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28 行
1.2 KiB
28 行
1.2 KiB
using UnityEngine;
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using System.Collections.Generic;
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using HuaweiService;
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namespace HuaweiService.Auth
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{
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public class PhoneAuthProvider_Data : IHmsBaseClass{
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public string name => "com.huawei.agconnect.auth.PhoneAuthProvider";
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}
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public class PhoneAuthProvider :HmsClass<PhoneAuthProvider_Data>
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{
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public PhoneAuthProvider (): base() { }
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public static AGConnectAuthCredential credentialWithPassword(string arg0, string arg1, string arg2) {
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return CallStatic<AGConnectAuthCredential>("credentialWithPassword", arg0, arg1, arg2);
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}
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public static Task requestVerifyCode(string arg0, string arg1, VerifyCodeSettings arg2) {
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return CallStatic<Task>("requestVerifyCode", arg0, arg1, arg2);
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}
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public static void verifyPhoneCode(string arg0, string arg1, VerifyCodeSettings arg2, OnVerifyCodeCallBack arg3) {
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CallStatic("verifyPhoneCode", arg0, arg1, arg2, arg3);
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}
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public static AGConnectAuthCredential credentialWithVerifyCode(string arg0, string arg1, string arg2, string arg3)
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{
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return CallStatic<AGConnectAuthCredential>("credentialWithVerifyCode",arg0, arg1, arg2, arg3);
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}
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}
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}
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