using System; using System.Collections; using System.Collections.Generic; using HuaweiService; using HuaweiService.CloudFunction; using UnityEngine; using UnityEngine.UI; using Debug = UnityEngine.Debug; namespace HuaweiServiceDemo { public class Number { public int number1; public int number2; public int sum () { return number1 + number2; } } public class Sum { public int result; public int getResult () { return result; } } }