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28 行
1012 B
28 行
1012 B
using UnityEngine;
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using System.Collections.Generic;
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namespace HuaweiService.location
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{
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public class ActivityIdentificationData_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.location.ActivityIdentificationData";
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}
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public class ActivityIdentificationData :HmsClass<ActivityIdentificationData_Data>
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{
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public const int VEHICLE = 100;
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public const int BIKE = 101;
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public const int FOOT = 102;
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public const int STILL = 103;
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public const int OTHERS = 104;
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public const int TILTING = 105;
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public const int WALKING = 107;
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public const int RUNNING = 108;
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public ActivityIdentificationData (int arg0, int arg1): base(arg0, arg1) { }
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public ActivityIdentificationData (): base() { }
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public int getPossibility() {
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return Call<int>("getPossibility");
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}
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public int getIdentificationActivity() {
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return Call<int>("getIdentificationActivity");
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}
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}
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}
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