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38 行
1.2 KiB
38 行
1.2 KiB
using UnityEngine;
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using System.Collections.Generic;
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namespace HuaweiService.push
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{
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public class HmsInstanceId_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.aaid.HmsInstanceId";
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}
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public class HmsInstanceId :HmsClass<HmsInstanceId_Data>
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{
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public const string TAG = "HmsInstanceId";
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public HmsInstanceId (): base() { }
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public static HmsInstanceId getInstance(Context arg0) {
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return CallStatic<HmsInstanceId>("getInstance", arg0);
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}
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public string getId() {
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return Call<string>("getId");
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}
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public long getCreationTime() {
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return Call<long>("getCreationTime");
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}
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public string getToken(string arg0, string arg1) {
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return Call<string>("getToken", arg0, arg1);
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}
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public string getToken() {
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return Call<string>("getToken");
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}
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public void deleteToken(string arg0, string arg1) {
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Call("deleteToken", arg0, arg1);
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}
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public void deleteAAID() {
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Call("deleteAAID");
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}
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public Task getAAID() {
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return Call<Task>("getAAID");
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}
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}
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}
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