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65 行
2.0 KiB
65 行
2.0 KiB
using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace HuaweiHmsDemo
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{
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public class TestView : MonoBehaviour
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{
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public bool AdsEnabled;
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public bool AnalyticEnabled;
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public bool PushEnabled;
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public bool LocationEnabled;
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public bool RemoteConfigEnabled;
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public bool AppLinkingEnabled;
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public bool AppMessageEnabled;
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public Transform btnParent;
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public GameObject btnPrefab;
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public TestTip testTip;
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private int index = 1;
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public int start = 0;
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public int space = 40;
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public void Start()
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{
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Initial();
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}
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public void Initial(){
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Screen.SetResolution (1080, 2340,true); // hack
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if(AdsEnabled){
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AdsTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if(AnalyticEnabled){
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AnalyticTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if(PushEnabled){
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PushTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if(LocationEnabled){
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LocationTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if(RemoteConfigEnabled){
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RemoteConfigTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if (AppLinkingEnabled)
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{
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AppLinkingTest.GetInstance().RegisterEvent(RegistEvent);
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}
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if (AppMessageEnabled)
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{
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AppMessageTest.GetInstance().RegisterEvent(RegistEvent);
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}
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}
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public void RegistEvent(string text,UnityAction action)
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{
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var btnClone = Instantiate(btnPrefab, btnParent);
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var btn = btnClone.GetComponent<TestBtn>();
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btn.transform.localPosition = new Vector3(0, start - space * index, 0);
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btn.Init(text,action);
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index++;
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}
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}
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}
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