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14 行
331 B
14 行
331 B
using Unity.Entities;
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namespace Unity.MegaCity.Gameplay
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{
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/// <summary>
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/// Control settings values
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/// </summary>
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public struct ControlSettings : IComponentData
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{
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public float MouseSensitivity;
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public bool InverseLookHorizontal;
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public bool InverseLookVertical;
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}
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}
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