using UnityEngine; using System.Collections.Generic; namespace HuaweiService.ads { public class Reward_Data : IHmsBaseClass{ public string name => "com.huawei.hms.ads.reward.Reward"; } public class Reward :HmsClass { public Reward (): base() { } public string getName() { return Call("getName"); } public int getAmount() { return Call("getAmount"); } } }