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24 行
489 B
24 行
489 B
using UnityEngine;
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using UnityEngine.UI;
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public class GameplayUI : MonoBehaviour
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{
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[SerializeField]
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private Button m_ExitButton;
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[SerializeField]
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private Image m_KeyIndicator;
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[SerializeField]
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private GameManagerSO m_GameManager;
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private void OnEnable()
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{
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m_ExitButton.onClick.AddListener(m_GameManager.ExitGameplay);
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}
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private void OnDisable()
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{
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m_ExitButton.onClick.RemoveListener(m_GameManager.ExitGameplay);
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}
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}
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