Megacity demo game for UOS
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{
"name": "Unity.MegaCity.Gameplay",
"rootNamespace": "",
"references": [
"Unity.MegaCity.Components",
"Unity.Mathematics",
"Unity.Mathematics.Extensions",
"Unity.Entities",
"Unity.Entities.Hybrid",
"Unity.Transforms",
"Unity.Burst",
"Unity.Entities.Graphics",
"Unity.Collections",
"Unity.Physics",
"Unity.Scenes",
"Unity.RenderPipelines.Core.Runtime",
"KDTree",
"Unity.RenderPipelines.HighDefinition.Runtime",
"Cinemachine",
"Unity.NetCode",
"Unity.Networking.Transport",
"Unity.NetCode.Physics",
"Unity.Netcode.Extensions",
"Unity.Pooling",
"Kino.Postprocessing",
"Unity.Services.Core",
"Unity.Megacity.Utils.Graphics",
"Unity.Cn.Multiverse"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}