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25 行
927 B
25 行
927 B
using Unity.Entities;
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using UnityEngine;
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using Unity.MegaCity.Gameplay;
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namespace Unity.MegaCity.Authoring
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{
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/// <summary>
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/// Add required tag components for cosmetic physics
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/// </summary>
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public class PlayerVehicleCosmeticPhysicsAuthoring : MonoBehaviour
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{
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public GameObject VehicleController;
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[BakingVersion("julian", 2)]
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public class PlayerVehicleCosmeticPhysicsBaker : Baker<PlayerVehicleCosmeticPhysicsAuthoring>
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{
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public override void Bake(PlayerVehicleCosmeticPhysicsAuthoring authoring)
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{
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var vehicle = GetEntity(authoring.VehicleController, TransformUsageFlags.Dynamic);
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var entity = GetEntity(authoring.gameObject, TransformUsageFlags.Dynamic);
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AddComponent(entity, new PlayerVehicleCosmeticPhysics { VehicleEntity = vehicle });
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}
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}
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}
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}
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