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30 行
866 B
30 行
866 B
using UnityEngine;
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using System.Collections.Generic;
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using HuaweiService;
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namespace HuaweiService.Auth
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{
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public class Scope_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.support.api.entity.auth.Scope";
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}
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public class Scope :HmsClass<Scope_Data>
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{
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public Scope (): base() { }
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public Scope (string arg0): base(arg0) { }
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public int hashCode() {
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return Call<int>("hashCode");
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}
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public string toString() {
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return Call<string>("toString");
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}
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public int describeContents() {
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return Call<int>("describeContents");
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}
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public void writeToParcel(Parcel arg0, int arg1) {
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Call("writeToParcel", arg0, arg1);
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}
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public string getScopeUri() {
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return Call<string>("getScopeUri");
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}
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}
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}
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