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24 行
680 B
24 行
680 B
using UnityEngine;
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using UnityEngine.Rendering.HighDefinition;
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namespace Unity.MegaCity.Utils
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{
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/// <summary>
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/// Updates the transform position of HDAdditionalLightData gameobject,
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/// based on the velocity (x,y) and the DeltaTime.
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/// </summary>
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public class PannerComponent : MonoBehaviour
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{
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public HDAdditionalLightData target;
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public Vector2 velocity;
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void Update()
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{
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var dt = Time.deltaTime;
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var pos = target.transform.position;
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pos.x += velocity.x * dt;
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pos.z += velocity.y * dt;
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target.transform.position = pos;
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}
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}
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}
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