using UnityEngine; using System.Collections.Generic; namespace HuaweiService.ads { public class RewardAdLoadListenerData : IHmsBaseListener { public string name => "com.unity.hms.listener.IRewardAdLoadListener"; public string buildName => "BuildRewardAdLoadListener"; } public class RewardAdLoadListener : HmsListener { public virtual void onRewardedLoaded() { Call("onRewardedLoaded"); } public virtual void onRewardAdFailedToLoad(int arg0) { Call("onRewardAdFailedToLoad", arg0); } } }