# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Capsule Collider 2D: Get Contacts
haystackProgrammer: CapsuleCollider2D.GetContacts
favoriteKey: UnityEngine.CapsuleCollider2D.GetContacts(UnityEngine.Collider2D[])@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.Collider2D[]
tag3: UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c37f0b2-354c-4a05-80c1-d6dfe2732045","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Colliders)
labelProgrammer: GetContacts (colliders)
haystackHuman: Capsule Collider 2D: Get Contacts
haystackProgrammer: CapsuleCollider2D.GetContacts
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.GetContacts(System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CapsuleCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CapsuleCollider2D;GetContacts;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1326c6fd-50a3-499f-be52-28268e307eb5","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Capsule Collider 2D: Get Contacts
haystackProgrammer: CapsuleCollider2D.GetContacts
favoriteKey: UnityEngine.CapsuleCollider2D.GetContacts(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","UnityEngine.Collider2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5fc78b01-50df-4af1-a299-920941599214","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Contacts (Contact Filter, Colliders)
labelProgrammer: GetContacts (contactFilter, colliders)
haystackHuman: Capsule Collider 2D: Get Contacts
haystackProgrammer: CapsuleCollider2D.GetContacts
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.GetContacts(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.CapsuleCollider2D;GetContacts;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetContacts","parameterTypes":["UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"562d5f02-e7bf-40f9-8008-f86c2bdeabb3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results)
labelProgrammer: Cast (direction, results)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
favoriteKey: UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9e7d436f-80e7-4b64-bcd3-9e5e664f630c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance)
labelProgrammer: Cast (direction, results, distance)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
favoriteKey: UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1b436056-8595-448e-a1d8-fbccabf74647","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, results, distance, ignoreSiblingColliders)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"2a4fd8ab-3525-4e46-a58b-579617c48f98","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results)
labelProgrammer: Cast (direction, contactFilter, results)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[])@any

tag2:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

tag3:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[]

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"18f18e7d-8215-4056-a595-b92b7a7b6ceb","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance)
labelProgrammer: Cast (direction, contactFilter, results, distance)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.Single)@any

tag2:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

tag3:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"e462adc3-104d-42fd-a871-e6d64f570d15","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DUnityEngine.RaycastHit2D[]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

tag3:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;UnityEngine.RaycastHit2D[];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","UnityEngine.RaycastHit2D[]","System.Single","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"496aca58-452c-454f-8f3a-2a33e918259d","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|UnityEngine.RaycastHit2D[]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cast (Direction, Contact Filter, Results, Distance, Ignore Sibling Colliders)
labelProgrammer: Cast (direction, contactFilter, results, distance, ignoreSiblingColliders)
haystackHuman: Capsule Collider 2D: Cast
haystackProgrammer: CapsuleCollider2D.Cast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Cast(UnityEngine.Vector2UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]System.SingleSystem.Boolean)@any

tag2:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

tag3:
UnityEngine.CapsuleCollider2D;Cast;UnityEngine.Vector2;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]];System.Single;System.Boolean

unit:
{"chainable":false,"member":{"name":"Cast","parameterTypes":["UnityEngine.Vector2","UnityEngine.ContactFilter2D","System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]","System.Single","System.Boolean"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":Infinity,"$type":"System.Single"},"%ignoreSiblingColliders":{"$content":true,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6a726d46-60e8-46cd-9edf-26b80fe8a700","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.ContactFilter2D|System.Collections.Generic.List`1[[UnityEngine.RaycastHit2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]|System.Single|System.Boolean


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results)
labelProgrammer: Raycast (direction, results)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
favoriteKey: UnityEngine.CapsuleCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[])@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
tag3: UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[]
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"d94db06c-9f4b-4a81-95c5-69b6bd161519","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance)
labelProgrammer: Raycast (direction, results, distance)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
tag3: UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.Single)@any

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"3540f954-1b51-407a-bd03-1408f43de830","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask)
labelProgrammer: Raycast (direction, results, distance, layerMask)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32)@any

tag2:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

tag3:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"fc5662d6-ec27-4855-88ae-581ac46f0055","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.Single)@any

tag2:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

tag3:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"b9e9eb7a-0e70-4093-950e-8a5e870234c4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Results, Distance, Layer Mask, Min Depth, Max Depth)
labelProgrammer: Raycast (direction, results, distance, layerMask, minDepth, maxDepth)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
tag1: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.CapsuleCollider2D.Raycast(UnityEngine.Vector2UnityEngine.RaycastHit2D[]System.SingleSystem.Int32System.SingleSystem.Single)@any

tag2:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

tag3:
UnityEngine.CapsuleCollider2D;Raycast;UnityEngine.Vector2;UnityEngine.RaycastHit2D[];System.Single;System.Int32;System.Single;System.Single

unit:
{"chainable":false,"member":{"name":"Raycast","parameterTypes":["UnityEngine.Vector2","UnityEngine.RaycastHit2D[]","System.Single","System.Int32","System.Single","System.Single"],"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"%direction":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"},"%distance":{"$content":0.0,"$type":"System.Single"},"%layerMask":{"$content":0,"$type":"System.Int32"},"%minDepth":{"$content":0.0,"$type":"System.Single"},"%maxDepth":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"d61fe935-fa74-4bd0-a33b-f42b684bf48b","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.CapsuleCollider2D|UnityEngine.Vector2|UnityEngine.RaycastHit2D[]|System.Single|System.Int32


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Raycast (Direction, Contact Filter, Results)
labelProgrammer: Raycast (direction, contactFilter, results)
haystackHuman: Capsule Collider 2D: Raycast
haystackProgrammer: CapsuleCollider2D.Raycast
tag1: UnityEngine.CapsuleCollider2D
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favoriteKey: UnityEngine.CapsuleCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Capsule Collider 2D: Dont Destroy On Load
haystackProgrammer: CapsuleCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.CapsuleCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Capsule Collider 2D: Find Object Of Type
haystackProgrammer: CapsuleCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CapsuleCollider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Capsule Collider 2D: Find Object Of Type
haystackProgrammer: CapsuleCollider2D.FindObjectOfType
favoriteKey: UnityEngine.CapsuleCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Capsule Collider 2D: To String
haystackProgrammer: CapsuleCollider2D.ToString
favoriteKey: UnityEngine.CapsuleCollider2D.ToString()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Capsule Collider 2D: Equals
haystackProgrammer: CapsuleCollider2D.Equals
favoriteKey: UnityEngine.CapsuleCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Capsule Collider 2D: Get Type
haystackProgrammer: CapsuleCollider2D.GetType
favoriteKey: UnityEngine.CapsuleCollider2D.GetType()@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Capsule Collider 2D: Reference Equals
haystackProgrammer: CapsuleCollider2D.ReferenceEquals
favoriteKey: UnityEngine.CapsuleCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Capsule Collider 2D: Get Size
haystackProgrammer: CapsuleCollider2D.size (get)
favoriteKey: UnityEngine.CapsuleCollider2D.size@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;size
tag3: UnityEngine.CapsuleCollider2D;size
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Capsule Collider 2D: Set Size
haystackProgrammer: CapsuleCollider2D.size (set)
favoriteKey: UnityEngine.CapsuleCollider2D.size@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;size
tag3: UnityEngine.CapsuleCollider2D;size
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Direction
labelProgrammer: direction (get)
haystackHuman: Capsule Collider 2D: Get Direction
haystackProgrammer: CapsuleCollider2D.direction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;direction
tag3: UnityEngine.CapsuleCollider2D;direction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Direction
labelProgrammer: direction (set)
haystackHuman: Capsule Collider 2D: Set Direction
haystackProgrammer: CapsuleCollider2D.direction (set)
favoriteKey: UnityEngine.CapsuleCollider2D.direction@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;direction
tag3: UnityEngine.CapsuleCollider2D;direction
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.CapsuleDirection2D
valueOutputTypes: UnityEngine.CapsuleDirection2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Capsule Collider 2D: Get Density
haystackProgrammer: CapsuleCollider2D.density (get)
favoriteKey: UnityEngine.CapsuleCollider2D.density@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;density
tag3: UnityEngine.CapsuleCollider2D;density
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Capsule Collider 2D: Set Density
haystackProgrammer: CapsuleCollider2D.density (set)
favoriteKey: UnityEngine.CapsuleCollider2D.density@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;density
tag3: UnityEngine.CapsuleCollider2D;density
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Capsule Collider 2D: Is Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Capsule Collider 2D: Set Trigger
haystackProgrammer: CapsuleCollider2D.isTrigger (set)
favoriteKey: UnityEngine.CapsuleCollider2D.isTrigger@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isTrigger
tag3: UnityEngine.CapsuleCollider2D;isTrigger
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Capsule Collider 2D: Get Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Capsule Collider 2D: Set Used By Effector
haystackProgrammer: CapsuleCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByEffector@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByEffector
tag3: UnityEngine.CapsuleCollider2D;usedByEffector
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Capsule Collider 2D: Get Used By Composite
haystackProgrammer: CapsuleCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByComposite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByComposite
tag3: UnityEngine.CapsuleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Capsule Collider 2D: Set Used By Composite
haystackProgrammer: CapsuleCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.CapsuleCollider2D.usedByComposite@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;usedByComposite
tag3: UnityEngine.CapsuleCollider2D;usedByComposite
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Capsule Collider 2D: Get Composite
haystackProgrammer: CapsuleCollider2D.composite (get)
favoriteKey: UnityEngine.CapsuleCollider2D.composite@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;composite
tag3: UnityEngine.CapsuleCollider2D;composite
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Capsule Collider 2D: Get Offset
haystackProgrammer: CapsuleCollider2D.offset (get)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Capsule Collider 2D: Set Offset
haystackProgrammer: CapsuleCollider2D.offset (set)
favoriteKey: UnityEngine.CapsuleCollider2D.offset@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;offset
tag3: UnityEngine.CapsuleCollider2D;offset
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Capsule Collider 2D: Get Attached Rigidbody
haystackProgrammer: CapsuleCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.CapsuleCollider2D.attachedRigidbody@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;attachedRigidbody
tag3: UnityEngine.CapsuleCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Capsule Collider 2D: Get Shape Count
haystackProgrammer: CapsuleCollider2D.shapeCount (get)
favoriteKey: UnityEngine.CapsuleCollider2D.shapeCount@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;shapeCount
tag3: UnityEngine.CapsuleCollider2D;shapeCount
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Capsule Collider 2D: Get Bounds
haystackProgrammer: CapsuleCollider2D.bounds (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounds@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounds
tag3: UnityEngine.CapsuleCollider2D;bounds
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1a74815f-3fa9-41f8-9c10-0e28dceebcbe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Capsule Collider 2D: Get Error State
haystackProgrammer: CapsuleCollider2D.errorState (get)
favoriteKey: UnityEngine.CapsuleCollider2D.errorState@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;errorState
tag3: UnityEngine.CapsuleCollider2D;errorState
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"95a56be6-d568-42cd-99ac-ed89def2b045","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Capsule Collider 2D: Get Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"922f02b5-f83b-469f-a9a8-7bb34c4a6693","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Capsule Collider 2D: Set Shared Material
haystackProgrammer: CapsuleCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.CapsuleCollider2D.sharedMaterial@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;sharedMaterial
tag3: UnityEngine.CapsuleCollider2D;sharedMaterial
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"7b8818e0-cff0-4d16-915c-211514f5ea2d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Capsule Collider 2D: Get Friction
haystackProgrammer: CapsuleCollider2D.friction (get)
favoriteKey: UnityEngine.CapsuleCollider2D.friction@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;friction
tag3: UnityEngine.CapsuleCollider2D;friction
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7cd8cb1-702c-4325-a4d1-137e48d0d9da","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Capsule Collider 2D: Get Bounciness
haystackProgrammer: CapsuleCollider2D.bounciness (get)
favoriteKey: UnityEngine.CapsuleCollider2D.bounciness@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;bounciness
tag3: UnityEngine.CapsuleCollider2D;bounciness
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6745dd39-ef9e-4ed3-86a2-088e40a174d6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Capsule Collider 2D: Get Enabled
haystackProgrammer: CapsuleCollider2D.enabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"05f89104-aaa5-4007-bbc8-f3d8064dd76d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Capsule Collider 2D: Set Enabled
haystackProgrammer: CapsuleCollider2D.enabled (set)
favoriteKey: UnityEngine.CapsuleCollider2D.enabled@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;enabled
tag3: UnityEngine.CapsuleCollider2D;enabled
valueInputTypes: UnityEngine.CapsuleCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"67a22b7c-4b4c-4eb5-8884-12c5a9816903","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Capsule Collider 2D: Is Active And Enabled
haystackProgrammer: CapsuleCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.CapsuleCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
tag3: UnityEngine.CapsuleCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"bbe98306-887b-4580-ad1c-af16ef13066d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Capsule Collider 2D: Get Transform
haystackProgrammer: CapsuleCollider2D.transform (get)
favoriteKey: UnityEngine.CapsuleCollider2D.transform@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61e5cc0e-14cd-4ba9-ad1e-b473a3c10a80","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Capsule Collider 2D: Get Game Object
haystackProgrammer: CapsuleCollider2D.gameObject (get)
favoriteKey: UnityEngine.CapsuleCollider2D.gameObject@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7af1234d-9e84-4801-a8b1-8d9bd477ff88","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Capsule Collider 2D: Get Tag
haystackProgrammer: CapsuleCollider2D.tag (get)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"3ac78058-7fad-4053-8569-0dddc54a7e97","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Capsule Collider 2D: Set Tag
haystackProgrammer: CapsuleCollider2D.tag (set)
favoriteKey: UnityEngine.CapsuleCollider2D.tag@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.CapsuleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"e0d74242-cbf5-4021-a86f-a7831cf05ecb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Capsule Collider 2D: Get Name
haystackProgrammer: CapsuleCollider2D.name (get)
favoriteKey: UnityEngine.CapsuleCollider2D.name@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ae5d0cde-1bb6-4bd4-9dd5-7db93ceceb1e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Capsule Collider 2D: Set Name
haystackProgrammer: CapsuleCollider2D.name (set)
favoriteKey: UnityEngine.CapsuleCollider2D.name@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.CapsuleCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0c168f30-fe19-4c63-a168-3706dbbbce16","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Capsule Collider 2D: Get Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (get)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@get
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"045bfcf0-6519-4fe7-9402-9a7c1878fa33","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Capsule Collider 2D: Set Hide Flags
haystackProgrammer: CapsuleCollider2D.hideFlags (set)
favoriteKey: UnityEngine.CapsuleCollider2D.hideFlags@set
tag1: UnityEngine.CapsuleCollider2D
tag2: UnityEngine.CapsuleCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.CapsuleCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.CapsuleCollider2D","targetTypeName":"UnityEngine.CapsuleCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"b2dea7b0-ad33-42d2-87dc-a0ccd7dce19d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Edge Collider 2D: Reset
haystackProgrammer: EdgeCollider2D.Reset
favoriteKey: UnityEngine.EdgeCollider2D.Reset()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;Reset;
tag3: UnityEngine.EdgeCollider2D;Reset;
valueInputTypes: UnityEngine.EdgeCollider2D
unit:
{"chainable":false,"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"13a50e4f-2ed2-4e97-abb3-c296fa1264d8","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Points (Points)
labelProgrammer: GetPoints (points)
haystackHuman: Edge Collider 2D: Get Points
haystackProgrammer: EdgeCollider2D.GetPoints
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.EdgeCollider2D.GetPoints(System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EdgeCollider2D;GetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EdgeCollider2D;GetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetPoints","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5a34e72a-53c3-4ad7-9bc4-359b22839043","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Points (Points)
labelProgrammer: SetPoints (points)
haystackHuman: Edge Collider 2D: Set Points
haystackProgrammer: EdgeCollider2D.SetPoints
tag1: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
favoriteKey:
UnityEngine.EdgeCollider2D.SetPoints(System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.EdgeCollider2D;SetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.EdgeCollider2D;SetPoints;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetPoints","parameterTypes":["System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9fb1c0e2-409d-45f4-9fb0-166e07bcbed3","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.EdgeCollider2D|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Edge Collider 2D: Create Mesh
haystackProgrammer: EdgeCollider2D.CreateMesh
favoriteKey: UnityEngine.EdgeCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.EdgeCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"3a24d1f9-525c-4326-8f5e-bfd5013a6fc1","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Edge Collider 2D: Get Shape Hash
haystackProgrammer: EdgeCollider2D.GetShapeHash
favoriteKey: UnityEngine.EdgeCollider2D.GetShapeHash()@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapeHash;
tag3: UnityEngine.EdgeCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f245a6e5-65dd-49e0-8282-4e73753d155c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94e1949c-eeea-4c60-a2d3-fd97c7114fac","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Edge Collider 2D: Get Shapes
haystackProgrammer: EdgeCollider2D.GetShapes
favoriteKey: UnityEngine.EdgeCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.EdgeCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"efc3b367-d0a7-4a48-a04d-bef09ce750dd","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Edge Collider 2D: Is Touching
haystackProgrammer: EdgeCollider2D.IsTouching
favoriteKey: UnityEngine.EdgeCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.EdgeCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D"],"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"1063724b-a23c-4668-8e59-f9ccf1aa3b56","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
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labelProgrammer: IsTouching (contactFilter)
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labelProgrammer: OverlapPoint (point)
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labelHuman: Get Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent Start Point
labelProgrammer: useAdjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent Start Point
haystackProgrammer: EdgeCollider2D.useAdjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useAdjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5b70f669-15c4-40e4-be29-fe2846b2b7f7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Adjacent End Point
labelProgrammer: useAdjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Use Adjacent End Point
haystackProgrammer: EdgeCollider2D.useAdjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.useAdjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;useAdjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent Start Point
labelProgrammer: adjacentStartPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"91a26b5d-487f-4117-be82-23ab73bd5608","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent Start Point
labelProgrammer: adjacentStartPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent Start Point
haystackProgrammer: EdgeCollider2D.adjacentStartPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentStartPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentStartPoint
tag3: UnityEngine.EdgeCollider2D;adjacentStartPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentStartPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"3a9b4f92-1a1e-45b6-8e35-26bdc7d9428e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Adjacent End Point
labelProgrammer: adjacentEndPoint (get)
haystackHuman: Edge Collider 2D: Get Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (get)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"15886ee3-4251-4e1a-9434-0955b7ef3b40","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Adjacent End Point
labelProgrammer: adjacentEndPoint (set)
haystackHuman: Edge Collider 2D: Set Adjacent End Point
haystackProgrammer: EdgeCollider2D.adjacentEndPoint (set)
favoriteKey: UnityEngine.EdgeCollider2D.adjacentEndPoint@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;adjacentEndPoint
tag3: UnityEngine.EdgeCollider2D;adjacentEndPoint
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"adjacentEndPoint","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"95bb1b66-da44-4192-b84e-49146b315f3c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Edge Collider 2D: Get Density
haystackProgrammer: EdgeCollider2D.density (get)
favoriteKey: UnityEngine.EdgeCollider2D.density@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"27b8e3a2-f501-4bdb-ba35-860308d7adf7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Edge Collider 2D: Set Density
haystackProgrammer: EdgeCollider2D.density (set)
favoriteKey: UnityEngine.EdgeCollider2D.density@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;density
tag3: UnityEngine.EdgeCollider2D;density
valueInputTypes: UnityEngine.EdgeCollider2D|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"density","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"70994764-3bb3-44d1-a0fe-80ecc8ed28fd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Edge Collider 2D: Is Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (get)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d33717a8-c0e8-47e7-99aa-c64a30f118f1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Edge Collider 2D: Set Trigger
haystackProgrammer: EdgeCollider2D.isTrigger (set)
favoriteKey: UnityEngine.EdgeCollider2D.isTrigger@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isTrigger
tag3: UnityEngine.EdgeCollider2D;isTrigger
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"isTrigger","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"e33918c7-aa92-4174-9094-298753c7fac7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Edge Collider 2D: Get Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"e289ad0f-c621-4aad-85f0-113312ec3f47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Edge Collider 2D: Set Used By Effector
haystackProgrammer: EdgeCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByEffector@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByEffector
tag3: UnityEngine.EdgeCollider2D;usedByEffector
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByEffector","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cab9be97-4e39-486a-8395-35e9bf37bec9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Edge Collider 2D: Get Used By Composite
haystackProgrammer: EdgeCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.EdgeCollider2D.usedByComposite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByComposite
tag3: UnityEngine.EdgeCollider2D;usedByComposite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7ef30ba8-7f86-4d24-af08-f88a335149fd","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Edge Collider 2D: Set Used By Composite
haystackProgrammer: EdgeCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.EdgeCollider2D.usedByComposite@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;usedByComposite
tag3: UnityEngine.EdgeCollider2D;usedByComposite
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"usedByComposite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7ba9e258-f3b2-476a-9289-9d17c2bad5ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Edge Collider 2D: Get Composite
haystackProgrammer: EdgeCollider2D.composite (get)
favoriteKey: UnityEngine.EdgeCollider2D.composite@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;composite
tag3: UnityEngine.EdgeCollider2D;composite
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
{"member":{"name":"composite","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"53a9ab49-0869-48ee-8c67-2a3952813fab","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Edge Collider 2D: Get Offset
haystackProgrammer: EdgeCollider2D.offset (get)
favoriteKey: UnityEngine.EdgeCollider2D.offset@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"044c185e-150b-443e-a20a-b4c42af0203a","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Edge Collider 2D: Set Offset
haystackProgrammer: EdgeCollider2D.offset (set)
favoriteKey: UnityEngine.EdgeCollider2D.offset@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;offset
tag3: UnityEngine.EdgeCollider2D;offset
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"f4749369-d0af-4633-ad0b-e9958fd053ca","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Edge Collider 2D: Get Attached Rigidbody
haystackProgrammer: EdgeCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.EdgeCollider2D.attachedRigidbody@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;attachedRigidbody
tag3: UnityEngine.EdgeCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"2275ebd2-a651-4c17-a7c1-ff87000e78a6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Edge Collider 2D: Get Shape Count
haystackProgrammer: EdgeCollider2D.shapeCount (get)
favoriteKey: UnityEngine.EdgeCollider2D.shapeCount@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;shapeCount
tag3: UnityEngine.EdgeCollider2D;shapeCount
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d447e0c6-2a6e-4e65-9e38-d7cc822e8ebc","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Edge Collider 2D: Get Bounds
haystackProgrammer: EdgeCollider2D.bounds (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounds@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounds
tag3: UnityEngine.EdgeCollider2D;bounds
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"0c7c0969-f278-4af8-b08a-96be71c4e0fe","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Edge Collider 2D: Get Error State
haystackProgrammer: EdgeCollider2D.errorState (get)
favoriteKey: UnityEngine.EdgeCollider2D.errorState@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;errorState
tag3: UnityEngine.EdgeCollider2D;errorState
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"37fea9f0-c0e5-44b7-b600-e4c6a4091725","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Edge Collider 2D: Get Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"dc094903-8364-4abc-9cc3-5637df2a0b26","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Edge Collider 2D: Set Shared Material
haystackProgrammer: EdgeCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.EdgeCollider2D.sharedMaterial@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;sharedMaterial
tag3: UnityEngine.EdgeCollider2D;sharedMaterial
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"d328715b-5f8a-4da8-884c-590dc145f2b6","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Edge Collider 2D: Get Friction
haystackProgrammer: EdgeCollider2D.friction (get)
favoriteKey: UnityEngine.EdgeCollider2D.friction@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;friction
tag3: UnityEngine.EdgeCollider2D;friction
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c3b9239d-1810-4897-aabb-6efb3cddca9b","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Edge Collider 2D: Get Bounciness
haystackProgrammer: EdgeCollider2D.bounciness (get)
favoriteKey: UnityEngine.EdgeCollider2D.bounciness@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;bounciness
tag3: UnityEngine.EdgeCollider2D;bounciness
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fbcfe4c4-235b-4ca8-a088-8135cb8178ae","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Edge Collider 2D: Get Enabled
haystackProgrammer: EdgeCollider2D.enabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Edge Collider 2D: Set Enabled
haystackProgrammer: EdgeCollider2D.enabled (set)
favoriteKey: UnityEngine.EdgeCollider2D.enabled@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;enabled
tag3: UnityEngine.EdgeCollider2D;enabled
valueInputTypes: UnityEngine.EdgeCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"0edd64c7-0270-4379-b7fd-d4df7c8a0501","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Edge Collider 2D: Is Active And Enabled
haystackProgrammer: EdgeCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.EdgeCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;isActiveAndEnabled
tag3: UnityEngine.EdgeCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Edge Collider 2D: Get Transform
haystackProgrammer: EdgeCollider2D.transform (get)
favoriteKey: UnityEngine.EdgeCollider2D.transform@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"29124614-95aa-4939-b4dd-64e421fbeb30","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Edge Collider 2D: Get Game Object
haystackProgrammer: EdgeCollider2D.gameObject (get)
favoriteKey: UnityEngine.EdgeCollider2D.gameObject@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f696a548-f04b-4759-a0aa-35d62004bf60","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Edge Collider 2D: Get Tag
haystackProgrammer: EdgeCollider2D.tag (get)
favoriteKey: UnityEngine.EdgeCollider2D.tag@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c9f8878d-5290-4f6f-aa0d-19b67f771865","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Edge Collider 2D: Set Tag
haystackProgrammer: EdgeCollider2D.tag (set)
favoriteKey: UnityEngine.EdgeCollider2D.tag@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"120b6bda-4f43-41bb-8322-abb8b88a74ae","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Edge Collider 2D: Get Name
haystackProgrammer: EdgeCollider2D.name (get)
favoriteKey: UnityEngine.EdgeCollider2D.name@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"61505114-614c-45f5-af9e-d02f2ceb3d3f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Edge Collider 2D: Set Name
haystackProgrammer: EdgeCollider2D.name (set)
favoriteKey: UnityEngine.EdgeCollider2D.name@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.EdgeCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"c7664a07-1f86-4ffd-9028-496394bfa515","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Edge Collider 2D: Get Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (get)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@get
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a8e6d33-db48-44be-84cd-a57890e01b3d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Edge Collider 2D: Set Hide Flags
haystackProgrammer: EdgeCollider2D.hideFlags (set)
favoriteKey: UnityEngine.EdgeCollider2D.hideFlags@set
tag1: UnityEngine.EdgeCollider2D
tag2: UnityEngine.EdgeCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.EdgeCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.EdgeCollider2D","targetTypeName":"UnityEngine.EdgeCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"cdc66695-7a62-4dda-8861-5cbf22b47b7b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Mesh (Use Body Position, Use Body Rotation)
labelProgrammer: CreateMesh (useBodyPosition, useBodyRotation)
haystackHuman: Box Collider 2D: Create Mesh
haystackProgrammer: BoxCollider2D.CreateMesh
favoriteKey: UnityEngine.BoxCollider2D.CreateMesh(System.BooleanSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
tag3: UnityEngine.BoxCollider2D;CreateMesh;System.Boolean;System.Boolean
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: UnityEngine.Mesh
unit:
{"chainable":false,"member":{"name":"CreateMesh","parameterTypes":["System.Boolean","System.Boolean"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%useBodyPosition":{"$content":false,"$type":"System.Boolean"},"%useBodyRotation":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"bee0df7b-4273-44d2-9fe4-c39b7a5d5122","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shape Hash ()
labelProgrammer: GetShapeHash ()
haystackHuman: Box Collider 2D: Get Shape Hash
haystackProgrammer: BoxCollider2D.GetShapeHash
favoriteKey: UnityEngine.BoxCollider2D.GetShapeHash()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapeHash;
tag3: UnityEngine.BoxCollider2D;GetShapeHash;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.UInt32
unit:
{"chainable":false,"member":{"name":"GetShapeHash","parameterTypes":[],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b49222f5-b070-4b00-b876-6d63a31a431a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group)
labelProgrammer: GetShapes (physicsShapeGroup)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6901dc40-42d4-4d65-9180-bf60106cbf70","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Shapes (Physics Shape Group, Shape Index, Shape Count)
labelProgrammer: GetShapes (physicsShapeGroup, shapeIndex, shapeCount)
haystackHuman: Box Collider 2D: Get Shapes
haystackProgrammer: BoxCollider2D.GetShapes
favoriteKey: UnityEngine.BoxCollider2D.GetShapes(UnityEngine.PhysicsShapeGroup2DSystem.Int32System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
tag3: UnityEngine.BoxCollider2D;GetShapes;UnityEngine.PhysicsShapeGroup2D;System.Int32;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsShapeGroup2D|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetShapes","parameterTypes":["UnityEngine.PhysicsShapeGroup2D","System.Int32","System.Int32"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%shapeIndex":{"$content":0,"$type":"System.Int32"},"%shapeCount":{"$content":1,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"8ccca71e-9f1b-4410-8267-35124cf68857","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider)
labelProgrammer: IsTouching (collider)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Collider, Contact Filter)
labelProgrammer: IsTouching (collider, contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.Collider2DUnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.Collider2D;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.Collider2D","UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"%collider":null},"position":{"x":0.0,"y":0.0},"guid":"4b2834c3-2af4-41db-bc0d-6c53dd986f26","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching (Contact Filter)
labelProgrammer: IsTouching (contactFilter)
haystackHuman: Box Collider 2D: Is Touching
haystackProgrammer: BoxCollider2D.IsTouching
favoriteKey: UnityEngine.BoxCollider2D.IsTouching(UnityEngine.ContactFilter2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
tag3: UnityEngine.BoxCollider2D;IsTouching;UnityEngine.ContactFilter2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"IsTouching","parameterTypes":["UnityEngine.ContactFilter2D"],"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1496e0ff-987d-4317-b0b9-a61499a9c00c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers ()
labelProgrammer: IsTouchingLayers ()
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Touching Layers (Layer Mask)
labelProgrammer: IsTouchingLayers (layerMask)
haystackHuman: Box Collider 2D: Is Touching Layers
haystackProgrammer: BoxCollider2D.IsTouchingLayers
favoriteKey: UnityEngine.BoxCollider2D.IsTouchingLayers(System.Int32)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
tag3: UnityEngine.BoxCollider2D;IsTouchingLayers;System.Int32
valueInputTypes: UnityEngine.BoxCollider2D|System.Int32
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Point (Point)
labelProgrammer: OverlapPoint (point)
haystackHuman: Box Collider 2D: Overlap Point
haystackProgrammer: BoxCollider2D.OverlapPoint
favoriteKey: UnityEngine.BoxCollider2D.OverlapPoint(UnityEngine.Vector2)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
tag3: UnityEngine.BoxCollider2D;OverlapPoint;UnityEngine.Vector2
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Distance (Collider)
labelProgrammer: Distance (collider)
haystackHuman: Box Collider 2D: Distance
haystackProgrammer: BoxCollider2D.Distance
favoriteKey: UnityEngine.BoxCollider2D.Distance(UnityEngine.Collider2D)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
tag3: UnityEngine.BoxCollider2D;Distance;UnityEngine.Collider2D
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Collider2D
valueOutputTypes: UnityEngine.ColliderDistance2D
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap Collider
haystackProgrammer: BoxCollider2D.OverlapCollider
favoriteKey: UnityEngine.BoxCollider2D.OverlapCollider(UnityEngine.ContactFilter2DUnityEngine.Collider2D[])@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
tag3: UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;UnityEngine.Collider2D[]
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.ContactFilter2D|UnityEngine.Collider2D[]
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Overlap Collider (Contact Filter, Results)
labelProgrammer: OverlapCollider (contactFilter, results)
haystackHuman: Box Collider 2D: Overlap Collider
haystackProgrammer: BoxCollider2D.OverlapCollider
tag1: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.BoxCollider2D.OverlapCollider(UnityEngine.ContactFilter2DSystem.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.BoxCollider2D;OverlapCollider;UnityEngine.ContactFilter2D;System.Collections.Generic.List`1[[UnityEngine.Collider2D, UnityEngine.Physics2DModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
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valueInputTypes:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Box Collider 2D: Destroy Immediate
haystackProgrammer: BoxCollider2D.DestroyImmediate
favoriteKey: UnityEngine.BoxCollider2D.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Box Collider 2D: Find Objects Of Type
haystackProgrammer: BoxCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Box Collider 2D: Find Objects Of Type
haystackProgrammer: BoxCollider2D.FindObjectsOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Box Collider 2D: Dont Destroy On Load
haystackProgrammer: BoxCollider2D.DontDestroyOnLoad
favoriteKey: UnityEngine.BoxCollider2D.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Box Collider 2D: Find Object Of Type
haystackProgrammer: BoxCollider2D.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectOfType(System.Type)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Box Collider 2D: Find Object Of Type
haystackProgrammer: BoxCollider2D.FindObjectOfType
favoriteKey: UnityEngine.BoxCollider2D.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Box Collider 2D: To String
haystackProgrammer: BoxCollider2D.ToString
favoriteKey: UnityEngine.BoxCollider2D.ToString()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Box Collider 2D: Equals
haystackProgrammer: BoxCollider2D.Equals
favoriteKey: UnityEngine.BoxCollider2D.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Box Collider 2D: Get Type
haystackProgrammer: BoxCollider2D.GetType
favoriteKey: UnityEngine.BoxCollider2D.GetType()@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Box Collider 2D: Reference Equals
haystackProgrammer: BoxCollider2D.ReferenceEquals
favoriteKey: UnityEngine.BoxCollider2D.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Size
labelProgrammer: size (get)
haystackHuman: Box Collider 2D: Get Size
haystackProgrammer: BoxCollider2D.size (get)
favoriteKey: UnityEngine.BoxCollider2D.size@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"size","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"94f56b60-d12a-41f9-84f7-550b382f41ce","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Size
labelProgrammer: size (set)
haystackHuman: Box Collider 2D: Set Size
haystackProgrammer: BoxCollider2D.size (set)
favoriteKey: UnityEngine.BoxCollider2D.size@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;size
tag3: UnityEngine.BoxCollider2D;size
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Edge Radius
labelProgrammer: edgeRadius (get)
haystackHuman: Box Collider 2D: Get Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (get)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"edgeRadius","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fba42f19-816c-4067-8082-e16324e290db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Edge Radius
labelProgrammer: edgeRadius (set)
haystackHuman: Box Collider 2D: Set Edge Radius
haystackProgrammer: BoxCollider2D.edgeRadius (set)
favoriteKey: UnityEngine.BoxCollider2D.edgeRadius@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;edgeRadius
tag3: UnityEngine.BoxCollider2D;edgeRadius
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Auto Tiling
labelProgrammer: autoTiling (get)
haystackHuman: Box Collider 2D: Get Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (get)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Auto Tiling
labelProgrammer: autoTiling (set)
haystackHuman: Box Collider 2D: Set Auto Tiling
haystackProgrammer: BoxCollider2D.autoTiling (set)
favoriteKey: UnityEngine.BoxCollider2D.autoTiling@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;autoTiling
tag3: UnityEngine.BoxCollider2D;autoTiling
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Density
labelProgrammer: density (get)
haystackHuman: Box Collider 2D: Get Density
haystackProgrammer: BoxCollider2D.density (get)
favoriteKey: UnityEngine.BoxCollider2D.density@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Density
labelProgrammer: density (set)
haystackHuman: Box Collider 2D: Set Density
haystackProgrammer: BoxCollider2D.density (set)
favoriteKey: UnityEngine.BoxCollider2D.density@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;density
tag3: UnityEngine.BoxCollider2D;density
valueInputTypes: UnityEngine.BoxCollider2D|System.Single
valueOutputTypes: System.Single
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Trigger
labelProgrammer: isTrigger (get)
haystackHuman: Box Collider 2D: Is Trigger
haystackProgrammer: BoxCollider2D.isTrigger (get)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Trigger
labelProgrammer: isTrigger (set)
haystackHuman: Box Collider 2D: Set Trigger
haystackProgrammer: BoxCollider2D.isTrigger (set)
favoriteKey: UnityEngine.BoxCollider2D.isTrigger@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isTrigger
tag3: UnityEngine.BoxCollider2D;isTrigger
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Effector
labelProgrammer: usedByEffector (get)
haystackHuman: Box Collider 2D: Get Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Effector
labelProgrammer: usedByEffector (set)
haystackHuman: Box Collider 2D: Set Used By Effector
haystackProgrammer: BoxCollider2D.usedByEffector (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByEffector@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByEffector
tag3: UnityEngine.BoxCollider2D;usedByEffector
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used By Composite
labelProgrammer: usedByComposite (get)
haystackHuman: Box Collider 2D: Get Used By Composite
haystackProgrammer: BoxCollider2D.usedByComposite (get)
favoriteKey: UnityEngine.BoxCollider2D.usedByComposite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByComposite
tag3: UnityEngine.BoxCollider2D;usedByComposite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Used By Composite
labelProgrammer: usedByComposite (set)
haystackHuman: Box Collider 2D: Set Used By Composite
haystackProgrammer: BoxCollider2D.usedByComposite (set)
favoriteKey: UnityEngine.BoxCollider2D.usedByComposite@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;usedByComposite
tag3: UnityEngine.BoxCollider2D;usedByComposite
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Composite
labelProgrammer: composite (get)
haystackHuman: Box Collider 2D: Get Composite
haystackProgrammer: BoxCollider2D.composite (get)
favoriteKey: UnityEngine.BoxCollider2D.composite@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;composite
tag3: UnityEngine.BoxCollider2D;composite
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.CompositeCollider2D
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Offset
labelProgrammer: offset (get)
haystackHuman: Box Collider 2D: Get Offset
haystackProgrammer: BoxCollider2D.offset (get)
favoriteKey: UnityEngine.BoxCollider2D.offset@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Offset
labelProgrammer: offset (set)
haystackHuman: Box Collider 2D: Set Offset
haystackProgrammer: BoxCollider2D.offset (set)
favoriteKey: UnityEngine.BoxCollider2D.offset@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;offset
tag3: UnityEngine.BoxCollider2D;offset
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"offset","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"4ead3346-8540-42ec-a04b-38f65e6fe203","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Attached Rigidbody
labelProgrammer: attachedRigidbody (get)
haystackHuman: Box Collider 2D: Get Attached Rigidbody
haystackProgrammer: BoxCollider2D.attachedRigidbody (get)
favoriteKey: UnityEngine.BoxCollider2D.attachedRigidbody@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;attachedRigidbody
tag3: UnityEngine.BoxCollider2D;attachedRigidbody
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Rigidbody2D
unit:
{"member":{"name":"attachedRigidbody","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f64cb712-d3bb-445c-a2c7-c263e1179d6e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shape Count
labelProgrammer: shapeCount (get)
haystackHuman: Box Collider 2D: Get Shape Count
haystackProgrammer: BoxCollider2D.shapeCount (get)
favoriteKey: UnityEngine.BoxCollider2D.shapeCount@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;shapeCount
tag3: UnityEngine.BoxCollider2D;shapeCount
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Int32
unit:
{"member":{"name":"shapeCount","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f6d85b50-cd61-4bf3-a729-ff934276aa47","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounds
labelProgrammer: bounds (get)
haystackHuman: Box Collider 2D: Get Bounds
haystackProgrammer: BoxCollider2D.bounds (get)
favoriteKey: UnityEngine.BoxCollider2D.bounds@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounds
tag3: UnityEngine.BoxCollider2D;bounds
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Bounds
unit:
{"member":{"name":"bounds","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"47fc0fda-8c97-4c2d-9064-ddfadaa3ff31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Error State
labelProgrammer: errorState (get)
haystackHuman: Box Collider 2D: Get Error State
haystackProgrammer: BoxCollider2D.errorState (get)
favoriteKey: UnityEngine.BoxCollider2D.errorState@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;errorState
tag3: UnityEngine.BoxCollider2D;errorState
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.ColliderErrorState2D
unit:
{"member":{"name":"errorState","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"fb4b2de2-04e9-4e8b-b997-98b215bd9d79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Shared Material
labelProgrammer: sharedMaterial (get)
haystackHuman: Box Collider 2D: Get Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (get)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"56c5d565-78b0-4f32-bbf1-09a8e00a70d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Shared Material
labelProgrammer: sharedMaterial (set)
haystackHuman: Box Collider 2D: Set Shared Material
haystackProgrammer: BoxCollider2D.sharedMaterial (set)
favoriteKey: UnityEngine.BoxCollider2D.sharedMaterial@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;sharedMaterial
tag3: UnityEngine.BoxCollider2D;sharedMaterial
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.PhysicsMaterial2D
valueOutputTypes: UnityEngine.PhysicsMaterial2D
unit:
{"chainable":false,"member":{"name":"sharedMaterial","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":null},"position":{"x":0.0,"y":0.0},"guid":"3a50e542-0275-44c5-9775-b79142562b0d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Friction
labelProgrammer: friction (get)
haystackHuman: Box Collider 2D: Get Friction
haystackProgrammer: BoxCollider2D.friction (get)
favoriteKey: UnityEngine.BoxCollider2D.friction@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;friction
tag3: UnityEngine.BoxCollider2D;friction
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"friction","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7c4b7afa-2623-40ba-a4b4-4c9a996f0e2d","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Bounciness
labelProgrammer: bounciness (get)
haystackHuman: Box Collider 2D: Get Bounciness
haystackProgrammer: BoxCollider2D.bounciness (get)
favoriteKey: UnityEngine.BoxCollider2D.bounciness@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;bounciness
tag3: UnityEngine.BoxCollider2D;bounciness
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Single
unit:
{"member":{"name":"bounciness","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9dd54a0e-74a6-4037-a745-6985b7f8bfd3","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Box Collider 2D: Get Enabled
haystackProgrammer: BoxCollider2D.enabled (get)
favoriteKey: UnityEngine.BoxCollider2D.enabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"189f07fc-0ac2-4e98-ac79-82c939fe6025","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Box Collider 2D: Set Enabled
haystackProgrammer: BoxCollider2D.enabled (set)
favoriteKey: UnityEngine.BoxCollider2D.enabled@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;enabled
tag3: UnityEngine.BoxCollider2D;enabled
valueInputTypes: UnityEngine.BoxCollider2D|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"cbbb25a9-b26c-49c6-ad65-c556d7878e9a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Box Collider 2D: Is Active And Enabled
haystackProgrammer: BoxCollider2D.isActiveAndEnabled (get)
favoriteKey: UnityEngine.BoxCollider2D.isActiveAndEnabled@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;isActiveAndEnabled
tag3: UnityEngine.BoxCollider2D;isActiveAndEnabled
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"99959f7e-fcc2-4d2d-b0fb-a99354783eea","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Box Collider 2D: Get Transform
haystackProgrammer: BoxCollider2D.transform (get)
favoriteKey: UnityEngine.BoxCollider2D.transform@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"c7770139-b5d7-46de-992a-13148df62796","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Box Collider 2D: Get Game Object
haystackProgrammer: BoxCollider2D.gameObject (get)
favoriteKey: UnityEngine.BoxCollider2D.gameObject@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"6e27b807-ad13-4de6-80b2-f2bfa03e54db","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Box Collider 2D: Get Tag
haystackProgrammer: BoxCollider2D.tag (get)
favoriteKey: UnityEngine.BoxCollider2D.tag@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ddf77a5b-10a8-491b-940e-4cc8d89744a2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Box Collider 2D: Set Tag
haystackProgrammer: BoxCollider2D.tag (set)
favoriteKey: UnityEngine.BoxCollider2D.tag@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0800bb48-e8ca-4df5-8a58-930271a34144","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Box Collider 2D: Get Name
haystackProgrammer: BoxCollider2D.name (get)
favoriteKey: UnityEngine.BoxCollider2D.name@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9d5439d3-14b4-447c-b115-2bbbc6cc3397","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Box Collider 2D: Set Name
haystackProgrammer: BoxCollider2D.name (set)
favoriteKey: UnityEngine.BoxCollider2D.name@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.BoxCollider2D|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"658682ca-a0e2-401b-a079-f755d83280eb","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Box Collider 2D: Get Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (get)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@get
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"9e38aafa-1c71-4004-865e-81a9c3bb15b6","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Box Collider 2D: Set Hide Flags
haystackProgrammer: BoxCollider2D.hideFlags (set)
favoriteKey: UnityEngine.BoxCollider2D.hideFlags@set
tag1: UnityEngine.BoxCollider2D
tag2: UnityEngine.BoxCollider2D;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.BoxCollider2D|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.BoxCollider2D","targetTypeName":"UnityEngine.BoxCollider2D","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"48087364-58bd-4da0-a6ec-78d1ab2cc630","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Total Point Count ()
labelProgrammer: GetTotalPointCount ()
haystackHuman: Polygon Collider 2D: Get Total Point Count
haystackProgrammer: PolygonCollider2D.GetTotalPointCount
favoriteKey: UnityEngine.PolygonCollider2D.GetTotalPointCount()@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetTotalPointCount;
tag3: UnityEngine.PolygonCollider2D;GetTotalPointCount;
valueInputTypes: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetTotalPointCount","parameterTypes":[],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"703a1a44-b7e5-4388-b91f-16058b59d5a4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index)
labelProgrammer: GetPath (index)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
favoriteKey: UnityEngine.PolygonCollider2D.GetPath(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;GetPath;System.Int32
tag3: UnityEngine.PolygonCollider2D;GetPath;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
valueOutputTypes: UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"GetPath","parameterTypes":["System.Int32"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c0c0b053-0c8c-4faa-8a7a-5df89075dadf","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
favoriteKey: UnityEngine.PolygonCollider2D.SetPath(System.Int32UnityEngine.Vector2[])@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
tag3: UnityEngine.PolygonCollider2D;SetPath;System.Int32;UnityEngine.Vector2[]
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32|UnityEngine.Vector2[]
unit:
{"chainable":false,"member":{"name":"SetPath","parameterTypes":["System.Int32","UnityEngine.Vector2[]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"6c7af954-90ee-47c1-8016-c1a3f464344e","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Path (Index, Points)
labelProgrammer: GetPath (index, points)
haystackHuman: Polygon Collider 2D: Get Path
haystackProgrammer: PolygonCollider2D.GetPath
tag1: UnityEngine.PolygonCollider2D
valueOutputTypes: System.Int32
favoriteKey:
UnityEngine.PolygonCollider2D.GetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;GetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"GetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"1f46a476-1faf-43da-b39d-dfbf66140d23","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Set Path (Index, Points)
labelProgrammer: SetPath (index, points)
haystackHuman: Polygon Collider 2D: Set Path
haystackProgrammer: PolygonCollider2D.SetPath
tag1: UnityEngine.PolygonCollider2D
favoriteKey:
UnityEngine.PolygonCollider2D.SetPath(System.Int32System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]])@any

tag2:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

tag3:
UnityEngine.PolygonCollider2D;SetPath;System.Int32;System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]

unit:
{"chainable":false,"member":{"name":"SetPath","parameterTypes":["System.Int32","System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"],"targetType":"UnityEngine.PolygonCollider2D","targetTypeName":"UnityEngine.PolygonCollider2D","$version":"A"},"defaultValues":{"target":null,"%index":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"c6f922dc-f10a-44ec-bc83-cfa3ed1bee97","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}

valueInputTypes:
UnityEngine.PolygonCollider2D|System.Int32|System.Collections.Generic.List`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Primitive (Sides)
labelProgrammer: CreatePrimitive (sides)
haystackHuman: Polygon Collider 2D: Create Primitive
haystackProgrammer: PolygonCollider2D.CreatePrimitive
favoriteKey: UnityEngine.PolygonCollider2D.CreatePrimitive(System.Int32)@any
tag1: UnityEngine.PolygonCollider2D
tag2: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
tag3: UnityEngine.PolygonCollider2D;CreatePrimitive;System.Int32
valueInputTypes: UnityEngine.PolygonCollider2D|System.Int32
unit:
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