Megacity demo game for UOS
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24 行
700 B

using UnityEngine;
namespace Unity.MegaCity.Gameplay
{
/// <summary>
/// Spawn point for the player
/// </summary>
public class SpawnPoint : MonoBehaviour
{
private Transform m_Transform;
private void OnDrawGizmos()
{
if (m_Transform == null)
m_Transform = transform;
var position = m_Transform.position;
Gizmos.color = Color.red;
Gizmos.DrawWireSphere(position, 10f);
Gizmos.DrawSphere(position, 1f);
Gizmos.color = Color.blue;
Gizmos.DrawLine(position, position + (m_Transform.forward * 15f) );
}
}
}