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36 行
1.1 KiB
36 行
1.1 KiB
using UnityEngine;
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using System.Collections.Generic;
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namespace HuaweiService.ads
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{
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public class RewardVerifyConfig_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.ads.reward.RewardVerifyConfig";
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}
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public class RewardVerifyConfig :HmsClass<RewardVerifyConfig_Data>
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{
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public RewardVerifyConfig (): base() { }
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public string getData() {
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return Call<string>("getData");
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}
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public string getUserId() {
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return Call<string>("getUserId");
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}
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public class Builder_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.ads.reward.RewardVerifyConfig$Builder";
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}
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public class Builder :HmsClass<Builder_Data>
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{
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public Builder (): base() { }
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public RewardVerifyConfig build() {
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return Call<RewardVerifyConfig>("build");
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}
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public Builder setData(string arg0) {
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return Call<Builder>("setData", arg0);
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}
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public Builder setUserId(string arg0) {
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return Call<Builder>("setUserId", arg0);
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}
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}
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}
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}
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