using UnityEngine; using System.Collections.Generic; namespace HuaweiService.push { public class HmsInstanceId_Data : IHmsBaseClass{ public string name => "com.huawei.hms.aaid.HmsInstanceId"; } public class HmsInstanceId :HmsClass { public const string TAG = "HmsInstanceId"; public HmsInstanceId (): base() { } public static HmsInstanceId getInstance(Context arg0) { return CallStatic("getInstance", arg0); } public string getId() { return Call("getId"); } public long getCreationTime() { return Call("getCreationTime"); } public string getToken(string arg0, string arg1) { return Call("getToken", arg0, arg1); } public string getToken() { return Call("getToken"); } public void deleteToken(string arg0, string arg1) { Call("deleteToken", arg0, arg1); } public void deleteAAID() { Call("deleteAAID"); } public Task getAAID() { return Call("getAAID"); } } }