本演示项目在Unity for Android Build中启用部分华为HMS和AGC服务,对应的类和函数的名称和用法相同。
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using UnityEngine;
using System.Collections.Generic;
namespace HuaweiService.ads
{
public class RewardAdListener_Data : IHmsBaseClass{
public string name => "com.huawei.hms.ads.reward.RewardAdListener";
}
public class RewardAdListener :HmsClass<RewardAdListener_Data>
{
public RewardAdListener (): base() { }
public void onRewardAdClosed() {
Call("onRewardAdClosed");
}
public void onRewardAdFailedToLoad(int arg0) {
Call("onRewardAdFailedToLoad", arg0);
}
public void onRewardAdLeftApp() {
Call("onRewardAdLeftApp");
}
public void onRewardAdLoaded() {
Call("onRewardAdLoaded");
}
public void onRewardAdOpened() {
Call("onRewardAdOpened");
}
public void onRewarded(Reward arg0) {
Call("onRewarded", arg0);
}
public void onRewardAdCompleted() {
Call("onRewardAdCompleted");
}
public void onRewardAdStarted() {
Call("onRewardAdStarted");
}
}
}