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57 行
2.3 KiB
57 行
2.3 KiB
using UnityEngine;
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using System.Collections.Generic;
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namespace HuaweiService.location
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{
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public class LocationRequest_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.location.LocationRequest";
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}
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public class LocationRequest :HmsClass<LocationRequest_Data>
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{
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public const int PRIORITY_HIGH_ACCURACY = 100;
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public const int PRIORITY_BALANCED_POWER_ACCURACY = 102;
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public const int PRIORITY_LOW_POWER = 104;
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public const int PRIORITY_NO_POWER = 105;
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public const int PRIORITY_HD_ACCURACY = 200;
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public LocationRequest (): base() { }
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public static LocationRequest create() {
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return CallStatic<LocationRequest>("create");
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}
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public LocationRequest setPriority(int arg0) {
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return Call<LocationRequest>("setPriority", arg0);
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}
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public LocationRequest setInterval(long arg0) {
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return Call<LocationRequest>("setInterval", arg0);
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}
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public LocationRequest setNumUpdates(int arg0) {
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return Call<LocationRequest>("setNumUpdates", arg0);
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}
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public LocationRequest setFastestInterval(long arg0) {
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return Call<LocationRequest>("setFastestInterval", arg0);
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}
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public bool isFastestIntervalExplicitlySet() {
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return Call<bool>("isFastestIntervalExplicitlySet");
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}
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public LocationRequest setExpirationTime(long arg0) {
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return Call<LocationRequest>("setExpirationTime", arg0);
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}
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public LocationRequest setExpirationDuration(long arg0) {
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return Call<LocationRequest>("setExpirationDuration", arg0);
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}
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public LocationRequest setSmallestDisplacement(float arg0) {
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return Call<LocationRequest>("setSmallestDisplacement", arg0);
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}
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public LocationRequest setMaxWaitTime(long arg0) {
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return Call<LocationRequest>("setMaxWaitTime", arg0);
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}
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public LocationRequest setNeedAddress(bool arg0) {
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return Call<LocationRequest>("setNeedAddress", arg0);
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}
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public LocationRequest setLanguage(string arg0) {
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return Call<LocationRequest>("setLanguage", arg0);
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}
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public LocationRequest setCountryCode(string arg0) {
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return Call<LocationRequest>("setCountryCode", arg0);
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}
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}
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}
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