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36 行
1.4 KiB
36 行
1.4 KiB
using System;
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using UnityEngine;
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using System.Collections.Generic;
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using HuaweiService;
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namespace HuaweiService.Auth
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{
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public class EmailAuthProvider_Data : IHmsBaseClass{
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public string name => "com.huawei.agconnect.auth.EmailAuthProvider";
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}
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public class EmailAuthProvider :HmsClass<EmailAuthProvider_Data>
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{
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public EmailAuthProvider (): base() { }
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public static AGConnectAuthCredential credentialWithPassword(string arg0, string arg1) {
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return CallStatic<AGConnectAuthCredential>("credentialWithPassword", arg0, arg1);
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}
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public static AGConnectAuthCredential credentialWithVerifyCode(string arg0, string arg1, string arg2) {
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return CallStatic<AGConnectAuthCredential>("credentialWithVerifyCode", arg0, arg1, arg2);
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}
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[Obsolete("Method is obsolete.", false)]
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public static Task requestVerifyCode(string arg0, VerifyCodeSettings arg1) {
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return CallStatic<Task>("requestVerifyCode", arg0, arg1);
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}
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[Obsolete("Method is obsolete.", false)]
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public static void verifyEmailCode(string arg0, VerifyCodeSettings arg1, OnVerifyCodeCallBack arg2) {
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CallStatic("verifyEmailCode", arg0, arg1, arg2);
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}
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}
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public interface OnVerifyCodeCallBack {
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void onVerifySuccess(string var1, string var2);
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void onVerifyFailure(Exception var1);
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}
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}
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