本演示项目在Unity for Android Build中启用部分华为HMS和AGC服务,对应的类和函数的名称和用法相同。
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using System.Collections.Generic;
using System.Text;
using HuaweiHms;
using UnityEngine;
using UnityEngine.UI;
namespace HuaweiHmsDemo{
public class GetLocationAvailabilityTest:Test<GetLocationAvailabilityTest>{
private FusedLocationProviderClient mFusedLocationProviderClient;
public override void RegisterEvent(TestEvent registerEvent){
registerEvent("Get Location Availability",GetLocationAvailability);
}
public void GetLocationAvailability()
{
mFusedLocationProviderClient = LocationServices.getFusedLocationProviderClient(new Context());
try {
Task locationAvailability = mFusedLocationProviderClient.getLocationAvailability();
locationAvailability.addOnSuccessListener(new HmsSuccessListener<LocationAvailability>((LocationAvailability locationAvailabilityIn) =>
{
if (locationAvailabilityIn != null)
{
TestTip.Inst.ShowText("getLocationAvailability onSuccess:" + locationAvailabilityIn.toString());
}
})).addOnFailureListener(new HmsFailureListener(exception =>
{
TestTip.Inst.ShowText("getLocationAvailability onFailure");
}));
} catch (System.Exception e) {
TestTip.Inst.ShowText("getLocationAvailability exception:" + e.Message);
}
}
}
}