Megacity demo game for UOS
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15 行
354 B

using System;
using Unity.Entities;
namespace Unity.MegaCity.Audio
{
[Serializable]
public struct ECSoundEmitterDefinition : IComponentData
{
public int definitionIndex;
public int soundPlayerIndexMin;
public int soundPlayerIndexMax;
public float volume;
public float maxDist;
}
}