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14 行
336 B
14 行
336 B
using UnityEngine;
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[ExecuteInEditMode]
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public class MaterialVectorSetter : MonoBehaviour
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{
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[SerializeField] string valueName = null;
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[SerializeField] Material[] materials = null;
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private void Update()
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{
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foreach (var material in materials)
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material.SetVector(valueName, transform.position);
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}
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}
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