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18 行
365 B
18 行
365 B
using UnityEngine;
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using UnityEngine.UI;
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public class GameplayUI : MonoBehaviour
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{
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[SerializeField]
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private Button m_ExitButton;
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private void OnEnable()
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{
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m_ExitButton.onClick.AddListener(GameManager.ExitGameplay);
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}
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private void OnDisable()
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{
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m_ExitButton.onClick.RemoveListener(GameManager.ExitGameplay);
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}
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}
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