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40 行
1.5 KiB
40 行
1.5 KiB
using UnityEngine;
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using System.Collections.Generic;
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using HuaweiService;
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namespace HuaweiService.Auth
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{
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public class HuaweiIdAuthParams_Data : IHmsBaseClass{
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public string name => "com.huawei.hms.support.hwid.request.HuaweiIdAuthParams";
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}
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public class HuaweiIdAuthParams :HmsClass<HuaweiIdAuthParams_Data>
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{
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public HuaweiIdAuthParams (): base() { }
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public static HuaweiIdAuthParams DEFAULT_AUTH_REQUEST_PARAM =>
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HmsUtil.GetStaticValue<HuaweiIdAuthParams>("DEFAULT_AUTH_REQUEST_PARAM");
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public static HuaweiIdAuthParams DEFAULT_AUTH_REQUEST_PARAM_GAME = HmsUtil.GetStaticValue<HuaweiIdAuthParams>("DEFAULT_AUTH_REQUEST_PARAM_GAME");
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public HuaweiIdAuthParams clone() {
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return Call<HuaweiIdAuthParams>("clone");
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}
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public bool equals(AndroidJavaObject arg0) {
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return Call<bool>("equals", arg0);
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}
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public static HuaweiIdAuthParams fromJson(string arg0) {
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return CallStatic<HuaweiIdAuthParams>("fromJson", arg0);
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}
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public static HuaweiIdAuthParams fromJsonObject(JSONObject arg0) {
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return CallStatic<HuaweiIdAuthParams>("fromJsonObject", arg0);
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}
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public JSONObject toJsonObject() {
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return Call<JSONObject>("toJsonObject");
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}
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public void setSignInParams(string arg0) {
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Call("setSignInParams", arg0);
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}
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public int hashCode() {
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return Call<int>("hashCode");
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}
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}
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}
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