using UnityEngine; using System.Collections.Generic; namespace HuaweiService.ads { public class ContentClassification { public const string AD_CONTENT_CLASSIFICATION_W = "W"; public const string AD_CONTENT_CLASSIFICATION_PI = "PI"; public const string AD_CONTENT_CLASSIFICATION_J = "J"; public const string AD_CONTENT_CLASSIFICATION_A = "A"; public const string AD_CONTENT_CLASSIFICATION_UNKOWN = ""; } }