using UnityEngine; using System.Collections.Generic; namespace HuaweiService.version { public class LibraryInfos_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.version.LibraryInfos"; } public class LibraryInfos :HmsClass { public LibraryInfos (): base() { } public static LibraryInfos getInstance() { return CallStatic("getInstance"); } public void registerLibraryType(string arg0) { Call("registerLibraryType", arg0); } } }