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17 行
296 B
17 行
296 B
using UnityEngine;
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public class Door : MonoBehaviour
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{
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private Animator m_Animator;
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// Start is called before the first frame update
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void Start()
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{
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m_Animator = GetComponent<Animator>();
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}
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public void Open()
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{
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m_Animator.SetTrigger("Open");
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}
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}
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