// Copyright 2019 Google LLC
// All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Modified from https://github.com/googleforgames/agones unity sdk
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Unity.Cn.Multiverse.Model
{
///
/// GameServerStatus
///
public class GameServerStatus : IEquatable
{
///
/// Initializes a new instance of the class.
///
public GameServerStatus(IReadOnlyDictionary data)
{
if (data == null) return;
this.State = (string) data["state"];
this.Address = (string) data["address"];
this.Ports = new List();
var items = (IReadOnlyList