using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace HuaweiServiceDemo { public class TestTip : MonoBehaviour { public static TestTip Inst; public Text text; private bool dirty = false; private string word = ""; public TestTip () { Inst = this; } public void ShowText (string t) { word += (t + "\n"); dirty = true; } public void Update () { if (dirty) { dirty = false; text.text = word; } } public void Clear () { word = ""; dirty = true; } } }