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55 行
1.7 KiB
55 行
1.7 KiB
using UnityEngine;
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using System.Collections.Generic;
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using HuaweiService;
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namespace HuaweiService.Auth
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{
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public class AGConnectAuth_Data : IHmsBaseClass{
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public string name => "com.huawei.agconnect.auth.AGConnectAuth";
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}
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public class AGConnectAuth :HmsClass<AGConnectAuth_Data>
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{
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public AGConnectAuth (): base() { }
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public static AGConnectAuth getInstance() {
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return CallStatic<AGConnectAuth>("getInstance");
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}
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public Task signIn(AGConnectAuthCredential arg0) {
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return Call<Task>("signIn", arg0);
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}
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public Task signInAnonymously() {
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return Call<Task>("signInAnonymously");
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}
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public void deleteUser() {
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Call("deleteUser");
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}
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public void signOut() {
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Call("signOut");
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}
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public AGConnectUser getCurrentUser() {
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return Call<AGConnectUser>("getCurrentUser");
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}
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public void addTokenListener(OnTokenListener arg0) {
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Call("addTokenListener", arg0);
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}
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public void removeTokenListener(OnTokenListener arg0) {
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Call("removeTokenListener", arg0);
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}
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public Task createUser(EmailUser arg0) {
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return Call<Task>("createUser", arg0);
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}
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public Task createUser(PhoneUser arg0) {
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return Call<Task>("createUser", arg0);
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}
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public Task resetPassword(string arg0, string arg1, string arg2)
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{
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return Call<Task>("resetPassword", arg0, arg1, arg2);
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}
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public Task resetPassword(string arg0, string arg1, string arg2, string arg3)
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{
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return Call<Task>("resetPassword", arg0, arg1, arg2, arg3);
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}
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}
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}
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