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scale: {x: 1, y: 1, z: 1}
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rotation: {x: 0.9914449, y: -0.13052619, z: 7.992425e-18, w: -6.07085e-17}
scale: {x: 1, y: 1.0000002, z: 1}
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parentName: Warrior_bindpose(Clone)
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rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
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parentName: Warrior_Rig
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Warrior_Weapon
parentName: Warrior
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Warrior_Body
parentName: Warrior
position: {x: -0, y: 0, z: 0}
rotation: {x: 0, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: unityHumanoidJoint_grp
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 1
additionalBone: 0
userData:
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