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72 行
2.4 KiB
72 行
2.4 KiB
using System;
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using Newtonsoft.Json;
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using UnityEditor;
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using UnityEngine;
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namespace HuaweiService.CloudDB.Editor {
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public class CloudDBSetting : EditorWindow {
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public string javaPackageName = "";
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public string objectTypeFilePath = "";
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public string namespaceName = "";
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public string exportDir = "";
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CloudDBSetting () {
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this.titleContent = new GUIContent ("CloudDB Setting");
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}
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[MenuItem ("CloudDB Kit/CloudDB Setting")]
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static void showWindow () {
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EditorWindow.GetWindow (typeof (CloudDBSetting));
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}
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void OnGUI () {
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GUILayout.BeginVertical ();
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GUILayout.Space (10);
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GUI.skin.label.fontSize = 24;
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GUI.skin.label.alignment = TextAnchor.MiddleCenter;
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GUILayout.Label ("CloudDB Setting");
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GUILayout.Space (10);
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javaPackageName = EditorGUILayout.TextField ("JavaCode Package Name", javaPackageName);
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GUILayout.Space (10);
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objectTypeFilePath = EditorGUILayout.TextField ("ObjectType JsonFile Path", objectTypeFilePath);
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GUILayout.Space (10);
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namespaceName = EditorGUILayout.TextField ("Namespace", namespaceName);
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GUILayout.Space (10);
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exportDir = EditorGUILayout.TextField ("Export Path", exportDir);
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GUILayout.Space (20);
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if (GUILayout.Button ("Choose ObjectType File")) {
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chooseFile ();
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}
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GUILayout.Space (10);
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if (GUILayout.Button ("Choose Export Directory")) {
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chooseModelDir ();
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}
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GUILayout.Space (10);
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if (GUILayout.Button ("Generate Code")) {
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genCode ();
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}
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GUILayout.EndVertical ();
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}
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//用于保存当前信息
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void genCode () {
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GenCode gen = new GenCode ();
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gen.Init (javaPackageName, objectTypeFilePath, namespaceName, exportDir);
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}
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void chooseFile () {
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string path = EditorUtility.OpenFilePanel ("Choose ObjectType JSON file", "", "json");
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if (path.Length != 0) {
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objectTypeFilePath = path;
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}
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}
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void chooseModelDir () {
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string path = EditorUtility.OpenFolderPanel ("Choose Model Directory", "", "model");
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if (path.Length != 0) {
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exportDir = path+"/model";
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}
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}
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}
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}
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