# UnitOptionRow

optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Position As UV 1: Instantiate
haystackProgrammer: PositionAsUV1.Instantiate
favoriteKey: UnityEngine.UI.PositionAsUV1.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Instantiate","parameterTypes":["UnityEngine.Object","UnityEngine.Transform","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%original":null,"%parent":null,"%instantiateInWorldSpace":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"234f4dfb-3cea-4b65-8208-a521d466c790","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Position As UV 1: Destroy
haystackProgrammer: PositionAsUV1.Destroy
favoriteKey: UnityEngine.UI.PositionAsUV1.Destroy(UnityEngine.ObjectSystem.Single)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Destroy;UnityEngine.Object;System.Single
tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
valueInputTypes: UnityEngine.Object|System.Single
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object","System.Single"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%obj":null,"%t":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"790d0f8d-1b36-4e48-91d7-02d9b06e8e96","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Position As UV 1: Destroy
haystackProgrammer: PositionAsUV1.Destroy
favoriteKey: UnityEngine.UI.PositionAsUV1.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"Destroy","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"b9712f69-de6a-4863-98c3-7e1bb2137696","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Position As UV 1: Destroy Immediate
haystackProgrammer: PositionAsUV1.DestroyImmediate
favoriteKey: UnityEngine.UI.PositionAsUV1.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%obj":null,"%allowDestroyingAssets":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"080a6296-811a-4002-ac15-6fb3f7698913","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Position As UV 1: Destroy Immediate
haystackProgrammer: PositionAsUV1.DestroyImmediate
favoriteKey: UnityEngine.UI.PositionAsUV1.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DestroyImmediate","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%obj":null},"position":{"x":0.0,"y":0.0},"guid":"b1adf681-d59f-43ec-84f2-b21bc3f24c03","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Position As UV 1: Find Objects Of Type
haystackProgrammer: PositionAsUV1.FindObjectsOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"6e23eb9a-9591-49b1-9899-4e42c23fe650","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Position As UV 1: Find Objects Of Type
haystackProgrammer: PositionAsUV1.FindObjectsOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
{"chainable":false,"member":{"name":"FindObjectsOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"28f42ed8-d73d-4610-a38f-172460baed28","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Position As UV 1: Dont Destroy On Load
haystackProgrammer: PositionAsUV1.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.PositionAsUV1.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"DontDestroyOnLoad","parameterTypes":["UnityEngine.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%target":null},"position":{"x":0.0,"y":0.0},"guid":"8e7761c5-b570-4ef0-a07c-ae527752dc7a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Position As UV 1: Find Object Of Type
haystackProgrammer: PositionAsUV1.FindObjectOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null},"position":{"x":0.0,"y":0.0},"guid":"1b09b636-15de-4cd8-b549-2d7ce1e62694","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Position As UV 1: Find Object Of Type
haystackProgrammer: PositionAsUV1.FindObjectOfType
favoriteKey: UnityEngine.UI.PositionAsUV1.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
{"chainable":false,"member":{"name":"FindObjectOfType","parameterTypes":["System.Type","System.Boolean"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"%type":null,"%includeInactive":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"55bba561-a69a-423a-bacd-ce469bf02310","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Position As UV 1: To String
haystackProgrammer: PositionAsUV1.ToString
favoriteKey: UnityEngine.UI.PositionAsUV1.ToString()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"645cac2f-0726-48c4-a922-a3d27d5d91be","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Position As UV 1: Equals
haystackProgrammer: PositionAsUV1.Equals
favoriteKey: UnityEngine.UI.PositionAsUV1.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ddab5abc-c579-427b-b7e3-e4ab5cee8bfc","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Position As UV 1: Get Type
haystackProgrammer: PositionAsUV1.GetType
favoriteKey: UnityEngine.UI.PositionAsUV1.GetType()@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4eba67e4-640d-48fe-ae74-f0fd0512f622","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Position As UV 1: Reference Equals
haystackProgrammer: PositionAsUV1.ReferenceEquals
favoriteKey: UnityEngine.UI.PositionAsUV1.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"628ccea8-60a4-4d7e-8317-0468cfbe9560","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Position As UV 1: Get Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"24b4f65c-dc61-434d-8f83-e7c99650f030","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Position As UV 1: Set Use GUI Layout
haystackProgrammer: PositionAsUV1.useGUILayout (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.useGUILayout@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"b7493ecc-edf6-45ba-94c1-7a17c4a73525","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Position As UV 1: Get Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed207f1d-750a-4364-9144-90aee5ec0942","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Position As UV 1: Set Run In Edit Mode
haystackProgrammer: PositionAsUV1.runInEditMode (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.runInEditMode@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"110b9d8c-854e-4362-b4eb-3e9293dc377e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Position As UV 1: Get Enabled
haystackProgrammer: PositionAsUV1.enabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c86beb6-90d3-4c1e-8f39-32ec88f3e54f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Position As UV 1: Set Enabled
haystackProgrammer: PositionAsUV1.enabled (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.enabled@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;enabled
tag3: UnityEngine.UI.PositionAsUV1;enabled
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"44453a02-a11f-41d6-b46b-49cf0f0b471a","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Position As UV 1: Is Active And Enabled
haystackProgrammer: PositionAsUV1.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.isActiveAndEnabled@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
tag3: UnityEngine.UI.PositionAsUV1;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"7f2c541f-9630-4703-86fb-598fd865e6d2","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Position As UV 1: Get Transform
haystackProgrammer: PositionAsUV1.transform (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.transform@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"f844eac3-1f12-4608-8f21-4378450ff029","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Position As UV 1: Get Game Object
haystackProgrammer: PositionAsUV1.gameObject (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.gameObject@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"745aa1f6-50de-4b91-9444-35765843444e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Position As UV 1: Get Tag
haystackProgrammer: PositionAsUV1.tag (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"59c25332-43f2-4ce4-91a8-571cd10fb236","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Position As UV 1: Set Tag
haystackProgrammer: PositionAsUV1.tag (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.tag@set
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.PositionAsUV1|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"0d8ac6d0-a391-4e05-9dc0-09ba6a8d7a3d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Position As UV 1: Get Name
haystackProgrammer: PositionAsUV1.name (get)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@get
tag1: UnityEngine.UI.PositionAsUV1
tag2: UnityEngine.UI.PositionAsUV1;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.PositionAsUV1
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UI.PositionAsUV1","targetTypeName":"UnityEngine.UI.PositionAsUV1","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a661213-dbfa-4acd-a82d-000d7df9ed29","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Position As UV 1: Set Name
haystackProgrammer: PositionAsUV1.name (set)
favoriteKey: UnityEngine.UI.PositionAsUV1.name@set
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labelProgrammer: hideFlags (get)
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labelProgrammer: hideFlags (set)
haystackHuman: Position As UV 1: Set Hide Flags
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labelProgrammer: IsActive ()
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valueOutputTypes: UnityEngine.Object
favoriteKey:
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tag2:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original)
labelProgrammer: Instantiate (original)
haystackHuman: Shadow: Instantiate
haystackProgrammer: Shadow.Instantiate
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tag2: UnityEngine.UI.Shadow;Instantiate;UnityEngine.Object
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valueInputTypes: UnityEngine.Object
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: Shadow.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform
valueInputTypes: UnityEngine.Object|UnityEngine.Transform
valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
haystackHuman: Shadow: Instantiate
haystackProgrammer: Shadow.Instantiate
favoriteKey: UnityEngine.UI.Shadow.Instantiate(UnityEngine.ObjectUnityEngine.TransformSystem.Boolean)@any
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tag2: UnityEngine.UI.Shadow;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Shadow: Destroy
haystackProgrammer: Shadow.Destroy
favoriteKey: UnityEngine.UI.Shadow.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
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unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
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tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object;System.Boolean
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Shadow: Destroy Immediate
haystackProgrammer: Shadow.DestroyImmediate
favoriteKey: UnityEngine.UI.Shadow.DestroyImmediate(UnityEngine.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Shadow: Find Objects Of Type
haystackProgrammer: Shadow.FindObjectsOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Shadow: Find Objects Of Type
haystackProgrammer: Shadow.FindObjectsOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectsOfType(System.TypeSystem.Boolean)@any
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tag2: UnityEngine.UI.Shadow;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Shadow: Dont Destroy On Load
haystackProgrammer: Shadow.DontDestroyOnLoad
favoriteKey: UnityEngine.UI.Shadow.DontDestroyOnLoad(UnityEngine.Object)@any
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tag2: UnityEngine.UI.Shadow;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Shadow: Find Object Of Type
haystackProgrammer: Shadow.FindObjectOfType
favoriteKey: UnityEngine.UI.Shadow.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Shadow: To String
haystackProgrammer: Shadow.ToString
favoriteKey: UnityEngine.UI.Shadow.ToString()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Shadow: Equals
haystackProgrammer: Shadow.Equals
favoriteKey: UnityEngine.UI.Shadow.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Shadow: Get Type
haystackProgrammer: Shadow.GetType
favoriteKey: UnityEngine.UI.Shadow.GetType()@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Type
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Shadow: Reference Equals
haystackProgrammer: Shadow.ReferenceEquals
favoriteKey: UnityEngine.UI.Shadow.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Color
labelProgrammer: effectColor (get)
haystackHuman: Shadow: Get Effect Color
haystackProgrammer: Shadow.effectColor (get)
favoriteKey: UnityEngine.UI.Shadow.effectColor@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Color
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Color
labelProgrammer: effectColor (set)
haystackHuman: Shadow: Set Effect Color
haystackProgrammer: Shadow.effectColor (set)
favoriteKey: UnityEngine.UI.Shadow.effectColor@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectColor
tag3: UnityEngine.UI.Shadow;effectColor
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Color
valueOutputTypes: UnityEngine.Color
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Effect Distance
labelProgrammer: effectDistance (get)
haystackHuman: Shadow: Get Effect Distance
haystackProgrammer: Shadow.effectDistance (get)
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tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Effect Distance
labelProgrammer: effectDistance (set)
haystackHuman: Shadow: Set Effect Distance
haystackProgrammer: Shadow.effectDistance (set)
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;effectDistance
tag3: UnityEngine.UI.Shadow;effectDistance
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Graphic Alpha
labelProgrammer: useGraphicAlpha (get)
haystackHuman: Shadow: Get Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (get)
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Graphic Alpha
labelProgrammer: useGraphicAlpha (set)
haystackHuman: Shadow: Set Use Graphic Alpha
haystackProgrammer: Shadow.useGraphicAlpha (set)
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tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGraphicAlpha
tag3: UnityEngine.UI.Shadow;useGraphicAlpha
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Shadow: Get Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (get)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Shadow: Set Use GUI Layout
haystackProgrammer: Shadow.useGUILayout (set)
favoriteKey: UnityEngine.UI.Shadow.useGUILayout@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Shadow: Get Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (get)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Shadow: Set Run In Edit Mode
haystackProgrammer: Shadow.runInEditMode (set)
favoriteKey: UnityEngine.UI.Shadow.runInEditMode@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Shadow: Get Enabled
haystackProgrammer: Shadow.enabled (get)
favoriteKey: UnityEngine.UI.Shadow.enabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Shadow: Set Enabled
haystackProgrammer: Shadow.enabled (set)
favoriteKey: UnityEngine.UI.Shadow.enabled@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;enabled
tag3: UnityEngine.UI.Shadow;enabled
valueInputTypes: UnityEngine.UI.Shadow|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Shadow: Is Active And Enabled
haystackProgrammer: Shadow.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UI.Shadow.isActiveAndEnabled@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;isActiveAndEnabled
tag3: UnityEngine.UI.Shadow;isActiveAndEnabled
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Shadow: Get Transform
haystackProgrammer: Shadow.transform (get)
favoriteKey: UnityEngine.UI.Shadow.transform@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Shadow: Get Game Object
haystackProgrammer: Shadow.gameObject (get)
favoriteKey: UnityEngine.UI.Shadow.gameObject@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Shadow: Get Tag
haystackProgrammer: Shadow.tag (get)
favoriteKey: UnityEngine.UI.Shadow.tag@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Shadow: Set Tag
haystackProgrammer: Shadow.tag (set)
favoriteKey: UnityEngine.UI.Shadow.tag@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Shadow: Get Name
haystackProgrammer: Shadow.name (get)
favoriteKey: UnityEngine.UI.Shadow.name@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Shadow: Set Name
haystackProgrammer: Shadow.name (set)
favoriteKey: UnityEngine.UI.Shadow.name@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UI.Shadow|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Shadow: Get Hide Flags
haystackProgrammer: Shadow.hideFlags (get)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@get
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Shadow: Set Hide Flags
haystackProgrammer: Shadow.hideFlags (set)
favoriteKey: UnityEngine.UI.Shadow.hideFlags@set
tag1: UnityEngine.UI.Shadow
tag2: UnityEngine.UI.Shadow;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UI.Shadow|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Select (Event Data)
labelProgrammer: OnSelect (eventData)
haystackHuman: Panel Event Handler: On Select
haystackProgrammer: PanelEventHandler.OnSelect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSelect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSelect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Deselect (Event Data)
labelProgrammer: OnDeselect (eventData)
haystackHuman: Panel Event Handler: On Deselect
haystackProgrammer: PanelEventHandler.OnDeselect
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnDeselect(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnDeselect;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Move (Event Data)
labelProgrammer: OnPointerMove (eventData)
haystackHuman: Panel Event Handler: On Pointer Move
haystackProgrammer: PanelEventHandler.OnPointerMove
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerMove;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerMove(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Up (Event Data)
labelProgrammer: OnPointerUp (eventData)
haystackHuman: Panel Event Handler: On Pointer Up
haystackProgrammer: PanelEventHandler.OnPointerUp
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnPointerUp(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerUp;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Down (Event Data)
labelProgrammer: OnPointerDown (eventData)
haystackHuman: Panel Event Handler: On Pointer Down
haystackProgrammer: PanelEventHandler.OnPointerDown
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerDown;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerDown(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Exit (Event Data)
labelProgrammer: OnPointerExit (eventData)
haystackHuman: Panel Event Handler: On Pointer Exit
haystackProgrammer: PanelEventHandler.OnPointerExit
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerExit;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerExit(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Pointer Enter (Event Data)
labelProgrammer: OnPointerEnter (eventData)
haystackHuman: Panel Event Handler: On Pointer Enter
haystackProgrammer: PanelEventHandler.OnPointerEnter
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnPointerEnter;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
favoriteKey:
UnityEngine.UIElements.PanelEventHandler.OnPointerEnter(UnityEngine.EventSystems.PointerEventData)@any

unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Submit (Event Data)
labelProgrammer: OnSubmit (eventData)
haystackHuman: Panel Event Handler: On Submit
haystackProgrammer: PanelEventHandler.OnSubmit
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnSubmit(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnSubmit;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Cancel (Event Data)
labelProgrammer: OnCancel (eventData)
haystackHuman: Panel Event Handler: On Cancel
haystackProgrammer: PanelEventHandler.OnCancel
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnCancel(UnityEngine.EventSystems.BaseEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnCancel;UnityEngine.EventSystems.BaseEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Move (Event Data)
labelProgrammer: OnMove (eventData)
haystackHuman: Panel Event Handler: On Move
haystackProgrammer: PanelEventHandler.OnMove
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnMove(UnityEngine.EventSystems.AxisEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnMove;UnityEngine.EventSystems.AxisEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.AxisEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: On Scroll (Event Data)
labelProgrammer: OnScroll (eventData)
haystackHuman: Panel Event Handler: On Scroll
haystackProgrammer: PanelEventHandler.OnScroll
favoriteKey: UnityEngine.UIElements.PanelEventHandler.OnScroll(UnityEngine.EventSystems.PointerEventData)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
tag3: UnityEngine.UIElements.PanelEventHandler;OnScroll;UnityEngine.EventSystems.PointerEventData
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.EventSystems.PointerEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Active ()
labelProgrammer: IsActive ()
haystackHuman: Panel Event Handler: Is Active
haystackProgrammer: PanelEventHandler.IsActive
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsActive()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsActive;
tag3: UnityEngine.UIElements.PanelEventHandler;IsActive;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Destroyed ()
labelProgrammer: IsDestroyed ()
haystackHuman: Panel Event Handler: Is Destroyed
haystackProgrammer: PanelEventHandler.IsDestroyed
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsDestroyed()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsDestroyed;
tag3: UnityEngine.UIElements.PanelEventHandler;IsDestroyed;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Invoking ()
labelProgrammer: IsInvoking ()
haystackHuman: Panel Event Handler: Is Invoking
haystackProgrammer: PanelEventHandler.IsInvoking
favoriteKey: UnityEngine.UIElements.PanelEventHandler.IsInvoking()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;IsInvoking;
tag3: UnityEngine.MonoBehaviour;IsInvoking;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Cancel Invoke ()
labelProgrammer: CancelInvoke ()
haystackHuman: Panel Event Handler: Cancel Invoke
haystackProgrammer: PanelEventHandler.CancelInvoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.CancelInvoke()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;CancelInvoke;
tag3: UnityEngine.MonoBehaviour;CancelInvoke;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Invoke (Method Name, Time)
labelProgrammer: Invoke (methodName, time)
haystackHuman: Panel Event Handler: Invoke
haystackProgrammer: PanelEventHandler.Invoke
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Invoke(System.StringSystem.Single)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Invoke;System.String;System.Single
tag3: UnityEngine.MonoBehaviour;Invoke;System.String;System.Single
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valueInputTypes: UnityEngine.Object|System.Single
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
haystackHuman: Panel Event Handler: Destroy
haystackProgrammer: PanelEventHandler.Destroy
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Destroy(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Destroy;UnityEngine.Object
tag3: UnityEngine.Object;Destroy;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: PanelEventHandler.DestroyImmediate
favoriteKey: UnityEngine.UIElements.PanelEventHandler.DestroyImmediate(UnityEngine.ObjectSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelEventHandler
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object;System.Boolean
valueInputTypes: UnityEngine.Object|System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
haystackHuman: Panel Event Handler: Destroy Immediate
haystackProgrammer: PanelEventHandler.DestroyImmediate
favoriteKey: UnityEngine.UIElements.PanelEventHandler.DestroyImmediate(UnityEngine.Object)@any
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tag2: UnityEngine.UIElements.PanelEventHandler;DestroyImmediate;UnityEngine.Object
tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
haystackHuman: Panel Event Handler: Find Objects Of Type
haystackProgrammer: PanelEventHandler.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectsOfType(System.Type)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectsOfType;System.Type
tag3: UnityEngine.Object;FindObjectsOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
haystackHuman: Panel Event Handler: Find Objects Of Type
haystackProgrammer: PanelEventHandler.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectsOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectsOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectsOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object[]
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
haystackHuman: Panel Event Handler: Dont Destroy On Load
haystackProgrammer: PanelEventHandler.DontDestroyOnLoad
favoriteKey: UnityEngine.UIElements.PanelEventHandler.DontDestroyOnLoad(UnityEngine.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;DontDestroyOnLoad;UnityEngine.Object
tag3: UnityEngine.Object;DontDestroyOnLoad;UnityEngine.Object
valueInputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
haystackHuman: Panel Event Handler: Find Object Of Type
haystackProgrammer: PanelEventHandler.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectOfType(System.Type)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectOfType;System.Type
tag3: UnityEngine.Object;FindObjectOfType;System.Type
valueInputTypes: System.Type
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
haystackHuman: Panel Event Handler: Find Object Of Type
haystackProgrammer: PanelEventHandler.FindObjectOfType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.FindObjectOfType(System.TypeSystem.Boolean)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;FindObjectOfType;System.Type;System.Boolean
tag3: UnityEngine.Object;FindObjectOfType;System.Type;System.Boolean
valueInputTypes: System.Type|System.Boolean
valueOutputTypes: UnityEngine.Object
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Panel Event Handler: To String
haystackProgrammer: PanelEventHandler.ToString
favoriteKey: UnityEngine.UIElements.PanelEventHandler.ToString()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;ToString;
tag3: UnityEngine.Object;ToString;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Panel Event Handler: Equals
haystackProgrammer: PanelEventHandler.Equals
favoriteKey: UnityEngine.UIElements.PanelEventHandler.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Panel Event Handler: Get Type
haystackProgrammer: PanelEventHandler.GetType
favoriteKey: UnityEngine.UIElements.PanelEventHandler.GetType()@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Panel Event Handler: Reference Equals
haystackProgrammer: PanelEventHandler.ReferenceEquals
favoriteKey: UnityEngine.UIElements.PanelEventHandler.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Panel
labelProgrammer: panel (get)
haystackHuman: Panel Event Handler: Get Panel
haystackProgrammer: PanelEventHandler.panel (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.panel@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;panel
tag3: UnityEngine.UIElements.PanelEventHandler;panel
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Panel
labelProgrammer: panel (set)
haystackHuman: Panel Event Handler: Set Panel
haystackProgrammer: PanelEventHandler.panel (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.panel@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;panel
tag3: UnityEngine.UIElements.PanelEventHandler;panel
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|UnityEngine.UIElements.IPanel
valueOutputTypes: UnityEngine.UIElements.IPanel
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Event Handler: Get Use GUI Layout
haystackProgrammer: PanelEventHandler.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.useGUILayout@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Event Handler: Set Use GUI Layout
haystackProgrammer: PanelEventHandler.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.useGUILayout@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Event Handler: Get Run In Edit Mode
haystackProgrammer: PanelEventHandler.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.runInEditMode@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Event Handler: Set Run In Edit Mode
haystackProgrammer: PanelEventHandler.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.runInEditMode@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Event Handler: Get Enabled
haystackProgrammer: PanelEventHandler.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.enabled@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;enabled
tag3: UnityEngine.UIElements.PanelEventHandler;enabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Event Handler: Set Enabled
haystackProgrammer: PanelEventHandler.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.enabled@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;enabled
tag3: UnityEngine.UIElements.PanelEventHandler;enabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Event Handler: Is Active And Enabled
haystackProgrammer: PanelEventHandler.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelEventHandler;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Event Handler: Get Transform
haystackProgrammer: PanelEventHandler.transform (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.transform@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.Transform
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Event Handler: Get Game Object
haystackProgrammer: PanelEventHandler.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.gameObject@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Event Handler: Get Tag
haystackProgrammer: PanelEventHandler.tag (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.tag@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Event Handler: Set Tag
haystackProgrammer: PanelEventHandler.tag (set)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.tag@set
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelEventHandler|System.String
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Event Handler: Get Name
haystackProgrammer: PanelEventHandler.name (get)
favoriteKey: UnityEngine.UIElements.PanelEventHandler.name@get
tag1: UnityEngine.UIElements.PanelEventHandler
tag2: UnityEngine.UIElements.PanelEventHandler;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelEventHandler
valueOutputTypes: System.String
unit:
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unitType: Unity.VisualScripting.InvokeMember
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetInstanceID ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: GetHashCode ()
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Equals (other)
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unitType: Unity.VisualScripting.InvokeMember
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labelProgrammer: Instantiate (original, position, rotation)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Position, Rotation, Parent)
labelProgrammer: Instantiate (original, position, rotation, parent)
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unitType: Unity.VisualScripting.InvokeMember
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent)
labelProgrammer: Instantiate (original, parent)
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haystackProgrammer: PanelRaycaster.Instantiate
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valueOutputTypes: UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Instantiate (Original, Parent, Instantiate In World Space)
labelProgrammer: Instantiate (original, parent, instantiateInWorldSpace)
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haystackProgrammer: PanelRaycaster.Instantiate
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tag3: UnityEngine.Object;Instantiate;UnityEngine.Object;UnityEngine.Transform;System.Boolean
valueInputTypes: UnityEngine.Object|UnityEngine.Transform|System.Boolean
valueOutputTypes: UnityEngine.Object
favoriteKey:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj, T)
labelProgrammer: Destroy (obj, t)
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haystackProgrammer: PanelRaycaster.Destroy
favoriteKey: UnityEngine.UIElements.PanelRaycaster.Destroy(UnityEngine.ObjectSystem.Single)@any
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tag3: UnityEngine.Object;Destroy;UnityEngine.Object;System.Single
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy (Obj)
labelProgrammer: Destroy (obj)
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haystackProgrammer: PanelRaycaster.Destroy
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj, Allow Destroying Assets)
labelProgrammer: DestroyImmediate (obj, allowDestroyingAssets)
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haystackProgrammer: PanelRaycaster.DestroyImmediate
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Destroy Immediate (Obj)
labelProgrammer: DestroyImmediate (obj)
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haystackProgrammer: PanelRaycaster.DestroyImmediate
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tag3: UnityEngine.Object;DestroyImmediate;UnityEngine.Object
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type)
labelProgrammer: FindObjectsOfType (type)
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haystackProgrammer: PanelRaycaster.FindObjectsOfType
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valueOutputTypes: UnityEngine.Object[]
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Objects Of Type (Type, Include Inactive)
labelProgrammer: FindObjectsOfType (type, includeInactive)
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haystackProgrammer: PanelRaycaster.FindObjectsOfType
favoriteKey: UnityEngine.UIElements.PanelRaycaster.FindObjectsOfType(System.TypeSystem.Boolean)@any
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Dont Destroy On Load (Target)
labelProgrammer: DontDestroyOnLoad (target)
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haystackProgrammer: PanelRaycaster.DontDestroyOnLoad
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type)
labelProgrammer: FindObjectOfType (type)
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Find Object Of Type (Type, Include Inactive)
labelProgrammer: FindObjectOfType (type, includeInactive)
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
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haystackProgrammer: PanelRaycaster.Equals
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tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
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haystackProgrammer: PanelRaycaster.GetType
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unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
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haystackProgrammer: PanelRaycaster.ReferenceEquals
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tag3: System.Object;ReferenceEquals;System.Object;System.Object
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valueOutputTypes: System.Boolean
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unitType: Unity.VisualScripting.GetMember
labelHuman: Get Panel
labelProgrammer: panel (get)
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haystackProgrammer: PanelRaycaster.panel (get)
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tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.UIElements.IPanel
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unitType: Unity.VisualScripting.SetMember
labelHuman: Set Panel
labelProgrammer: panel (set)
haystackHuman: Panel Raycaster: Set Panel
haystackProgrammer: PanelRaycaster.panel (set)
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tag2: UnityEngine.UIElements.PanelRaycaster;panel
tag3: UnityEngine.UIElements.PanelRaycaster;panel
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.UIElements.IPanel
valueOutputTypes: UnityEngine.UIElements.IPanel
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Sort Order Priority
labelProgrammer: sortOrderPriority (get)
haystackHuman: Panel Raycaster: Get Sort Order Priority
haystackProgrammer: PanelRaycaster.sortOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.sortOrderPriority@get
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tag2: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;sortOrderPriority
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valueOutputTypes: System.Int32
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Render Order Priority
labelProgrammer: renderOrderPriority (get)
haystackHuman: Panel Raycaster: Get Render Order Priority
haystackProgrammer: PanelRaycaster.renderOrderPriority (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.renderOrderPriority@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
tag3: UnityEngine.UIElements.PanelRaycaster;renderOrderPriority
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Int32
unit:
{"member":{"name":"renderOrderPriority","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04b20b5c-7d05-41e1-8aa9-750afcc8897c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Event Camera
labelProgrammer: eventCamera (get)
haystackHuman: Panel Raycaster: Get Event Camera
haystackProgrammer: PanelRaycaster.eventCamera (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.eventCamera@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;eventCamera
tag3: UnityEngine.UIElements.PanelRaycaster;eventCamera
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"eventCamera","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"04b7f562-92fa-4803-81ca-af57c62a19c1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Root Raycaster
labelProgrammer: rootRaycaster (get)
haystackHuman: Panel Raycaster: Get Root Raycaster
haystackProgrammer: PanelRaycaster.rootRaycaster (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.rootRaycaster@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
tag3: UnityEngine.UIElements.PanelRaycaster;rootRaycaster
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.EventSystems.BaseRaycaster
unit:
{"member":{"name":"rootRaycaster","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"d56d425e-0bc2-490e-be11-c62d65633f7e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use GUI Layout
labelProgrammer: useGUILayout (get)
haystackHuman: Panel Raycaster: Get Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"ed1cdb8f-3e60-4344-b2b8-ef74a14c7d2f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use GUI Layout
labelProgrammer: useGUILayout (set)
haystackHuman: Panel Raycaster: Set Use GUI Layout
haystackProgrammer: PanelRaycaster.useGUILayout (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.useGUILayout@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;useGUILayout
tag3: UnityEngine.MonoBehaviour;useGUILayout
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useGUILayout","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"5dd3d484-729b-43d5-8bf5-3f04814c2f4c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Run In Edit Mode
labelProgrammer: runInEditMode (get)
haystackHuman: Panel Raycaster: Get Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"20fede1f-a966-470b-b48d-db1754676915","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Run In Edit Mode
labelProgrammer: runInEditMode (set)
haystackHuman: Panel Raycaster: Set Run In Edit Mode
haystackProgrammer: PanelRaycaster.runInEditMode (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.runInEditMode@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;runInEditMode
tag3: UnityEngine.MonoBehaviour;runInEditMode
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"runInEditMode","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"dd3aa8de-971c-423a-9b9d-0e2baf5ed4c7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enabled
labelProgrammer: enabled (get)
haystackHuman: Panel Raycaster: Get Enabled
haystackProgrammer: PanelRaycaster.enabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"8d0b20d3-7f51-4168-809b-98d7152a9f96","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Enabled
labelProgrammer: enabled (set)
haystackHuman: Panel Raycaster: Set Enabled
haystackProgrammer: PanelRaycaster.enabled (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.enabled@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;enabled
tag3: UnityEngine.UIElements.PanelRaycaster;enabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"enabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"a4fb8a16-73b9-405e-9181-01e4037c40c2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Is Active And Enabled
labelProgrammer: isActiveAndEnabled (get)
haystackHuman: Panel Raycaster: Is Active And Enabled
haystackProgrammer: PanelRaycaster.isActiveAndEnabled (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.isActiveAndEnabled@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
tag3: UnityEngine.UIElements.PanelRaycaster;isActiveAndEnabled
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"isActiveAndEnabled","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"1c8276ea-8644-41f0-8c5a-ca0c2367ad5e","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Transform
labelProgrammer: transform (get)
haystackHuman: Panel Raycaster: Get Transform
haystackProgrammer: PanelRaycaster.transform (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.transform@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;transform
tag3: UnityEngine.Component;transform
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.Transform
unit:
{"member":{"name":"transform","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"b8ab8b9c-377e-4060-b8d7-2fb28341a52f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Game Object
labelProgrammer: gameObject (get)
haystackHuman: Panel Raycaster: Get Game Object
haystackProgrammer: PanelRaycaster.gameObject (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.gameObject@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;gameObject
tag3: UnityEngine.Component;gameObject
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"gameObject","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"72ff41ef-d8cb-41dd-b04f-5812292f6be8","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tag
labelProgrammer: tag (get)
haystackHuman: Panel Raycaster: Get Tag
haystackProgrammer: PanelRaycaster.tag (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"5c027d89-6dfb-4ae4-aed5-b56269a2e4bb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tag
labelProgrammer: tag (set)
haystackHuman: Panel Raycaster: Set Tag
haystackProgrammer: PanelRaycaster.tag (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.tag@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;tag
tag3: UnityEngine.Component;tag
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"tag","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"3237e947-85d6-406a-8333-703d873bd872","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Name
labelProgrammer: name (get)
haystackHuman: Panel Raycaster: Get Name
haystackProgrammer: PanelRaycaster.name (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: System.String
unit:
{"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"4a2c0d13-2b69-47bd-9c81-c79d471d41cb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Name
labelProgrammer: name (set)
haystackHuman: Panel Raycaster: Set Name
haystackProgrammer: PanelRaycaster.name (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.name@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;name
tag3: UnityEngine.Object;name
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|System.String
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"name","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"System.String"}},"position":{"x":0.0,"y":0.0},"guid":"21ad7264-0460-4339-bb6a-246ac0267a32","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hide Flags
labelProgrammer: hideFlags (get)
haystackHuman: Panel Raycaster: Get Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (get)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@get
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster
valueOutputTypes: UnityEngine.HideFlags
unit:
{"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null},"position":{"x":0.0,"y":0.0},"guid":"33944489-0c12-406b-9231-3d28827e2fda","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Hide Flags
labelProgrammer: hideFlags (set)
haystackHuman: Panel Raycaster: Set Hide Flags
haystackProgrammer: PanelRaycaster.hideFlags (set)
favoriteKey: UnityEngine.UIElements.PanelRaycaster.hideFlags@set
tag1: UnityEngine.UIElements.PanelRaycaster
tag2: UnityEngine.UIElements.PanelRaycaster;hideFlags
tag3: UnityEngine.Object;hideFlags
valueInputTypes: UnityEngine.UIElements.PanelRaycaster|UnityEngine.HideFlags
valueOutputTypes: UnityEngine.HideFlags
unit:
{"chainable":false,"member":{"name":"hideFlags","parameterTypes":null,"targetType":"UnityEngine.UIElements.PanelRaycaster","targetTypeName":"UnityEngine.UIElements.PanelRaycaster","$version":"A"},"defaultValues":{"target":null,"input":{"$content":"","$type":"UnityEngine.HideFlags"}},"position":{"x":0.0,"y":0.0},"guid":"3798e92a-057d-4df2-8b7d-ca210892c9e1","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Axis Event Data: Reset
haystackProgrammer: AxisEventData.Reset
favoriteKey: UnityEngine.EventSystems.AxisEventData.Reset()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Reset","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b5cfc31d-ad02-4061-b1b9-0dd184bc1274","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Axis Event Data: Use
haystackProgrammer: AxisEventData.Use
favoriteKey: UnityEngine.EventSystems.AxisEventData.Use()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":"Use","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"93db046b-7bf6-4f66-9570-9ec3063bd22f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.AxisEventData|System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e127fad4-af8c-43e1-84bc-e879f5f82f3c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Axis Event Data: Equals
haystackProgrammer: AxisEventData.Equals
favoriteKey: UnityEngine.EventSystems.AxisEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"Equals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e66a445f-dfb2-41c6-9764-c113d2d5174f","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Axis Event Data: Get Hash Code
haystackProgrammer: AxisEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"GetHashCode","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a4cc4207-019a-49c3-bb75-e642187b9d8c","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Axis Event Data: Get Type
haystackProgrammer: AxisEventData.GetType
favoriteKey: UnityEngine.EventSystems.AxisEventData.GetType()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Type
unit:
{"chainable":false,"member":{"name":"GetType","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"5af7dccf-feb9-4cb2-9074-061fd5318ae2","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Axis Event Data: To String
haystackProgrammer: AxisEventData.ToString
favoriteKey: UnityEngine.EventSystems.AxisEventData.ToString()@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.String
unit:
{"chainable":false,"member":{"name":"ToString","parameterTypes":[],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f178b492-81e4-4097-b222-11f6e510919a","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Axis Event Data: Reference Equals
haystackProgrammer: AxisEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.AxisEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"ReferenceEquals","parameterTypes":["System.Object","System.Object"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae8be1d1-28d4-4c88-a789-2ddc004f86b4","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Axis Event Data (Event System)
labelProgrammer: new AxisEventData (eventSystem)
haystackHuman: Axis Event Data: Create Axis Event Data
haystackProgrammer: new AxisEventData
favoriteKey: UnityEngine.EventSystems.AxisEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.AxisEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.AxisEventData
unit:
{"chainable":false,"member":{"name":".ctor","parameterTypes":["UnityEngine.EventSystems.EventSystem"],"targetType":"UnityEngine.EventSystems.AxisEventData","targetTypeName":"UnityEngine.EventSystems.AxisEventData","$version":"A"},"defaultValues":{"%eventSystem":null},"position":{"x":0.0,"y":0.0},"guid":"ec64c256-b0a6-4290-9559-c6c05f1b74ca","$version":"A","$type":"Unity.VisualScripting.InvokeMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Vector
labelProgrammer: moveVector (get)
haystackHuman: Axis Event Data: Get Move Vector
haystackProgrammer: AxisEventData.moveVector (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Vector
labelProgrammer: moveVector (set)
haystackHuman: Axis Event Data: Set Move Vector
haystackProgrammer: AxisEventData.moveVector (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveVector@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveVector
tag3: UnityEngine.EventSystems.AxisEventData;moveVector
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Move Dir
labelProgrammer: moveDir (get)
haystackHuman: Axis Event Data: Get Move Dir
haystackProgrammer: AxisEventData.moveDir (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Move Dir
labelProgrammer: moveDir (set)
haystackHuman: Axis Event Data: Set Move Dir
haystackProgrammer: AxisEventData.moveDir (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.moveDir@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;moveDir
tag3: UnityEngine.EventSystems.AxisEventData;moveDir
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.EventSystems.MoveDirection
valueOutputTypes: UnityEngine.EventSystems.MoveDirection
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Axis Event Data: Get Current Input Module
haystackProgrammer: AxisEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Axis Event Data: Get Selected Object
haystackProgrammer: AxisEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Axis Event Data: Set Selected Object
haystackProgrammer: AxisEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.AxisEventData.selectedObject@set
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.AxisEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Axis Event Data: Get Used
haystackProgrammer: AxisEventData.used (get)
favoriteKey: UnityEngine.EventSystems.AxisEventData.used@get
tag1: UnityEngine.EventSystems.AxisEventData
tag2: UnityEngine.EventSystems.AxisEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.AxisEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Base Event Data: Reset
haystackProgrammer: BaseEventData.Reset
favoriteKey: UnityEngine.EventSystems.BaseEventData.Reset()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Base Event Data: Use
haystackProgrammer: BaseEventData.Use
favoriteKey: UnityEngine.EventSystems.BaseEventData.Use()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
favoriteKey: UnityEngine.EventSystems.BaseEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.BaseEventData|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Base Event Data: Equals
haystackProgrammer: BaseEventData.Equals
favoriteKey: UnityEngine.EventSystems.BaseEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Base Event Data: Get Hash Code
haystackProgrammer: BaseEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.BaseEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Base Event Data: Get Type
haystackProgrammer: BaseEventData.GetType
favoriteKey: UnityEngine.EventSystems.BaseEventData.GetType()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Base Event Data: To String
haystackProgrammer: BaseEventData.ToString
favoriteKey: UnityEngine.EventSystems.BaseEventData.ToString()@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;ToString;
tag3: System.Object;ToString;
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Base Event Data: Reference Equals
haystackProgrammer: BaseEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.BaseEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Base Event Data (Event System)
labelProgrammer: new BaseEventData (eventSystem)
haystackHuman: Base Event Data: Create Base Event Data
haystackProgrammer: new BaseEventData
favoriteKey: UnityEngine.EventSystems.BaseEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.BaseEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.BaseEventData
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Base Event Data: Get Current Input Module
haystackProgrammer: BaseEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Base Event Data: Get Selected Object
haystackProgrammer: BaseEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Base Event Data: Set Selected Object
haystackProgrammer: BaseEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.BaseEventData.selectedObject@set
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.BaseEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Base Event Data: Get Used
haystackProgrammer: BaseEventData.used (get)
favoriteKey: UnityEngine.EventSystems.BaseEventData.used@get
tag1: UnityEngine.EventSystems.BaseEventData
tag2: UnityEngine.EventSystems.BaseEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.BaseEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Pointer Moving ()
labelProgrammer: IsPointerMoving ()
haystackHuman: Pointer Event Data: Is Pointer Moving
haystackProgrammer: PointerEventData.IsPointerMoving
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsPointerMoving()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
tag3: UnityEngine.EventSystems.PointerEventData;IsPointerMoving;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Is Scrolling ()
labelProgrammer: IsScrolling ()
haystackHuman: Pointer Event Data: Is Scrolling
haystackProgrammer: PointerEventData.IsScrolling
favoriteKey: UnityEngine.EventSystems.PointerEventData.IsScrolling()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;IsScrolling;
tag3: UnityEngine.EventSystems.PointerEventData;IsScrolling;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: To String ()
labelProgrammer: ToString ()
haystackHuman: Pointer Event Data: To String
haystackProgrammer: PointerEventData.ToString
favoriteKey: UnityEngine.EventSystems.PointerEventData.ToString()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ToString;
tag3: UnityEngine.EventSystems.PointerEventData;ToString;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.String
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reset ()
labelProgrammer: Reset ()
haystackHuman: Pointer Event Data: Reset
haystackProgrammer: PointerEventData.Reset
favoriteKey: UnityEngine.EventSystems.PointerEventData.Reset()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Reset;
tag3: UnityEngine.EventSystems.AbstractEventData;Reset;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Use ()
labelProgrammer: Use ()
haystackHuman: Pointer Event Data: Use
haystackProgrammer: PointerEventData.Use
favoriteKey: UnityEngine.EventSystems.PointerEventData.Use()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Use;
tag3: UnityEngine.EventSystems.AbstractEventData;Use;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj)
labelProgrammer: Equals (obj)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
favoriteKey: UnityEngine.EventSystems.PointerEventData.Equals(System.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Equals;System.Object
tag3: System.Object;Equals;System.Object
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Equals (Obj A, Obj B)
labelProgrammer: Equals (objA, objB)
haystackHuman: Pointer Event Data: Equals
haystackProgrammer: PointerEventData.Equals
favoriteKey: UnityEngine.EventSystems.PointerEventData.Equals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;Equals;System.Object;System.Object
tag3: System.Object;Equals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Hash Code ()
labelProgrammer: GetHashCode ()
haystackHuman: Pointer Event Data: Get Hash Code
haystackProgrammer: PointerEventData.GetHashCode
favoriteKey: UnityEngine.EventSystems.PointerEventData.GetHashCode()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;GetHashCode;
tag3: System.Object;GetHashCode;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Get Type ()
labelProgrammer: GetType ()
haystackHuman: Pointer Event Data: Get Type
haystackProgrammer: PointerEventData.GetType
favoriteKey: UnityEngine.EventSystems.PointerEventData.GetType()@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;GetType;
tag3: System.Object;GetType;
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Type
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Reference Equals (Obj A, Obj B)
labelProgrammer: ReferenceEquals (objA, objB)
haystackHuman: Pointer Event Data: Reference Equals
haystackProgrammer: PointerEventData.ReferenceEquals
favoriteKey: UnityEngine.EventSystems.PointerEventData.ReferenceEquals(System.ObjectSystem.Object)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;ReferenceEquals;System.Object;System.Object
tag3: System.Object;ReferenceEquals;System.Object;System.Object
valueInputTypes: System.Object
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.InvokeMemberOption
unitType: Unity.VisualScripting.InvokeMember
labelHuman: Create Pointer Event Data (Event System)
labelProgrammer: new PointerEventData (eventSystem)
haystackHuman: Pointer Event Data: Create Pointer Event Data
haystackProgrammer: new PointerEventData
favoriteKey: UnityEngine.EventSystems.PointerEventData..ctor(UnityEngine.EventSystems.EventSystem)@any
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
tag3: UnityEngine.EventSystems.PointerEventData;.ctor;UnityEngine.EventSystems.EventSystem
valueInputTypes: UnityEngine.EventSystems.EventSystem
valueOutputTypes: UnityEngine.EventSystems.PointerEventData
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Enter
labelProgrammer: pointerEnter (get)
haystackHuman: Pointer Event Data: Get Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Enter
labelProgrammer: pointerEnter (set)
haystackHuman: Pointer Event Data: Set Pointer Enter
haystackProgrammer: PointerEventData.pointerEnter (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerEnter@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerEnter
tag3: UnityEngine.EventSystems.PointerEventData;pointerEnter
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Last Press
labelProgrammer: lastPress (get)
haystackHuman: Pointer Event Data: Get Last Press
haystackProgrammer: PointerEventData.lastPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.lastPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;lastPress
tag3: UnityEngine.EventSystems.PointerEventData;lastPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Raw Pointer Press
labelProgrammer: rawPointerPress (get)
haystackHuman: Pointer Event Data: Get Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Raw Pointer Press
labelProgrammer: rawPointerPress (set)
haystackHuman: Pointer Event Data: Set Raw Pointer Press
haystackProgrammer: PointerEventData.rawPointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.rawPointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;rawPointerPress
tag3: UnityEngine.EventSystems.PointerEventData;rawPointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Drag
labelProgrammer: pointerDrag (get)
haystackHuman: Pointer Event Data: Get Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Drag
labelProgrammer: pointerDrag (set)
haystackHuman: Pointer Event Data: Set Pointer Drag
haystackProgrammer: PointerEventData.pointerDrag (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerDrag@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerDrag
tag3: UnityEngine.EventSystems.PointerEventData;pointerDrag
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Click
labelProgrammer: pointerClick (get)
haystackHuman: Pointer Event Data: Get Pointer Click
haystackProgrammer: PointerEventData.pointerClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Click
labelProgrammer: pointerClick (set)
haystackHuman: Pointer Event Data: Set Pointer Click
haystackProgrammer: PointerEventData.pointerClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerClick
tag3: UnityEngine.EventSystems.PointerEventData;pointerClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Current Raycast
labelProgrammer: pointerCurrentRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Current Raycast
haystackProgrammer: PointerEventData.pointerCurrentRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerCurrentRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerCurrentRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press Raycast
labelProgrammer: pointerPressRaycast (get)
haystackHuman: Pointer Event Data: Get Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press Raycast
labelProgrammer: pointerPressRaycast (set)
haystackHuman: Pointer Event Data: Set Pointer Press Raycast
haystackProgrammer: PointerEventData.pointerPressRaycast (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPressRaycast@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
tag3: UnityEngine.EventSystems.PointerEventData;pointerPressRaycast
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.RaycastResult
valueOutputTypes: UnityEngine.EventSystems.RaycastResult
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Eligible For Click
labelProgrammer: eligibleForClick (get)
haystackHuman: Pointer Event Data: Get Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Eligible For Click
labelProgrammer: eligibleForClick (set)
haystackHuman: Pointer Event Data: Set Eligible For Click
haystackProgrammer: PointerEventData.eligibleForClick (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.eligibleForClick@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;eligibleForClick
tag3: UnityEngine.EventSystems.PointerEventData;eligibleForClick
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Id
labelProgrammer: pointerId (get)
haystackHuman: Pointer Event Data: Get Pointer Id
haystackProgrammer: PointerEventData.pointerId (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Id
labelProgrammer: pointerId (set)
haystackHuman: Pointer Event Data: Set Pointer Id
haystackProgrammer: PointerEventData.pointerId (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerId@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerId
tag3: UnityEngine.EventSystems.PointerEventData;pointerId
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Position
labelProgrammer: position (get)
haystackHuman: Pointer Event Data: Get Position
haystackProgrammer: PointerEventData.position (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Position
labelProgrammer: position (set)
haystackHuman: Pointer Event Data: Set Position
haystackProgrammer: PointerEventData.position (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.position@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;position
tag3: UnityEngine.EventSystems.PointerEventData;position
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Delta
labelProgrammer: delta (get)
haystackHuman: Pointer Event Data: Get Delta
haystackProgrammer: PointerEventData.delta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Delta
labelProgrammer: delta (set)
haystackHuman: Pointer Event Data: Set Delta
haystackProgrammer: PointerEventData.delta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.delta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;delta
tag3: UnityEngine.EventSystems.PointerEventData;delta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
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optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Position
labelProgrammer: pressPosition (get)
haystackHuman: Pointer Event Data: Get Press Position
haystackProgrammer: PointerEventData.pressPosition (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c25bc671-a7ba-45ae-825e-7fff613fb362","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Press Position
labelProgrammer: pressPosition (set)
haystackHuman: Pointer Event Data: Set Press Position
haystackProgrammer: PointerEventData.pressPosition (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressPosition@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressPosition
tag3: UnityEngine.EventSystems.PointerEventData;pressPosition
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"pressPosition","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"9424d472-feec-491d-84b8-fc93ece9d8f7","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Time
labelProgrammer: clickTime (get)
haystackHuman: Pointer Event Data: Get Click Time
haystackProgrammer: PointerEventData.clickTime (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e5a2b4e2-f9ef-4dd7-ba70-1c391c1f8ee1","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Time
labelProgrammer: clickTime (set)
haystackHuman: Pointer Event Data: Set Click Time
haystackProgrammer: PointerEventData.clickTime (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickTime@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickTime
tag3: UnityEngine.EventSystems.PointerEventData;clickTime
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"clickTime","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"994b0990-e733-464e-a421-3555edc46c84","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Click Count
labelProgrammer: clickCount (get)
haystackHuman: Pointer Event Data: Get Click Count
haystackProgrammer: PointerEventData.clickCount (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Int32
unit:
{"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"1d42c709-1d2a-47b3-b723-7f766f418f59","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Click Count
labelProgrammer: clickCount (set)
haystackHuman: Pointer Event Data: Set Click Count
haystackProgrammer: PointerEventData.clickCount (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.clickCount@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;clickCount
tag3: UnityEngine.EventSystems.PointerEventData;clickCount
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Int32
valueOutputTypes: System.Int32
unit:
{"chainable":false,"member":{"name":"clickCount","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0,"$type":"System.Int32"}},"position":{"x":0.0,"y":0.0},"guid":"308c3ef1-8c54-4f69-a7eb-cb327026d6d2","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Scroll Delta
labelProgrammer: scrollDelta (get)
haystackHuman: Pointer Event Data: Get Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"f65d0be2-8004-4faa-a0a4-e31e7a94dcf5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Scroll Delta
labelProgrammer: scrollDelta (set)
haystackHuman: Pointer Event Data: Set Scroll Delta
haystackProgrammer: PointerEventData.scrollDelta (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.scrollDelta@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;scrollDelta
tag3: UnityEngine.EventSystems.PointerEventData;scrollDelta
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"scrollDelta","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"e42bb3ea-5d81-4edf-a7bb-69ed3f7a230b","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Use Drag Threshold
labelProgrammer: useDragThreshold (get)
haystackHuman: Pointer Event Data: Get Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"a39e497f-a3c2-40ae-b282-f6ab34645d42","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Use Drag Threshold
labelProgrammer: useDragThreshold (set)
haystackHuman: Pointer Event Data: Set Use Drag Threshold
haystackProgrammer: PointerEventData.useDragThreshold (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.useDragThreshold@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;useDragThreshold
tag3: UnityEngine.EventSystems.PointerEventData;useDragThreshold
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"useDragThreshold","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"531309ca-4a42-4925-a52d-e8a55e7e108e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Dragging
labelProgrammer: dragging (get)
haystackHuman: Pointer Event Data: Get Dragging
haystackProgrammer: PointerEventData.dragging (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"552c6d45-b6ce-4164-9fac-27d7c8cb0271","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Dragging
labelProgrammer: dragging (set)
haystackHuman: Pointer Event Data: Set Dragging
haystackProgrammer: PointerEventData.dragging (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.dragging@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;dragging
tag3: UnityEngine.EventSystems.PointerEventData;dragging
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"dragging","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"f2345f53-6728-4e07-a816-e2a83cc1f4b9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Button
labelProgrammer: button (get)
haystackHuman: Pointer Event Data: Get Button
haystackProgrammer: PointerEventData.button (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"132bc06e-7c98-4787-928f-4120b931ef15","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Button
labelProgrammer: button (set)
haystackHuman: Pointer Event Data: Set Button
haystackProgrammer: PointerEventData.button (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.button@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;button
tag3: UnityEngine.EventSystems.PointerEventData;button
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.EventSystems.PointerEventData+InputButton
valueOutputTypes: UnityEngine.EventSystems.PointerEventData+InputButton
unit:
{"chainable":false,"member":{"name":"button","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":"Left","$type":"UnityEngine.EventSystems.PointerEventData+InputButton"}},"position":{"x":0.0,"y":0.0},"guid":"a4be2670-eedb-41d1-b17a-88737f7b40ac","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pressure
labelProgrammer: pressure (get)
haystackHuman: Pointer Event Data: Get Pressure
haystackProgrammer: PointerEventData.pressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"0d843db4-91a7-4791-bf97-2b50f263dd31","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pressure
labelProgrammer: pressure (set)
haystackHuman: Pointer Event Data: Set Pressure
haystackProgrammer: PointerEventData.pressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressure
tag3: UnityEngine.EventSystems.PointerEventData;pressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"pressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"1cbc235d-8440-4b6b-9165-9ea013a0ac6d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Tangential Pressure
labelProgrammer: tangentialPressure (get)
haystackHuman: Pointer Event Data: Get Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"58a64360-20da-46f0-9cc0-05a69b5ece66","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Tangential Pressure
labelProgrammer: tangentialPressure (set)
haystackHuman: Pointer Event Data: Set Tangential Pressure
haystackProgrammer: PointerEventData.tangentialPressure (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.tangentialPressure@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;tangentialPressure
tag3: UnityEngine.EventSystems.PointerEventData;tangentialPressure
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"tangentialPressure","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5029fa51-89f6-496b-88d5-32bcc544a86d","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Altitude Angle
labelProgrammer: altitudeAngle (get)
haystackHuman: Pointer Event Data: Get Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4e2f450b-19c2-4d27-9365-37f83f07b9c7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Altitude Angle
labelProgrammer: altitudeAngle (set)
haystackHuman: Pointer Event Data: Set Altitude Angle
haystackProgrammer: PointerEventData.altitudeAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.altitudeAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;altitudeAngle
tag3: UnityEngine.EventSystems.PointerEventData;altitudeAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"altitudeAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"174d69c9-9d97-4634-b6d6-d249d63972cd","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Azimuth Angle
labelProgrammer: azimuthAngle (get)
haystackHuman: Pointer Event Data: Get Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"c35cfdf8-6c16-4932-b9f6-9b6633f7245c","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Azimuth Angle
labelProgrammer: azimuthAngle (set)
haystackHuman: Pointer Event Data: Set Azimuth Angle
haystackProgrammer: PointerEventData.azimuthAngle (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.azimuthAngle@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;azimuthAngle
tag3: UnityEngine.EventSystems.PointerEventData;azimuthAngle
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"azimuthAngle","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"69585738-918c-4134-b465-5d3e0489237c","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Twist
labelProgrammer: twist (get)
haystackHuman: Pointer Event Data: Get Twist
haystackProgrammer: PointerEventData.twist (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Single
unit:
{"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ae7d140c-b3eb-4769-9ca4-7001510b0b79","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Twist
labelProgrammer: twist (set)
haystackHuman: Pointer Event Data: Set Twist
haystackProgrammer: PointerEventData.twist (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.twist@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;twist
tag3: UnityEngine.EventSystems.PointerEventData;twist
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Single
valueOutputTypes: System.Single
unit:
{"chainable":false,"member":{"name":"twist","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":0.0,"$type":"System.Single"}},"position":{"x":0.0,"y":0.0},"guid":"5828c20d-32d4-473b-a326-188e85762239","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius
labelProgrammer: radius (get)
haystackHuman: Pointer Event Data: Get Radius
haystackProgrammer: PointerEventData.radius (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d5617e4c-05dd-4fb5-bead-7dc1ea725adb","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius
labelProgrammer: radius (set)
haystackHuman: Pointer Event Data: Set Radius
haystackProgrammer: PointerEventData.radius (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radius@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radius
tag3: UnityEngine.EventSystems.PointerEventData;radius
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radius","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"a3b5e8a5-2066-447e-8099-4ed6a91eaa74","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Radius Variance
labelProgrammer: radiusVariance (get)
haystackHuman: Pointer Event Data: Get Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Vector2
unit:
{"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"4853adba-8547-4ffe-8180-3d661157fec7","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Radius Variance
labelProgrammer: radiusVariance (set)
haystackHuman: Pointer Event Data: Set Radius Variance
haystackProgrammer: PointerEventData.radiusVariance (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.radiusVariance@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;radiusVariance
tag3: UnityEngine.EventSystems.PointerEventData;radiusVariance
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.Vector2
valueOutputTypes: UnityEngine.Vector2
unit:
{"chainable":false,"member":{"name":"radiusVariance","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"x":0.0,"y":0.0,"$type":"UnityEngine.Vector2"}},"position":{"x":0.0,"y":0.0},"guid":"63b388b7-a269-4d56-87a2-b8fc4007253e","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Fully Exited
labelProgrammer: fullyExited (get)
haystackHuman: Pointer Event Data: Get Fully Exited
haystackProgrammer: PointerEventData.fullyExited (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"48339060-0824-43c2-8726-86480a16fc13","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Fully Exited
labelProgrammer: fullyExited (set)
haystackHuman: Pointer Event Data: Set Fully Exited
haystackProgrammer: PointerEventData.fullyExited (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.fullyExited@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;fullyExited
tag3: UnityEngine.EventSystems.PointerEventData;fullyExited
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"fullyExited","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"7652ed69-700f-42b5-a572-706110f16a93","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Reentered
labelProgrammer: reentered (get)
haystackHuman: Pointer Event Data: Get Reentered
haystackProgrammer: PointerEventData.reentered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"d04bf3d3-6d52-4e1f-a95a-dc76d11a0e6f","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Reentered
labelProgrammer: reentered (set)
haystackHuman: Pointer Event Data: Set Reentered
haystackProgrammer: PointerEventData.reentered (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.reentered@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;reentered
tag3: UnityEngine.EventSystems.PointerEventData;reentered
valueInputTypes: UnityEngine.EventSystems.PointerEventData|System.Boolean
valueOutputTypes: System.Boolean
unit:
{"chainable":false,"member":{"name":"reentered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":{"$content":false,"$type":"System.Boolean"}},"position":{"x":0.0,"y":0.0},"guid":"6446bd8c-75fe-4c0d-90fd-ad5fe0c664f9","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Enter Event Camera
labelProgrammer: enterEventCamera (get)
haystackHuman: Pointer Event Data: Get Enter Event Camera
haystackProgrammer: PointerEventData.enterEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.enterEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;enterEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;enterEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"enterEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"b64160bf-6b74-4a42-a42b-4ea81fc8e6ba","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Press Event Camera
labelProgrammer: pressEventCamera (get)
haystackHuman: Pointer Event Data: Get Press Event Camera
haystackProgrammer: PointerEventData.pressEventCamera (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pressEventCamera@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pressEventCamera
tag3: UnityEngine.EventSystems.PointerEventData;pressEventCamera
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.Camera
unit:
{"member":{"name":"pressEventCamera","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"8c9a3f9c-1a64-49bd-b5aa-cf164a1e62a5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Pointer Press
labelProgrammer: pointerPress (get)
haystackHuman: Pointer Event Data: Get Pointer Press
haystackProgrammer: PointerEventData.pointerPress (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"da630f57-be26-4f21-bae2-a2513b123416","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Pointer Press
labelProgrammer: pointerPress (set)
haystackHuman: Pointer Event Data: Set Pointer Press
haystackProgrammer: PointerEventData.pointerPress (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.pointerPress@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;pointerPress
tag3: UnityEngine.EventSystems.PointerEventData;pointerPress
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"pointerPress","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"2a5511e5-1e0f-4695-a2dc-acf5b5a2ed52","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Current Input Module
labelProgrammer: currentInputModule (get)
haystackHuman: Pointer Event Data: Get Current Input Module
haystackProgrammer: PointerEventData.currentInputModule (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.currentInputModule@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;currentInputModule
tag3: UnityEngine.EventSystems.BaseEventData;currentInputModule
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.EventSystems.BaseInputModule
unit:
{"member":{"name":"currentInputModule","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"988c020c-97f7-4d03-b92d-f96d8fb0d551","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Selected Object
labelProgrammer: selectedObject (get)
haystackHuman: Pointer Event Data: Get Selected Object
haystackProgrammer: PointerEventData.selectedObject (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: UnityEngine.GameObject
unit:
{"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"9007f543-6eff-4842-8ce6-0f2f58d45282","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.SetMemberOption
unitType: Unity.VisualScripting.SetMember
labelHuman: Set Selected Object
labelProgrammer: selectedObject (set)
haystackHuman: Pointer Event Data: Set Selected Object
haystackProgrammer: PointerEventData.selectedObject (set)
favoriteKey: UnityEngine.EventSystems.PointerEventData.selectedObject@set
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;selectedObject
tag3: UnityEngine.EventSystems.BaseEventData;selectedObject
valueInputTypes: UnityEngine.EventSystems.PointerEventData|UnityEngine.GameObject
valueOutputTypes: UnityEngine.GameObject
unit:
{"chainable":false,"member":{"name":"selectedObject","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{"input":null},"position":{"x":0.0,"y":0.0},"guid":"2202d550-135b-4bcf-b7d0-0b8fdd293523","$version":"A","$type":"Unity.VisualScripting.SetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Used
labelProgrammer: used (get)
haystackHuman: Pointer Event Data: Get Used
haystackProgrammer: PointerEventData.used (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.used@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;used
tag3: UnityEngine.EventSystems.AbstractEventData;used
valueInputTypes: UnityEngine.EventSystems.PointerEventData
valueOutputTypes: System.Boolean
unit:
{"member":{"name":"used","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"e0956f63-6f61-4342-9f25-30dc5fc8fbb5","$version":"A","$type":"Unity.VisualScripting.GetMember"}


optionType: Unity.VisualScripting.GetMemberOption
unitType: Unity.VisualScripting.GetMember
labelHuman: Get Hovered
labelProgrammer: hovered (get)
haystackHuman: Pointer Event Data: Get Hovered
haystackProgrammer: PointerEventData.hovered (get)
favoriteKey: UnityEngine.EventSystems.PointerEventData.hovered@get
tag1: UnityEngine.EventSystems.PointerEventData
tag2: UnityEngine.EventSystems.PointerEventData;hovered
tag3: UnityEngine.EventSystems.PointerEventData;hovered
valueInputTypes: UnityEngine.EventSystems.PointerEventData
unit:
{"member":{"name":"hovered","parameterTypes":null,"targetType":"UnityEngine.EventSystems.PointerEventData","targetTypeName":"UnityEngine.EventSystems.PointerEventData","$version":"A"},"defaultValues":{},"position":{"x":0.0,"y":0.0},"guid":"ed1eaf86-d92f-4273-b1a4-efb869ff10c0","$version":"A","$type":"Unity.VisualScripting.GetMember"}

valueOutputTypes:
System.Collections.Generic.List`1[[UnityEngine.GameObject, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]


