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24 行
588 B
24 行
588 B
using UnityEngine;
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using UnityEngine.UI;
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namespace ApmTest
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{
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public class StopLoadingSceneButton : MonoBehaviour
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{
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// Start is called before the first frame update
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public Button m_button;
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void Start()
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{
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Button btn = m_button.GetComponent<Button>();
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btn.onClick.AddListener(this.stopLoadingScene);
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}
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void stopLoadingScene()
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{
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GameApmTest test = new GameApmTest();
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Text text = this.GetComponentInChildren<Text>();
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test.stopLoadingScene(text);
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}
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}
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}
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