystackProgrammer: LightingSettings.DestroyImmediate
favoriteKey: UnityEngine.LightingSettings.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Lighting Settings: Destroy Immediate
haystackProgrammer: LightingSettings.DestroyImmediate
favoriteKey: UnityEngine.LightingSettings.DestroyImmediate(UnityEngine.Object)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Lighting Settings: Find Objects Of Type
haystackProgrammer: LightingSettings.FindObjectsOfType
favoriteKey: UnityEngine.LightingSettings.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;FindObjectsOfType;System.Type
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valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Lighting Settings: Find Objects Of Type
haystackProgrammer: LightingSettings.FindObjectsOfType
favoriteKey: UnityEngine.LightingSettings.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Lighting Settings: Dont Destroy On Load
haystackProgrammer: LightingSettings.DontDestroyOnLoad
favoriteKey: UnityEngine.LightingSettings.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.LightingSettings;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Lighting Settings: Find Object Of Type
haystackProgrammer: LightingSettings.FindObjectOfType
favoriteKey: UnityEngine.LightingSettings.FindObjectOfType(System.Type)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Lighting Settings: Find Object Of Type
haystackProgrammer: LightingSettings.FindObjectOfType
favoriteKey: UnityEngine.LightingSettings.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Lighting Settings: To String
haystackProgrammer: LightingSettings.ToString
favoriteKey: UnityEngine.LightingSettings.ToString()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Lighting Settings: Equals
haystackProgrammer: LightingSettings.Equals
favoriteKey: UnityEngine.LightingSettings.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Lighting Settings: Get Type
haystackProgrammer: LightingSettings.GetType
favoriteKey: UnityEngine.LightingSettings.GetType()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Lighting Settings: Reference Equals
haystackProgrammer: LightingSettings.ReferenceEquals
favoriteKey: UnityEngine.LightingSettings.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Lighting Settings ()
labelProgrammer: new LightingSettings ()
haystackHuman: Lighting Settings: Create Lighting Settings
haystackProgrammer: new LightingSettings
favoriteKey: UnityEngine.LightingSettings..ctor()@any
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;.ctor;
tag3: UnityEngine.LightingSettings;.ctor;
valueOutputTypes: UnityEngine.LightingSettings
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Baked GI
labelProgrammer: bakedGI (get)
haystackHuman: Lighting Settings: Get Baked GI
haystackProgrammer: LightingSettings.bakedGI (get)
favoriteKey: UnityEngine.LightingSettings.bakedGI@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;bakedGI
tag3: UnityEngine.LightingSettings;bakedGI
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Baked GI
labelProgrammer: bakedGI (set)
haystackHuman: Lighting Settings: Set Baked GI
haystackProgrammer: LightingSettings.bakedGI (set)
favoriteKey: UnityEngine.LightingSettings.bakedGI@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;bakedGI
tag3: UnityEngine.LightingSettings;bakedGI
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime GI
labelProgrammer: realtimeGI (get)
haystackHuman: Lighting Settings: Get Realtime GI
haystackProgrammer: LightingSettings.realtimeGI (get)
favoriteKey: UnityEngine.LightingSettings.realtimeGI@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;realtimeGI
tag3: UnityEngine.LightingSettings;realtimeGI
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime GI
labelProgrammer: realtimeGI (set)
haystackHuman: Lighting Settings: Set Realtime GI
haystackProgrammer: LightingSettings.realtimeGI (set)
favoriteKey: UnityEngine.LightingSettings.realtimeGI@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;realtimeGI
tag3: UnityEngine.LightingSettings;realtimeGI
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Environment Lighting
labelProgrammer: realtimeEnvironmentLighting (get)
haystackHuman: Lighting Settings: Get Realtime Environment Lighting
haystackProgrammer: LightingSettings.realtimeEnvironmentLighting (get)
favoriteKey: UnityEngine.LightingSettings.realtimeEnvironmentLighting@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;realtimeEnvironmentLighting
tag3: UnityEngine.LightingSettings;realtimeEnvironmentLighting
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Environment Lighting
labelProgrammer: realtimeEnvironmentLighting (set)
haystackHuman: Lighting Settings: Set Realtime Environment Lighting
haystackProgrammer: LightingSettings.realtimeEnvironmentLighting (set)
favoriteKey: UnityEngine.LightingSettings.realtimeEnvironmentLighting@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;realtimeEnvironmentLighting
tag3: UnityEngine.LightingSettings;realtimeEnvironmentLighting
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Generate
labelProgrammer: autoGenerate (get)
haystackHuman: Lighting Settings: Get Auto Generate
haystackProgrammer: LightingSettings.autoGenerate (get)
favoriteKey: UnityEngine.LightingSettings.autoGenerate@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;autoGenerate
tag3: UnityEngine.LightingSettings;autoGenerate
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Generate
labelProgrammer: autoGenerate (set)
haystackHuman: Lighting Settings: Set Auto Generate
haystackProgrammer: LightingSettings.autoGenerate (set)
favoriteKey: UnityEngine.LightingSettings.autoGenerate@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;autoGenerate
tag3: UnityEngine.LightingSettings;autoGenerate
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Mixed Bake Mode
labelProgrammer: mixedBakeMode (get)
haystackHuman: Lighting Settings: Get Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (get)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Mixed Bake Mode
labelProgrammer: mixedBakeMode (set)
haystackHuman: Lighting Settings: Set Mixed Bake Mode
haystackProgrammer: LightingSettings.mixedBakeMode (set)
favoriteKey: UnityEngine.LightingSettings.mixedBakeMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;mixedBakeMode
tag3: UnityEngine.LightingSettings;mixedBakeMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.MixedLightingMode
valueOutputTypes: UnityEngine.MixedLightingMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Albedo Boost
labelProgrammer: albedoBoost (get)
haystackHuman: Lighting Settings: Get Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (get)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Albedo Boost
labelProgrammer: albedoBoost (set)
haystackHuman: Lighting Settings: Set Albedo Boost
haystackProgrammer: LightingSettings.albedoBoost (set)
favoriteKey: UnityEngine.LightingSettings.albedoBoost@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;albedoBoost
tag3: UnityEngine.LightingSettings;albedoBoost
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Scale
labelProgrammer: indirectScale (get)
haystackHuman: Lighting Settings: Get Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (get)
favoriteKey: UnityEngine.LightingSettings.indirectScale@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Scale
labelProgrammer: indirectScale (set)
haystackHuman: Lighting Settings: Set Indirect Scale
haystackProgrammer: LightingSettings.indirectScale (set)
favoriteKey: UnityEngine.LightingSettings.indirectScale@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectScale
tag3: UnityEngine.LightingSettings;indirectScale
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmapper
labelProgrammer: lightmapper (get)
haystackHuman: Lighting Settings: Get Lightmapper
haystackProgrammer: LightingSettings.lightmapper (get)
favoriteKey: UnityEngine.LightingSettings.lightmapper@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmapper
labelProgrammer: lightmapper (set)
haystackHuman: Lighting Settings: Set Lightmapper
haystackProgrammer: LightingSettings.lightmapper (set)
favoriteKey: UnityEngine.LightingSettings.lightmapper@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapper
tag3: UnityEngine.LightingSettings;lightmapper
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Lightmapper
valueOutputTypes: UnityEngine.LightingSettings+Lightmapper
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Max Size
labelProgrammer: lightmapMaxSize (get)
haystackHuman: Lighting Settings: Get Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (get)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Max Size
labelProgrammer: lightmapMaxSize (set)
haystackHuman: Lighting Settings: Set Lightmap Max Size
haystackProgrammer: LightingSettings.lightmapMaxSize (set)
favoriteKey: UnityEngine.LightingSettings.lightmapMaxSize@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapMaxSize
tag3: UnityEngine.LightingSettings;lightmapMaxSize
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Resolution
labelProgrammer: lightmapResolution (get)
haystackHuman: Lighting Settings: Get Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (get)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Resolution
labelProgrammer: lightmapResolution (set)
haystackHuman: Lighting Settings: Set Lightmap Resolution
haystackProgrammer: LightingSettings.lightmapResolution (set)
favoriteKey: UnityEngine.LightingSettings.lightmapResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapResolution
tag3: UnityEngine.LightingSettings;lightmapResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Padding
labelProgrammer: lightmapPadding (get)
haystackHuman: Lighting Settings: Get Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (get)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Padding
labelProgrammer: lightmapPadding (set)
haystackHuman: Lighting Settings: Set Lightmap Padding
haystackProgrammer: LightingSettings.lightmapPadding (set)
favoriteKey: UnityEngine.LightingSettings.lightmapPadding@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapPadding
tag3: UnityEngine.LightingSettings;lightmapPadding
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Compression
labelProgrammer: lightmapCompression (get)
haystackHuman: Lighting Settings: Get Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (get)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapCompression
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Compression
labelProgrammer: lightmapCompression (set)
haystackHuman: Lighting Settings: Set Lightmap Compression
haystackProgrammer: LightingSettings.lightmapCompression (set)
favoriteKey: UnityEngine.LightingSettings.lightmapCompression@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightmapCompression
tag3: UnityEngine.LightingSettings;lightmapCompression
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapCompression
valueOutputTypes: UnityEngine.LightmapCompression
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao
labelProgrammer: ao (get)
haystackHuman: Lighting Settings: Get Ao
haystackProgrammer: LightingSettings.ao (get)
favoriteKey: UnityEngine.LightingSettings.ao@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao
labelProgrammer: ao (set)
haystackHuman: Lighting Settings: Set Ao
haystackProgrammer: LightingSettings.ao (set)
favoriteKey: UnityEngine.LightingSettings.ao@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;ao
tag3: UnityEngine.LightingSettings;ao
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Max Distance
labelProgrammer: aoMaxDistance (get)
haystackHuman: Lighting Settings: Get Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (get)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Max Distance
labelProgrammer: aoMaxDistance (set)
haystackHuman: Lighting Settings: Set Ao Max Distance
haystackProgrammer: LightingSettings.aoMaxDistance (set)
favoriteKey: UnityEngine.LightingSettings.aoMaxDistance@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoMaxDistance
tag3: UnityEngine.LightingSettings;aoMaxDistance
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Indirect
labelProgrammer: aoExponentIndirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Indirect
haystackProgrammer: LightingSettings.aoExponentIndirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentIndirect
tag3: UnityEngine.LightingSettings;aoExponentIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ao Exponent Direct
labelProgrammer: aoExponentDirect (get)
haystackHuman: Lighting Settings: Get Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (get)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ao Exponent Direct
labelProgrammer: aoExponentDirect (set)
haystackHuman: Lighting Settings: Set Ao Exponent Direct
haystackProgrammer: LightingSettings.aoExponentDirect (set)
favoriteKey: UnityEngine.LightingSettings.aoExponentDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;aoExponentDirect
tag3: UnityEngine.LightingSettings;aoExponentDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Extract AO
labelProgrammer: extractAO (get)
haystackHuman: Lighting Settings: Get Extract AO
haystackProgrammer: LightingSettings.extractAO (get)
favoriteKey: UnityEngine.LightingSettings.extractAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Extract AO
labelProgrammer: extractAO (set)
haystackHuman: Lighting Settings: Set Extract AO
haystackProgrammer: LightingSettings.extractAO (set)
favoriteKey: UnityEngine.LightingSettings.extractAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;extractAO
tag3: UnityEngine.LightingSettings;extractAO
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Directionality Mode
labelProgrammer: directionalityMode (get)
haystackHuman: Lighting Settings: Get Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (get)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightmapsMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Directionality Mode
labelProgrammer: directionalityMode (set)
haystackHuman: Lighting Settings: Set Directionality Mode
haystackProgrammer: LightingSettings.directionalityMode (set)
favoriteKey: UnityEngine.LightingSettings.directionalityMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directionalityMode
tag3: UnityEngine.LightingSettings;directionalityMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightmapsMode
valueOutputTypes: UnityEngine.LightmapsMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Export Training Data
labelProgrammer: exportTrainingData (get)
haystackHuman: Lighting Settings: Get Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (get)
favoriteKey: UnityEngine.LightingSettings.exportTrainingData@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;exportTrainingData
tag3: UnityEngine.LightingSettings;exportTrainingData
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Export Training Data
labelProgrammer: exportTrainingData (set)
haystackHuman: Lighting Settings: Set Export Training Data
haystackProgrammer: LightingSettings.exportTrainingData (set)
favoriteKey: UnityEngine.LightingSettings.exportTrainingData@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;exportTrainingData
tag3: UnityEngine.LightingSettings;exportTrainingData
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Training Data Destination
labelProgrammer: trainingDataDestination (get)
haystackHuman: Lighting Settings: Get Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (get)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;trainingDataDestination
tag3: UnityEngine.LightingSettings;trainingDataDestination
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Training Data Destination
labelProgrammer: trainingDataDestination (set)
haystackHuman: Lighting Settings: Set Training Data Destination
haystackProgrammer: LightingSettings.trainingDataDestination (set)
favoriteKey: UnityEngine.LightingSettings.trainingDataDestination@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;trainingDataDestination
tag3: UnityEngine.LightingSettings;trainingDataDestination
valueInputTypes: UnityEngine.LightingSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Indirect Resolution
labelProgrammer: indirectResolution (get)
haystackHuman: Lighting Settings: Get Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (get)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Resolution
labelProgrammer: indirectResolution (set)
haystackHuman: Lighting Settings: Set Indirect Resolution
haystackProgrammer: LightingSettings.indirectResolution (set)
favoriteKey: UnityEngine.LightingSettings.indirectResolution@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectResolution
tag3: UnityEngine.LightingSettings;indirectResolution
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Gather
labelProgrammer: finalGather (get)
haystackHuman: Lighting Settings: Get Final Gather
haystackProgrammer: LightingSettings.finalGather (get)
favoriteKey: UnityEngine.LightingSettings.finalGather@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather
labelProgrammer: finalGather (set)
haystackHuman: Lighting Settings: Set Final Gather
haystackProgrammer: LightingSettings.finalGather (set)
favoriteKey: UnityEngine.LightingSettings.finalGather@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGather
tag3: UnityEngine.LightingSettings;finalGather
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Gather Ray Count
labelProgrammer: finalGatherRayCount (get)
haystackHuman: Lighting Settings: Get Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Ray Count
labelProgrammer: finalGatherRayCount (set)
haystackHuman: Lighting Settings: Set Final Gather Ray Count
haystackProgrammer: LightingSettings.finalGatherRayCount (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherRayCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherRayCount
tag3: UnityEngine.LightingSettings;finalGatherRayCount
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Final Gather Filtering
labelProgrammer: finalGatherFiltering (get)
haystackHuman: Lighting Settings: Get Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (get)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherFiltering
tag3: UnityEngine.LightingSettings;finalGatherFiltering
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Final Gather Filtering
labelProgrammer: finalGatherFiltering (set)
haystackHuman: Lighting Settings: Set Final Gather Filtering
haystackProgrammer: LightingSettings.finalGatherFiltering (set)
favoriteKey: UnityEngine.LightingSettings.finalGatherFiltering@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;finalGatherFiltering
tag3: UnityEngine.LightingSettings;finalGatherFiltering
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Sampling
labelProgrammer: sampling (get)
haystackHuman: Lighting Settings: Get Sampling
haystackProgrammer: LightingSettings.sampling (get)
favoriteKey: UnityEngine.LightingSettings.sampling@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sampling
labelProgrammer: sampling (set)
haystackHuman: Lighting Settings: Set Sampling
haystackProgrammer: LightingSettings.sampling (set)
favoriteKey: UnityEngine.LightingSettings.sampling@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;sampling
tag3: UnityEngine.LightingSettings;sampling
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+Sampling
valueOutputTypes: UnityEngine.LightingSettings+Sampling
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direct Sample Count
labelProgrammer: directSampleCount (get)
haystackHuman: Lighting Settings: Get Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direct Sample Count
labelProgrammer: directSampleCount (set)
haystackHuman: Lighting Settings: Set Direct Sample Count
haystackProgrammer: LightingSettings.directSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.directSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;directSampleCount
tag3: UnityEngine.LightingSettings;directSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Indirect Sample Count
labelProgrammer: indirectSampleCount (get)
haystackHuman: Lighting Settings: Get Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Indirect Sample Count
labelProgrammer: indirectSampleCount (set)
haystackHuman: Lighting Settings: Set Indirect Sample Count
haystackProgrammer: LightingSettings.indirectSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.indirectSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;indirectSampleCount
tag3: UnityEngine.LightingSettings;indirectSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Max Bounces
labelProgrammer: maxBounces (get)
haystackHuman: Lighting Settings: Get Max Bounces
haystackProgrammer: LightingSettings.maxBounces (get)
favoriteKey: UnityEngine.LightingSettings.maxBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Max Bounces
labelProgrammer: maxBounces (set)
haystackHuman: Lighting Settings: Set Max Bounces
haystackProgrammer: LightingSettings.maxBounces (set)
favoriteKey: UnityEngine.LightingSettings.maxBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;maxBounces
tag3: UnityEngine.LightingSettings;maxBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
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labelHuman: Get Min Bounces
labelProgrammer: minBounces (get)
haystackHuman: Lighting Settings: Get Min Bounces
haystackProgrammer: LightingSettings.minBounces (get)
favoriteKey: UnityEngine.LightingSettings.minBounces@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Min Bounces
labelProgrammer: minBounces (set)
haystackHuman: Lighting Settings: Set Min Bounces
haystackProgrammer: LightingSettings.minBounces (set)
favoriteKey: UnityEngine.LightingSettings.minBounces@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;minBounces
tag3: UnityEngine.LightingSettings;minBounces
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Prioritize View
labelProgrammer: prioritizeView (get)
haystackHuman: Lighting Settings: Get Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (get)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Prioritize View
labelProgrammer: prioritizeView (set)
haystackHuman: Lighting Settings: Set Prioritize View
haystackProgrammer: LightingSettings.prioritizeView (set)
favoriteKey: UnityEngine.LightingSettings.prioritizeView@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;prioritizeView
tag3: UnityEngine.LightingSettings;prioritizeView
valueInputTypes: UnityEngine.LightingSettings|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Mode
labelProgrammer: filteringMode (get)
haystackHuman: Lighting Settings: Get Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (get)
favoriteKey: UnityEngine.LightingSettings.filteringMode@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Mode
labelProgrammer: filteringMode (set)
haystackHuman: Lighting Settings: Set Filtering Mode
haystackProgrammer: LightingSettings.filteringMode (set)
favoriteKey: UnityEngine.LightingSettings.filteringMode@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringMode
tag3: UnityEngine.LightingSettings;filteringMode
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterMode
valueOutputTypes: UnityEngine.LightingSettings+FilterMode
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Direct
labelProgrammer: denoiserTypeDirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Direct
haystackProgrammer: LightingSettings.denoiserTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeDirect
tag3: UnityEngine.LightingSettings;denoiserTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (get)
haystackHuman: Lighting Settings: Get Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type Indirect
labelProgrammer: denoiserTypeIndirect (set)
haystackHuman: Lighting Settings: Set Denoiser Type Indirect
haystackProgrammer: LightingSettings.denoiserTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeIndirect
tag3: UnityEngine.LightingSettings;denoiserTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Denoiser Type AO
labelProgrammer: denoiserTypeAO (get)
haystackHuman: Lighting Settings: Get Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Denoiser Type AO
labelProgrammer: denoiserTypeAO (set)
haystackHuman: Lighting Settings: Set Denoiser Type AO
haystackProgrammer: LightingSettings.denoiserTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.denoiserTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;denoiserTypeAO
tag3: UnityEngine.LightingSettings;denoiserTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+DenoiserType
valueOutputTypes: UnityEngine.LightingSettings+DenoiserType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type Direct
labelProgrammer: filterTypeDirect (get)
haystackHuman: Lighting Settings: Get Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Direct
labelProgrammer: filterTypeDirect (set)
haystackHuman: Lighting Settings: Set Filter Type Direct
haystackProgrammer: LightingSettings.filterTypeDirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeDirect
tag3: UnityEngine.LightingSettings;filterTypeDirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type Indirect
labelProgrammer: filterTypeIndirect (get)
haystackHuman: Lighting Settings: Get Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type Indirect
labelProgrammer: filterTypeIndirect (set)
haystackHuman: Lighting Settings: Set Filter Type Indirect
haystackProgrammer: LightingSettings.filterTypeIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeIndirect
tag3: UnityEngine.LightingSettings;filterTypeIndirect
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filter Type AO
labelProgrammer: filterTypeAO (get)
haystackHuman: Lighting Settings: Get Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (get)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filter Type AO
labelProgrammer: filterTypeAO (set)
haystackHuman: Lighting Settings: Set Filter Type AO
haystackProgrammer: LightingSettings.filterTypeAO (set)
favoriteKey: UnityEngine.LightingSettings.filterTypeAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filterTypeAO
tag3: UnityEngine.LightingSettings;filterTypeAO
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.LightingSettings+FilterType
valueOutputTypes: UnityEngine.LightingSettings+FilterType
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gauss Radius Direct
labelProgrammer: filteringGaussRadiusDirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Direct
haystackProgrammer: LightingSettings.filteringGaussRadiusDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusDirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusDirect
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gauss Radius Indirect
labelProgrammer: filteringGaussRadiusIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius Indirect
haystackProgrammer: LightingSettings.filteringGaussRadiusIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
tag3: UnityEngine.LightingSettings;filteringGaussRadiusIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (get)
haystackHuman: Lighting Settings: Get Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Gauss Radius AO
labelProgrammer: filteringGaussRadiusAO (set)
haystackHuman: Lighting Settings: Set Filtering Gauss Radius AO
haystackProgrammer: LightingSettings.filteringGaussRadiusAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringGaussRadiusAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringGaussRadiusAO
tag3: UnityEngine.LightingSettings;filteringGaussRadiusAO
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Direct
labelProgrammer: filteringAtrousPositionSigmaDirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Direct
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaDirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaDirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaDirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma Indirect
labelProgrammer: filteringAtrousPositionSigmaIndirect (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma Indirect
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaIndirect (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaIndirect@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaIndirect
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (get)
haystackHuman: Lighting Settings: Get Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (get)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Filtering Atrous Position Sigma AO
labelProgrammer: filteringAtrousPositionSigmaAO (set)
haystackHuman: Lighting Settings: Set Filtering Atrous Position Sigma AO
haystackProgrammer: LightingSettings.filteringAtrousPositionSigmaAO (set)
favoriteKey: UnityEngine.LightingSettings.filteringAtrousPositionSigmaAO@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
tag3: UnityEngine.LightingSettings;filteringAtrousPositionSigmaAO
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Environment Sample Count
labelProgrammer: environmentSampleCount (get)
haystackHuman: Lighting Settings: Get Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (get)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Environment Sample Count
labelProgrammer: environmentSampleCount (set)
haystackHuman: Lighting Settings: Set Environment Sample Count
haystackProgrammer: LightingSettings.environmentSampleCount (set)
favoriteKey: UnityEngine.LightingSettings.environmentSampleCount@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;environmentSampleCount
tag3: UnityEngine.LightingSettings;environmentSampleCount
valueInputTypes: UnityEngine.LightingSettings|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (get)
haystackHuman: Lighting Settings: Get Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (get)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.Single
unit:
{"member":{"name":"lightProbeSampleCountMultiplier","parameterTypes":null,"targetType":"UnityEngine.LightingSettings","targetTypeName":"UnityEngine.LightingSettings","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f59647c8-292b-40f9-962d-16edc1894584","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Sample Count Multiplier
labelProgrammer: lightProbeSampleCountMultiplier (set)
haystackHuman: Lighting Settings: Set Light Probe Sample Count Multiplier
haystackProgrammer: LightingSettings.lightProbeSampleCountMultiplier (set)
favoriteKey: UnityEngine.LightingSettings.lightProbeSampleCountMultiplier@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
tag3: UnityEngine.LightingSettings;lightProbeSampleCountMultiplier
valueInputTypes: UnityEngine.LightingSettings|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Lighting Settings: Get Name
haystackProgrammer: LightingSettings.name (get)
favoriteKey: UnityEngine.LightingSettings.name@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Lighting Settings: Set Name
haystackProgrammer: LightingSettings.name (set)
favoriteKey: UnityEngine.LightingSettings.name@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.LightingSettings|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Lighting Settings: Get Hide Flags
haystackProgrammer: LightingSettings.hideFlags (get)
favoriteKey: UnityEngine.LightingSettings.hideFlags@get
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightingSettings
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Lighting Settings: Set Hide Flags
haystackProgrammer: LightingSettings.hideFlags (set)
favoriteKey: UnityEngine.LightingSettings.hideFlags@set
tag1: UnityEngine.LightingSettings
tag2: UnityEngine.LightingSettings;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.LightingSettings|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Line (From, To)
labelProgrammer: DrawLine (from, to)
haystackHuman: Gizmos: Draw Line
haystackProgrammer: Gizmos.DrawLine
favoriteKey: UnityEngine.Gizmos.DrawLine(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawLine;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Sphere (Center, Radius)
labelProgrammer: DrawWireSphere (center, radius)
haystackHuman: Gizmos: Draw Wire Sphere
haystackProgrammer: Gizmos.DrawWireSphere
favoriteKey: UnityEngine.Gizmos.DrawWireSphere(UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireSphere;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Gizmos;DrawWireSphere;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Sphere (Center, Radius)
labelProgrammer: DrawSphere (center, radius)
haystackHuman: Gizmos: Draw Sphere
haystackProgrammer: Gizmos.DrawSphere
favoriteKey: UnityEngine.Gizmos.DrawSphere(UnityEngine.Vector3System.Single)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawSphere;UnityEngine.Vector3;System.Single
tag3: UnityEngine.Gizmos;DrawSphere;UnityEngine.Vector3;System.Single
valueInputTypes: UnityEngine.Vector3|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Cube (Center, Size)
labelProgrammer: DrawWireCube (center, size)
haystackHuman: Gizmos: Draw Wire Cube
haystackProgrammer: Gizmos.DrawWireCube
favoriteKey: UnityEngine.Gizmos.DrawWireCube(UnityEngine.Vector3UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireCube;UnityEngine.Vector3;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawWireCube;UnityEngine.Vector3;UnityEngine.Vector3
valueInputTypes: UnityEngine.Vector3
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Cube (Center, Size)
labelProgrammer: DrawCube (center, size)
haystackHuman: Gizmos: Draw Cube
haystackProgrammer: Gizmos.DrawCube
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labelHuman: Draw Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawMesh (mesh, submeshIndex, position, rotation, scale)
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haystackProgrammer: Gizmos.DrawMesh
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labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position, Rotation, Scale)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position, rotation, scale)
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haystackProgrammer: Gizmos.DrawWireMesh
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name, Allow Scaling)
labelProgrammer: DrawIcon (center, name, allowScaling)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
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labelHuman: Draw Icon (Center, Name, Allow Scaling, Tint)
labelProgrammer: DrawIcon (center, name, allowScaling, tint)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.StringSystem.BooleanUnityEngine.Color)@any
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border, Mat)
labelProgrammer: DrawGUITexture (screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder, mat)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Frustum (Center, Fov, Max Range, Min Range, Aspect)
labelProgrammer: DrawFrustum (center, fov, maxRange, minRange, aspect)
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labelHuman: Draw Ray (R)
labelProgrammer: DrawRay (r)
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labelProgrammer: DrawRay (from, direction)
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labelProgrammer: DrawMesh (mesh, position, rotation)
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labelProgrammer: DrawMesh (mesh, position)
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labelProgrammer: DrawMesh (mesh, position, rotation, scale)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: DrawMesh (mesh, submeshIndex, position)
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unitType: Unity.VisualScripting.InvokeMember
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valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3|UnityEngine.Quaternion
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index, Position)
labelProgrammer: DrawWireMesh (mesh, submeshIndex, position)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32UnityEngine.Vector3)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32;UnityEngine.Vector3
valueInputTypes: UnityEngine.Mesh|System.Int32|UnityEngine.Vector3
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Wire Mesh (Mesh, Submesh Index)
labelProgrammer: DrawWireMesh (mesh, submeshIndex)
haystackHuman: Gizmos: Draw Wire Mesh
haystackProgrammer: Gizmos.DrawWireMesh
favoriteKey: UnityEngine.Gizmos.DrawWireMesh(UnityEngine.MeshSystem.Int32)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32
tag3: UnityEngine.Gizmos;DrawWireMesh;UnityEngine.Mesh;System.Int32
valueInputTypes: UnityEngine.Mesh|System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw Icon (Center, Name)
labelProgrammer: DrawIcon (center, name)
haystackHuman: Gizmos: Draw Icon
haystackProgrammer: Gizmos.DrawIcon
favoriteKey: UnityEngine.Gizmos.DrawIcon(UnityEngine.Vector3System.String)@any
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tag3: UnityEngine.Gizmos;DrawIcon;UnityEngine.Vector3;System.String
valueInputTypes: UnityEngine.Vector3|System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture)
labelProgrammer: DrawGUITexture (screenRect, texture)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
favoriteKey: UnityEngine.Gizmos.DrawGUITexture(UnityEngine.RectUnityEngine.Texture)@any
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tag3: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Mat)
labelProgrammer: DrawGUITexture (screenRect, texture, mat)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
favoriteKey: UnityEngine.Gizmos.DrawGUITexture(UnityEngine.RectUnityEngine.TextureUnityEngine.Material)@any
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tag2: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.Material
tag3: UnityEngine.Gizmos;DrawGUITexture;UnityEngine.Rect;UnityEngine.Texture;UnityEngine.Material
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|UnityEngine.Material
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Draw GUI Texture (Screen Rect, Texture, Left Border, Right Border, Top Border, Bottom Border)
labelProgrammer: DrawGUITexture (screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder)
haystackHuman: Gizmos: Draw GUI Texture
haystackProgrammer: Gizmos.DrawGUITexture
tag1: UnityEngine.Gizmos
valueInputTypes: UnityEngine.Rect|UnityEngine.Texture|System.Int32
favoriteKey:
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tag2:
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tag3:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Gizmos: Equals
haystackProgrammer: Gizmos.Equals
favoriteKey: UnityEngine.Gizmos.Equals(System.Object)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.Gizmos|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Gizmos: Equals
haystackProgrammer: Gizmos.Equals
favoriteKey: UnityEngine.Gizmos.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Gizmos: Get Hash Code
haystackProgrammer: Gizmos.GetHashCode
favoriteKey: UnityEngine.Gizmos.GetHashCode()@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.Gizmos
valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Gizmos: Get Type
haystackProgrammer: Gizmos.GetType
favoriteKey: UnityEngine.Gizmos.GetType()@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.Gizmos
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Gizmos: To String
haystackProgrammer: Gizmos.ToString
favoriteKey: UnityEngine.Gizmos.ToString()@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.Gizmos
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Gizmos: Reference Equals
haystackProgrammer: Gizmos.ReferenceEquals
favoriteKey: UnityEngine.Gizmos.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Gizmos ()
labelProgrammer: new Gizmos ()
haystackHuman: Gizmos: Create Gizmos
haystackProgrammer: new Gizmos
favoriteKey: UnityEngine.Gizmos..ctor()@any
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;.ctor;
tag3: UnityEngine.Gizmos;.ctor;
valueOutputTypes: UnityEngine.Gizmos
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Color
labelProgrammer: color (get)
haystackHuman: Gizmos: Get Color
haystackProgrammer: Gizmos.color (get)
favoriteKey: UnityEngine.Gizmos.color@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;color
tag3: UnityEngine.Gizmos;color
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Color
labelProgrammer: color (set)
haystackHuman: Gizmos: Set Color
haystackProgrammer: Gizmos.color (set)
favoriteKey: UnityEngine.Gizmos.color@set
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;color
tag3: UnityEngine.Gizmos;color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Matrix
labelProgrammer: matrix (get)
haystackHuman: Gizmos: Get Matrix
haystackProgrammer: Gizmos.matrix (get)
favoriteKey: UnityEngine.Gizmos.matrix@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
tag3: UnityEngine.Gizmos;matrix
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Matrix
labelProgrammer: matrix (set)
haystackHuman: Gizmos: Set Matrix
haystackProgrammer: Gizmos.matrix (set)
favoriteKey: UnityEngine.Gizmos.matrix@set
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;matrix
tag3: UnityEngine.Gizmos;matrix
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Exposure
labelProgrammer: exposure (get)
haystackHuman: Gizmos: Get Exposure
haystackProgrammer: Gizmos.exposure (get)
favoriteKey: UnityEngine.Gizmos.exposure@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;exposure
tag3: UnityEngine.Gizmos;exposure
valueOutputTypes: UnityEngine.Texture
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Exposure
labelProgrammer: exposure (set)
haystackHuman: Gizmos: Set Exposure
haystackProgrammer: Gizmos.exposure (set)
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tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;exposure
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Size
labelProgrammer: probeSize (get)
haystackHuman: Gizmos: Get Probe Size
haystackProgrammer: Gizmos.probeSize (get)
favoriteKey: UnityEngine.Gizmos.probeSize@get
tag1: UnityEngine.Gizmos
tag2: UnityEngine.Gizmos;probeSize
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords (Image Tex Coords)
labelProgrammer: GetImageTexCoords (imageTexCoords)
haystackHuman: Billboard Asset: Get Image Tex Coords
haystackProgrammer: BillboardAsset.GetImageTexCoords
tag1: UnityEngine.BillboardAsset
favoriteKey:
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tag2:
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tag3:
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valueInputTypes:
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Image Tex Coords ()
labelProgrammer: GetImageTexCoords ()
haystackHuman: Billboard Asset: Get Image Tex Coords
haystackProgrammer: BillboardAsset.GetImageTexCoords
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tag2: UnityEngine.BillboardAsset;GetImageTexCoords;
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valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Vector4[]
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
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haystackProgrammer: BillboardAsset.SetImageTexCoords
tag1: UnityEngine.BillboardAsset
favoriteKey:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Image Tex Coords (Image Tex Coords)
labelProgrammer: SetImageTexCoords (imageTexCoords)
haystackHuman: Billboard Asset: Set Image Tex Coords
haystackProgrammer: BillboardAsset.SetImageTexCoords
favoriteKey: UnityEngine.BillboardAsset.SetImageTexCoords(UnityEngine.Vector4[])@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;SetImageTexCoords;UnityEngine.Vector4[]
tag3: UnityEngine.BillboardAsset;SetImageTexCoords;UnityEngine.Vector4[]
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Vector4[]
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optionType: Unity.VisualScripting.InvokeMemberOption
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labelHuman: Get Vertices (Vertices)
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valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"b5cc94b1-a52d-461e-a19e-e3c0835f6e6e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Billboard Asset: Find Object Of Type
haystackProgrammer: BillboardAsset.FindObjectOfType
favoriteKey: UnityEngine.BillboardAsset.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3bc792bb-6f3d-431b-a520-3cd8b8753c67","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Billboard Asset: To String
haystackProgrammer: BillboardAsset.ToString
favoriteKey: UnityEngine.BillboardAsset.ToString()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f2408226-d0b7-4dc1-b5a2-d6bb9d301a1e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Billboard Asset: Equals
haystackProgrammer: BillboardAsset.Equals
favoriteKey: UnityEngine.BillboardAsset.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1e6488a3-c46e-4073-909f-32ac7f102645","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Billboard Asset: Get Type
haystackProgrammer: BillboardAsset.GetType
favoriteKey: UnityEngine.BillboardAsset.GetType()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7294b032-5376-4b1f-aed8-a0c0889bda0b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Asset: Reference Equals
haystackProgrammer: BillboardAsset.ReferenceEquals
favoriteKey: UnityEngine.BillboardAsset.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"091b4b44-6a45-4ede-b640-4e1c3e1b3e04","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Billboard Asset ()
labelProgrammer: new BillboardAsset ()
haystackHuman: Billboard Asset: Create Billboard Asset
haystackProgrammer: new BillboardAsset
favoriteKey: UnityEngine.BillboardAsset..ctor()@any
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;.ctor;
tag3: UnityEngine.BillboardAsset;.ctor;
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":[],"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b2ba7f7f-8de5-48e2-8646-ecc0aee4abc3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Width
labelProgrammer: width (get)
haystackHuman: Billboard Asset: Get Width
haystackProgrammer: BillboardAsset.width (get)
favoriteKey: UnityEngine.BillboardAsset.width@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1482183c-67e0-4ef6-bc2f-0546ead5ae2c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Width
labelProgrammer: width (set)
haystackHuman: Billboard Asset: Set Width
haystackProgrammer: BillboardAsset.width (set)
favoriteKey: UnityEngine.BillboardAsset.width@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;width
tag3: UnityEngine.BillboardAsset;width
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"width","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"f642bbba-e333-4b7e-a96d-f7dca219b625","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Height
labelProgrammer: height (get)
haystackHuman: Billboard Asset: Get Height
haystackProgrammer: BillboardAsset.height (get)
favoriteKey: UnityEngine.BillboardAsset.height@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d2692004-1bf5-4e18-84f2-4d0b3e8fb821","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Height
labelProgrammer: height (set)
haystackHuman: Billboard Asset: Set Height
haystackProgrammer: BillboardAsset.height (set)
favoriteKey: UnityEngine.BillboardAsset.height@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;height
tag3: UnityEngine.BillboardAsset;height
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"height","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"a054944f-04bf-4cd8-8c7b-3c14a27ed1e5","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bottom
labelProgrammer: bottom (get)
haystackHuman: Billboard Asset: Get Bottom
haystackProgrammer: BillboardAsset.bottom (get)
favoriteKey: UnityEngine.BillboardAsset.bottom@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Single
unit:
{"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0c46c44-fd49-44f5-b0a6-9ea690d50346","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bottom
labelProgrammer: bottom (set)
haystackHuman: Billboard Asset: Set Bottom
haystackProgrammer: BillboardAsset.bottom (set)
favoriteKey: UnityEngine.BillboardAsset.bottom@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;bottom
tag3: UnityEngine.BillboardAsset;bottom
valueInputTypes: UnityEngine.BillboardAsset|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"bottom","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3a952f4f-c4cf-41d3-b772-9cc91d29d2b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Image Count
labelProgrammer: imageCount (get)
haystackHuman: Billboard Asset: Get Image Count
haystackProgrammer: BillboardAsset.imageCount (get)
favoriteKey: UnityEngine.BillboardAsset.imageCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;imageCount
tag3: UnityEngine.BillboardAsset;imageCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"imageCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"40b25356-b559-4f9a-b88a-4f8886881e92","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Vertex Count
labelProgrammer: vertexCount (get)
haystackHuman: Billboard Asset: Get Vertex Count
haystackProgrammer: BillboardAsset.vertexCount (get)
favoriteKey: UnityEngine.BillboardAsset.vertexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;vertexCount
tag3: UnityEngine.BillboardAsset;vertexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"vertexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1db8f384-3ac5-49c2-9e43-2e3df3ff06e0","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Index Count
labelProgrammer: indexCount (get)
haystackHuman: Billboard Asset: Get Index Count
haystackProgrammer: BillboardAsset.indexCount (get)
favoriteKey: UnityEngine.BillboardAsset.indexCount@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;indexCount
tag3: UnityEngine.BillboardAsset;indexCount
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.Int32
unit:
{"member":{"name":"indexCount","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f5b2ba09-86dc-4667-9eae-277561cf49b4","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Material
labelProgrammer: material (get)
haystackHuman: Billboard Asset: Get Material
haystackProgrammer: BillboardAsset.material (get)
favoriteKey: UnityEngine.BillboardAsset.material@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.Material
unit:
{"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f11e1b41-2fbe-4533-8db9-cc06112c3dae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Material
labelProgrammer: material (set)
haystackHuman: Billboard Asset: Set Material
haystackProgrammer: BillboardAsset.material (set)
favoriteKey: UnityEngine.BillboardAsset.material@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;material
tag3: UnityEngine.BillboardAsset;material
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.Material
valueOutputTypes: UnityEngine.Material
unit:
{"chainable":false,"member":{"name":"material","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"4e87259d-81aa-4fd7-a03a-dd06eaf89d4a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Billboard Asset: Get Name
haystackProgrammer: BillboardAsset.name (get)
favoriteKey: UnityEngine.BillboardAsset.name@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"486a1071-845e-49b3-ba73-0504d23c5d3b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Billboard Asset: Set Name
haystackProgrammer: BillboardAsset.name (set)
favoriteKey: UnityEngine.BillboardAsset.name@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BillboardAsset|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"056620d3-81b9-48e0-8e30-f5581cee569b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Billboard Asset: Get Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (get)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@get
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"63e34d51-d4f8-49ba-beb0-401d44f648fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Billboard Asset: Set Hide Flags
haystackProgrammer: BillboardAsset.hideFlags (set)
favoriteKey: UnityEngine.BillboardAsset.hideFlags@set
tag1: UnityEngine.BillboardAsset
tag2: UnityEngine.BillboardAsset;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BillboardAsset|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BillboardAsset","targetTypeName":"UnityEngine.BillboardAsset","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"bff01d3d-8e95-4f05-a987-3ac97754a2af","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Bounds ()
labelProgrammer: ResetBounds ()
haystackHuman: Billboard Renderer: Reset Bounds
haystackProgrammer: BillboardRenderer.ResetBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetBounds;
tag3: UnityEngine.BillboardRenderer;ResetBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
{"chainable":false,"member":{"name":"ResetBounds","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7bcd669d-c9e2-404b-9ab1-f4a290ba5b74","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset Local Bounds ()
labelProgrammer: ResetLocalBounds ()
haystackHuman: Billboard Renderer: Reset Local Bounds
haystackProgrammer: BillboardRenderer.ResetLocalBounds
favoriteKey: UnityEngine.BillboardRenderer.ResetLocalBounds()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ResetLocalBounds;
tag3: UnityEngine.BillboardRenderer;ResetLocalBounds;
valueInputTypes: UnityEngine.BillboardRenderer
unit:
{"chainable":false,"member":{"name":"ResetLocalBounds","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c0c10ec6-7852-4699-946e-ad82e8c295a8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Has Property Block ()
labelProgrammer: HasPropertyBlock ()
haystackHuman: Billboard Renderer: Has Property Block
haystackProgrammer: BillboardRenderer.HasPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.HasPropertyBlock()@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;HasPropertyBlock;
tag3: UnityEngine.BillboardRenderer;HasPropertyBlock;
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"HasPropertyBlock","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbc13eae-42a6-416d-a7c7-9ddfd7e99f18","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties)
labelProgrammer: SetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d2b12ca-4a14-4b1e-9235-f85a58fd3e3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Property Block (Properties, Material Index)
labelProgrammer: SetPropertyBlock (properties, materialIndex)
haystackHuman: Billboard Renderer: Set Property Block
haystackProgrammer: BillboardRenderer.SetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.SetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.BillboardRenderer;SetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"member":{"name":"SetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"091f9c58-b205-4ce6-af9d-c2fbb4aad6c1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties)
labelProgrammer: GetPropertyBlock (properties)
haystackHuman: Billboard Renderer: Get Property Block
haystackProgrammer: BillboardRenderer.GetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlock)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
tag3: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock
unit:
{"chainable":false,"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f3a2a47e-e3f3-44fc-b088-2381676f45cf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Property Block (Properties, Material Index)
labelProgrammer: GetPropertyBlock (properties, materialIndex)
haystackHuman: Billboard Renderer: Get Property Block
haystackProgrammer: BillboardRenderer.GetPropertyBlock
favoriteKey: UnityEngine.BillboardRenderer.GetPropertyBlock(UnityEngine.MaterialPropertyBlockSystem.Int32)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
tag3: UnityEngine.BillboardRenderer;GetPropertyBlock;UnityEngine.MaterialPropertyBlock;System.Int32
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MaterialPropertyBlock|System.Int32
unit:
{"chainable":false,"member":{"name":"GetPropertyBlock","parameterTypes":["UnityEngine.MaterialPropertyBlock","System.Int32"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"%materialIndex":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"374bc527-7b77-4e8d-90c0-bfb5feb631f1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Materials (M)
labelProgrammer: GetMaterials (m)
haystackHuman: Billboard Renderer: Get Materials
haystackProgrammer: BillboardRenderer.GetMaterials
tag1: UnityEngine.BillboardRenderer
favoriteKey:
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valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"97b33cad-c0dd-493a-89fd-de7edde5a3ce","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Billboard Renderer: Reference Equals
haystackProgrammer: BillboardRenderer.ReferenceEquals
favoriteKey: UnityEngine.BillboardRenderer.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0ed328b5-1e46-49f8-b852-e2940b3f90dc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Billboard
labelProgrammer: billboard (get)
haystackHuman: Billboard Renderer: Get Billboard
haystackProgrammer: BillboardRenderer.billboard (get)
favoriteKey: UnityEngine.BillboardRenderer.billboard@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"member":{"name":"billboard","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37c1b301-d536-4d34-83e9-9753fcfb98ef","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Billboard
labelProgrammer: billboard (set)
haystackHuman: Billboard Renderer: Set Billboard
haystackProgrammer: BillboardRenderer.billboard (set)
favoriteKey: UnityEngine.BillboardRenderer.billboard@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;billboard
tag3: UnityEngine.BillboardRenderer;billboard
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.BillboardAsset
valueOutputTypes: UnityEngine.BillboardAsset
unit:
{"chainable":false,"member":{"name":"billboard","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"bc1d341a-75fc-4492-90aa-386faf84a201","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Billboard Renderer: Get Bounds
haystackProgrammer: BillboardRenderer.bounds (get)
favoriteKey: UnityEngine.BillboardRenderer.bounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2819a8b3-e09d-4462-9f4b-9a13066d1f4b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Bounds
labelProgrammer: bounds (set)
haystackHuman: Billboard Renderer: Set Bounds
haystackProgrammer: BillboardRenderer.bounds (set)
favoriteKey: UnityEngine.BillboardRenderer.bounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;bounds
tag3: UnityEngine.BillboardRenderer;bounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"cc8afb51-da35-4a01-9be7-c78a1dbf595d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local Bounds
labelProgrammer: localBounds (get)
haystackHuman: Billboard Renderer: Get Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (get)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f9222427-a553-43ad-b11c-06727b2fe1fc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Local Bounds
labelProgrammer: localBounds (set)
haystackHuman: Billboard Renderer: Set Local Bounds
haystackProgrammer: BillboardRenderer.localBounds (set)
favoriteKey: UnityEngine.BillboardRenderer.localBounds@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localBounds
tag3: UnityEngine.BillboardRenderer;localBounds
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Bounds
valueOutputTypes: UnityEngine.Bounds
unit:
{"chainable":false,"member":{"name":"localBounds","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"19610c0a-a258-4b3c-94b8-e4435f0823d1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Billboard Renderer: Get Enabled
haystackProgrammer: BillboardRenderer.enabled (get)
favoriteKey: UnityEngine.BillboardRenderer.enabled@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0b1bf0d5-42b2-4ac7-afe9-9e81542da44f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Billboard Renderer: Set Enabled
haystackProgrammer: BillboardRenderer.enabled (set)
favoriteKey: UnityEngine.BillboardRenderer.enabled@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;enabled
tag3: UnityEngine.BillboardRenderer;enabled
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"00ffe2d6-55e3-43e4-a327-54d2c138ddd8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Visible
labelProgrammer: isVisible (get)
haystackHuman: Billboard Renderer: Is Visible
haystackProgrammer: BillboardRenderer.isVisible (get)
favoriteKey: UnityEngine.BillboardRenderer.isVisible@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isVisible
tag3: UnityEngine.BillboardRenderer;isVisible
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isVisible","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b23a680f-8ac9-49ce-a5d9-d2d0fbb10fbf","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shadow Casting Mode
labelProgrammer: shadowCastingMode (get)
haystackHuman: Billboard Renderer: Get Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"371ce9c7-95b9-4ed7-875d-50a8cb3de733","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shadow Casting Mode
labelProgrammer: shadowCastingMode (set)
haystackHuman: Billboard Renderer: Set Shadow Casting Mode
haystackProgrammer: BillboardRenderer.shadowCastingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.shadowCastingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;shadowCastingMode
tag3: UnityEngine.BillboardRenderer;shadowCastingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ShadowCastingMode
valueOutputTypes: UnityEngine.Rendering.ShadowCastingMode
unit:
{"chainable":false,"member":{"name":"shadowCastingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ShadowCastingMode"}},"position":{"x":0.0,"y":0.0},"guid":"26882647-e2b4-47dc-9ca1-aad36414054e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Receive Shadows
labelProgrammer: receiveShadows (get)
haystackHuman: Billboard Renderer: Get Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (get)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d830fa60-49d5-41d4-ae4d-d2b33492b959","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Receive Shadows
labelProgrammer: receiveShadows (set)
haystackHuman: Billboard Renderer: Set Receive Shadows
haystackProgrammer: BillboardRenderer.receiveShadows (set)
favoriteKey: UnityEngine.BillboardRenderer.receiveShadows@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;receiveShadows
tag3: UnityEngine.BillboardRenderer;receiveShadows
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"receiveShadows","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"c2da6258-21d1-4930-97fa-f1709d732037","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Force Rendering Off
labelProgrammer: forceRenderingOff (get)
haystackHuman: Billboard Renderer: Get Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (get)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ea3119c0-c1be-4e66-a405-771cf619e791","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Force Rendering Off
labelProgrammer: forceRenderingOff (set)
haystackHuman: Billboard Renderer: Set Force Rendering Off
haystackProgrammer: BillboardRenderer.forceRenderingOff (set)
favoriteKey: UnityEngine.BillboardRenderer.forceRenderingOff@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;forceRenderingOff
tag3: UnityEngine.BillboardRenderer;forceRenderingOff
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"forceRenderingOff","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2e8f07e9-5e29-4df8-b96f-d6e2a70b7767","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Static Shadow Caster
labelProgrammer: staticShadowCaster (get)
haystackHuman: Billboard Renderer: Get Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (get)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2c555b00-1e1a-474d-bdb7-fe649706910c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Static Shadow Caster
labelProgrammer: staticShadowCaster (set)
haystackHuman: Billboard Renderer: Set Static Shadow Caster
haystackProgrammer: BillboardRenderer.staticShadowCaster (set)
favoriteKey: UnityEngine.BillboardRenderer.staticShadowCaster@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;staticShadowCaster
tag3: UnityEngine.BillboardRenderer;staticShadowCaster
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"staticShadowCaster","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"803ca509-deef-4fc9-8a19-945e9807ec8b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (get)
haystackHuman: Billboard Renderer: Get Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (get)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fadf2d57-3535-492d-9262-40dbb4c7b47c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Motion Vector Generation Mode
labelProgrammer: motionVectorGenerationMode (set)
haystackHuman: Billboard Renderer: Set Motion Vector Generation Mode
haystackProgrammer: BillboardRenderer.motionVectorGenerationMode (set)
favoriteKey: UnityEngine.BillboardRenderer.motionVectorGenerationMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;motionVectorGenerationMode
tag3: UnityEngine.BillboardRenderer;motionVectorGenerationMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.MotionVectorGenerationMode
valueOutputTypes: UnityEngine.MotionVectorGenerationMode
unit:
{"chainable":false,"member":{"name":"motionVectorGenerationMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Camera","$type":"UnityEngine.MotionVectorGenerationMode"}},"position":{"x":0.0,"y":0.0},"guid":"cf4ad86f-40a0-439f-b0af-b3a17177c115","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Usage
labelProgrammer: lightProbeUsage (get)
haystackHuman: Billboard Renderer: Get Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6dc2748e-27ba-4249-ad7e-9e50ab4f43cc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Usage
labelProgrammer: lightProbeUsage (set)
haystackHuman: Billboard Renderer: Set Light Probe Usage
haystackProgrammer: BillboardRenderer.lightProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeUsage
tag3: UnityEngine.BillboardRenderer;lightProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.LightProbeUsage
valueOutputTypes: UnityEngine.Rendering.LightProbeUsage
unit:
{"chainable":false,"member":{"name":"lightProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.LightProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"04f4a66f-271a-49fc-802d-6d8b1802f9bd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (get)
haystackHuman: Billboard Renderer: Get Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (get)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"537411da-bd92-4aea-915d-5087bb9e716e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reflection Probe Usage
labelProgrammer: reflectionProbeUsage (set)
haystackHuman: Billboard Renderer: Set Reflection Probe Usage
haystackProgrammer: BillboardRenderer.reflectionProbeUsage (set)
favoriteKey: UnityEngine.BillboardRenderer.reflectionProbeUsage@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;reflectionProbeUsage
tag3: UnityEngine.BillboardRenderer;reflectionProbeUsage
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Rendering.ReflectionProbeUsage
valueOutputTypes: UnityEngine.Rendering.ReflectionProbeUsage
unit:
{"chainable":false,"member":{"name":"reflectionProbeUsage","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Rendering.ReflectionProbeUsage"}},"position":{"x":0.0,"y":0.0},"guid":"c922fcb9-ba97-4d3a-bf4a-d95ca2b7a41f","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Rendering Layer Mask
labelProgrammer: renderingLayerMask (get)
haystackHuman: Billboard Renderer: Get Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (get)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.UInt32
unit:
{"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2d9ce681-5480-456e-8bee-52c464505bf3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Rendering Layer Mask
labelProgrammer: renderingLayerMask (set)
haystackHuman: Billboard Renderer: Set Rendering Layer Mask
haystackProgrammer: BillboardRenderer.renderingLayerMask (set)
favoriteKey: UnityEngine.BillboardRenderer.renderingLayerMask@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;renderingLayerMask
tag3: UnityEngine.BillboardRenderer;renderingLayerMask
valueInputTypes: UnityEngine.BillboardRenderer|System.UInt32
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"renderingLayerMask","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.UInt32"}},"position":{"x":0.0,"y":0.0},"guid":"3b18a2a5-7c61-401f-9b09-74d9edc6e91b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Renderer Priority
labelProgrammer: rendererPriority (get)
haystackHuman: Billboard Renderer: Get Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (get)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"452c9fe4-e6f5-4407-b5fc-d1f166b1c523","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Renderer Priority
labelProgrammer: rendererPriority (set)
haystackHuman: Billboard Renderer: Set Renderer Priority
haystackProgrammer: BillboardRenderer.rendererPriority (set)
favoriteKey: UnityEngine.BillboardRenderer.rendererPriority@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rendererPriority
tag3: UnityEngine.BillboardRenderer;rendererPriority
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"rendererPriority","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"831d8dce-8b64-4723-9091-ef989e2a76ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Ray Tracing Mode
labelProgrammer: rayTracingMode (get)
haystackHuman: Billboard Renderer: Get Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (get)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"be178881-c73c-449e-964a-69749077e0da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Ray Tracing Mode
labelProgrammer: rayTracingMode (set)
haystackHuman: Billboard Renderer: Set Ray Tracing Mode
haystackProgrammer: BillboardRenderer.rayTracingMode (set)
favoriteKey: UnityEngine.BillboardRenderer.rayTracingMode@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;rayTracingMode
tag3: UnityEngine.BillboardRenderer;rayTracingMode
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Experimental.Rendering.RayTracingMode
valueOutputTypes: UnityEngine.Experimental.Rendering.RayTracingMode
unit:
{"chainable":false,"member":{"name":"rayTracingMode","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"Off","$type":"UnityEngine.Experimental.Rendering.RayTracingMode"}},"position":{"x":0.0,"y":0.0},"guid":"a1d0dd60-690b-4b22-88cf-82cad385e689","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer Name
labelProgrammer: sortingLayerName (get)
haystackHuman: Billboard Renderer: Get Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.String
unit:
{"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bc2b1285-486c-4058-937e-fd76a285ed69","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer Name
labelProgrammer: sortingLayerName (set)
haystackHuman: Billboard Renderer: Set Sorting Layer Name
haystackProgrammer: BillboardRenderer.sortingLayerName (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerName@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerName
tag3: UnityEngine.BillboardRenderer;sortingLayerName
valueInputTypes: UnityEngine.BillboardRenderer|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"sortingLayerName","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c10308b6-3dea-4fd1-9e3a-0dc083b74891","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Layer ID
labelProgrammer: sortingLayerID (get)
haystackHuman: Billboard Renderer: Get Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"039a267a-e24b-4adf-af63-52511b8d900c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Layer ID
labelProgrammer: sortingLayerID (set)
haystackHuman: Billboard Renderer: Set Sorting Layer ID
haystackProgrammer: BillboardRenderer.sortingLayerID (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingLayerID@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingLayerID
tag3: UnityEngine.BillboardRenderer;sortingLayerID
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingLayerID","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"3834c44d-3cd4-46e5-8983-cdac24086a8e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sorting Order
labelProgrammer: sortingOrder (get)
haystackHuman: Billboard Renderer: Get Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (get)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"82211b5d-777b-4506-b8ed-b5c4cd3b28a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Sorting Order
labelProgrammer: sortingOrder (set)
haystackHuman: Billboard Renderer: Set Sorting Order
haystackProgrammer: BillboardRenderer.sortingOrder (set)
favoriteKey: UnityEngine.BillboardRenderer.sortingOrder@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;sortingOrder
tag3: UnityEngine.BillboardRenderer;sortingOrder
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"sortingOrder","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"39d77abb-ec0d-4b1f-88be-9c0422b7cce8","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (get)
haystackHuman: Billboard Renderer: Get Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (get)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"149b9ecb-a5c0-4eee-828d-8ca6c4ddd270","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Allow Occlusion When Dynamic
labelProgrammer: allowOcclusionWhenDynamic (set)
haystackHuman: Billboard Renderer: Set Allow Occlusion When Dynamic
haystackProgrammer: BillboardRenderer.allowOcclusionWhenDynamic (set)
favoriteKey: UnityEngine.BillboardRenderer.allowOcclusionWhenDynamic@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
tag3: UnityEngine.BillboardRenderer;allowOcclusionWhenDynamic
valueInputTypes: UnityEngine.BillboardRenderer|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"allowOcclusionWhenDynamic","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"85f20d95-1a9b-4446-a551-c5f7199a5770","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Part Of Static Batch
labelProgrammer: isPartOfStaticBatch (get)
haystackHuman: Billboard Renderer: Is Part Of Static Batch
haystackProgrammer: BillboardRenderer.isPartOfStaticBatch (get)
favoriteKey: UnityEngine.BillboardRenderer.isPartOfStaticBatch@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;isPartOfStaticBatch
tag3: UnityEngine.BillboardRenderer;isPartOfStaticBatch
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isPartOfStaticBatch","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e1c5f122-0b4c-4e5f-beb0-dcd4e4a5f898","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get World To Local Matrix
labelProgrammer: worldToLocalMatrix (get)
haystackHuman: Billboard Renderer: Get World To Local Matrix
haystackProgrammer: BillboardRenderer.worldToLocalMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.worldToLocalMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;worldToLocalMatrix
tag3: UnityEngine.BillboardRenderer;worldToLocalMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"worldToLocalMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6d1b17bb-86a8-49f8-8acd-ae6aeaf75d82","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Local To World Matrix
labelProgrammer: localToWorldMatrix (get)
haystackHuman: Billboard Renderer: Get Local To World Matrix
haystackProgrammer: BillboardRenderer.localToWorldMatrix (get)
favoriteKey: UnityEngine.BillboardRenderer.localToWorldMatrix@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;localToWorldMatrix
tag3: UnityEngine.BillboardRenderer;localToWorldMatrix
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Matrix4x4
unit:
{"member":{"name":"localToWorldMatrix","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0ca7e521-b627-4892-8c52-593ecc4140da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (get)
haystackHuman: Billboard Renderer: Get Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (get)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4ca6dc65-c415-4e76-845b-79b7db884238","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Light Probe Proxy Volume Override
labelProgrammer: lightProbeProxyVolumeOverride (set)
haystackHuman: Billboard Renderer: Set Light Probe Proxy Volume Override
haystackProgrammer: BillboardRenderer.lightProbeProxyVolumeOverride (set)
favoriteKey: UnityEngine.BillboardRenderer.lightProbeProxyVolumeOverride@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
tag3: UnityEngine.BillboardRenderer;lightProbeProxyVolumeOverride
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"lightProbeProxyVolumeOverride","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"14e6f09f-bac1-410f-bb4b-3cb35450c740","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Probe Anchor
labelProgrammer: probeAnchor (get)
haystackHuman: Billboard Renderer: Get Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (get)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"14659a01-b30f-4340-8e01-c70c1dae381a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Probe Anchor
labelProgrammer: probeAnchor (set)
haystackHuman: Billboard Renderer: Set Probe Anchor
haystackProgrammer: BillboardRenderer.probeAnchor (set)
favoriteKey: UnityEngine.BillboardRenderer.probeAnchor@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;probeAnchor
tag3: UnityEngine.BillboardRenderer;probeAnchor
valueInputTypes: UnityEngine.BillboardRenderer|UnityEngine.Transform
valueOutputTypes: UnityEngine.Transform
unit:
{"chainable":false,"member":{"name":"probeAnchor","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d8611a77-f92c-4f5c-acc0-c05219526a67","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Lightmap Index
labelProgrammer: lightmapIndex (get)
haystackHuman: Billboard Renderer: Get Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c83d19a7-fa7b-4c02-ac70-6f6fa7445a1d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Lightmap Index
labelProgrammer: lightmapIndex (set)
haystackHuman: Billboard Renderer: Set Lightmap Index
haystackProgrammer: BillboardRenderer.lightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.lightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;lightmapIndex
tag3: UnityEngine.BillboardRenderer;lightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"lightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"72007922-3cb0-41c0-ab6e-cf570938b3ec","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (get)
haystackHuman: Billboard Renderer: Get Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (get)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@get
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer
valueOutputTypes: System.Int32
unit:
{"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2a124cfb-5c0e-4344-9e74-8d55cda15423","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Realtime Lightmap Index
labelProgrammer: realtimeLightmapIndex (set)
haystackHuman: Billboard Renderer: Set Realtime Lightmap Index
haystackProgrammer: BillboardRenderer.realtimeLightmapIndex (set)
favoriteKey: UnityEngine.BillboardRenderer.realtimeLightmapIndex@set
tag1: UnityEngine.BillboardRenderer
tag2: UnityEngine.BillboardRenderer;realtimeLightmapIndex
tag3: UnityEngine.BillboardRenderer;realtimeLightmapIndex
valueInputTypes: UnityEngine.BillboardRenderer|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"realtimeLightmapIndex","parameterTypes":null,"targetType":"UnityEngine.BillboardRenderer","targetTypeName":"UnityEngine.BillboardRenderer","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"2cb548d6-8a63-45c1-99ef-452e73528931","$version":"A","$type":"Unity.VisualScripting.SetMember"}


