using UnityEngine; using System.Collections.Generic; namespace HuaweiService { public class LocationManager_Data : IHmsBaseClass{ public string name => "android.location.LocationManager"; } public class LocationManager :HmsClass { public const string GPS_PROVIDER = "gps"; public const string KEY_LOCATION_CHANGED = "location"; public const string KEY_PROVIDER_ENABLED = "providerEnabled"; public const string KEY_PROXIMITY_ENTERING = "entering"; public const string KEY_STATUS_CHANGED = "status"; public const string MODE_CHANGED_ACTION = "android.location.MODE_CHANGED"; public const string NETWORK_PROVIDER = "network"; public const string PASSIVE_PROVIDER = "passive"; public const string PROVIDERS_CHANGED_ACTION = "android.location.PROVIDERS_CHANGED"; public LocationManager (): base() { } } }