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27 行
832 B
27 行
832 B
using Unity.Entities;
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using Unity.MegaCity.Gameplay;
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using UnityEngine;
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namespace Unity.MegaCity.Authoring
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{
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/// <summary>
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/// Authoring component for ControlSettings
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/// </summary>
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public class ControlSettingsAuthoring : MonoBehaviour
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{
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[BakingVersion("diego", 1)]
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public class ControlSettingsBaker : Baker<ControlSettingsAuthoring>
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{
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public override void Bake(ControlSettingsAuthoring authoring)
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{
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var entity = GetEntity(TransformUsageFlags.Dynamic);
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AddComponent(entity, new ControlSettings
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{
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MouseSensitivity = 1f,
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InverseLookHorizontal = false,
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InverseLookVertical = false
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});
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}
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}
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}
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}
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