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48 行
1.7 KiB
48 行
1.7 KiB
using UnityEngine;
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using System.Collections.Generic;
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namespace HuaweiService.location
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{
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public class Geofence_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.location.Geofence";
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}
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public class Geofence :HmsClass<Geofence_Data>
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{
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public const int ENTER_GEOFENCE_CONVERSION = 1;
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public const int EXIT_GEOFENCE_CONVERSION = 2;
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public const int DWELL_GEOFENCE_CONVERSION = 4;
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public Geofence (): base() { }
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public string getUniqueId() {
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return Call<string>("getUniqueId");
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}
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public class Builder_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.location.Geofence$Builder";
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}
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public class Builder :HmsClass<Builder_Data>
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{
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public Builder (): base() { }
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public Builder setRoundArea(double arg0, double arg1, float arg2) {
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return Call<Builder>("setRoundArea", arg0, arg1, arg2);
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}
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public Builder setUniqueId(string arg0) {
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return Call<Builder>("setUniqueId", arg0);
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}
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public Builder setConversions(int arg0) {
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return Call<Builder>("setConversions", arg0);
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}
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public Builder setValidContinueTime(long arg0) {
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return Call<Builder>("setValidContinueTime", arg0);
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}
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public Builder setDwellDelayTime(int arg0) {
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return Call<Builder>("setDwellDelayTime", arg0);
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}
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public Builder setNotificationInterval(int arg0) {
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return Call<Builder>("setNotificationInterval", arg0);
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}
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public Geofence build() {
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return Call<Geofence>("build");
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}
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}
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}
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}
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