您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
122 行
4.3 KiB
122 行
4.3 KiB
using HuaweiAuthDemo;
|
|
using HuaweiService;
|
|
using HuaweiService.Auth;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace HuaweiAuthDemo
|
|
{
|
|
public class SignInPanel : AbstractPanel
|
|
{
|
|
[SerializeField] private Button phoneLogin = default;
|
|
|
|
[SerializeField] private Button EmailLogin = default;
|
|
|
|
[SerializeField] private Button HWIDLogin = default;
|
|
|
|
[SerializeField] private Button HWIDGmaeLogin = default;
|
|
|
|
[SerializeField] private Button GOOGLELogin = default;
|
|
|
|
[SerializeField] private Button GOOGLEPLAYLogin = default;
|
|
|
|
[SerializeField] private Button TWITTERLogin = default;
|
|
|
|
[SerializeField] private Button WechatLogin = default;
|
|
|
|
[SerializeField] private Button QQLogin = default;
|
|
|
|
[SerializeField] private Button FaceBookLogin = default;
|
|
|
|
|
|
[SerializeField] private Button WeiboLogin = default;
|
|
|
|
[SerializeField] private Button AnonymousLogin = default;
|
|
[SerializeField] private Button LogOut = default;
|
|
|
|
[SerializeField] private Button self_owner;
|
|
|
|
|
|
// Start is called before the first frame update
|
|
|
|
private void FixedUpdate()
|
|
{
|
|
BuildAGConnectAuthCredentialList();
|
|
}
|
|
|
|
public void Start()
|
|
{
|
|
haveCurrentUser(this);
|
|
}
|
|
|
|
public void BuildAGConnectAuthCredentialList()
|
|
{
|
|
phoneLogin.onClick.RemoveAllListeners();
|
|
phoneLogin.onClick.AddListener(() => OnPhoneLoginClicked());
|
|
|
|
EmailLogin.onClick.RemoveAllListeners();
|
|
EmailLogin.onClick.AddListener(() => OnEmailLoginClicked());
|
|
|
|
HWIDLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.HMS_Provider));
|
|
HWIDGmaeLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.HWGame_Provider));
|
|
|
|
GOOGLELogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.Google_Provider));
|
|
GOOGLEPLAYLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.GoogleGame_Provider));
|
|
|
|
TWITTERLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.Twitter_Provider));
|
|
WechatLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.WeiXin_Provider));
|
|
|
|
QQLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.QQ_Provider));
|
|
|
|
FaceBookLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.Facebook_Provider));
|
|
WeiboLogin.onClick.AddListener(() => OnLoginClicked(AGConnectAuthCredential.WeiBo_Provider));
|
|
AnonymousLogin.onClick.AddListener(() =>
|
|
AnonymousLoginClick());
|
|
self_owner.onClick.AddListener(()=>OnLoginClicked(AGConnectAuthCredential.SelfBuild_Provider));
|
|
|
|
LogOut.onClick.AddListener(()=>LogOutClick());
|
|
|
|
|
|
}
|
|
|
|
public void AnonymousLoginClick()
|
|
{
|
|
AGConnectAuth.getInstance().signInAnonymously()
|
|
.addOnSuccessListener(new HuaweiOnsuccessListener<SignInResult>((signresult) =>
|
|
{
|
|
PanelController.popupinstance.ShowInfo("Login in successfully");
|
|
PanelController.userInfo.ParentPanel = this;
|
|
PanelController.getInstance().OpenPanel(PanelController.userInfo);
|
|
})).addOnFailureListener(new HuaweiOnFailureListener((e
|
|
) =>
|
|
{
|
|
Error error=new Error();
|
|
error.message = e.toString();
|
|
PanelController.popupinstance.ShowError(error);
|
|
|
|
}));
|
|
}
|
|
|
|
|
|
public void OnPhoneLoginClicked()
|
|
{
|
|
PanelController.getInstance()
|
|
.OpenPanel(PanelController.getInstance().GetComponentInChildren<PhoneLoginNPanel>());
|
|
|
|
}
|
|
|
|
public void OnEmailLoginClicked()
|
|
{
|
|
PanelController.getInstance()
|
|
.OpenPanel(PanelController.getInstance().GetComponentInChildren<EmailSignInPanel>());
|
|
}
|
|
|
|
public void OnLoginClicked(int provider)
|
|
{
|
|
DetailLogin.Provider = provider;
|
|
PanelController.getInstance()
|
|
.OpenPanel(PanelController.getInstance().GetComponentInChildren<DetailLogin>());
|
|
}
|
|
|
|
}
|
|
}
|