using UnityEngine; using System.Collections.Generic; namespace HuaweiService.RemoteConfig { public class AGConnectConfig_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.remoteconfig.AGConnectConfig"; } public class AGConnectConfig :HmsClass { public AGConnectConfig (): base() { } public static AGConnectConfig getInstance() { return CallStatic("getInstance"); } public void applyDefault(int arg0) { Call("applyDefault", arg0); } public void applyDefault(Map arg0) { Call("applyDefault", arg0); } public Task fetch() { return Call("fetch"); } public Task fetch(long arg0) { return Call("fetch", arg0); } public ConfigValues loadLastFetched() { return Call("loadLastFetched"); } public void apply(ConfigValues arg0) { Call("apply", arg0); } public Map getMergedAll() { return Call("getMergedAll"); } public SOURCE getSource(string arg0) { return Call("getSource", arg0); } public void clearAll() { Call("clearAll"); } public void setDeveloperMode(bool arg0) { Call("setDeveloperMode", arg0); } public class SOURCE_Data : IHmsBaseClass{ public string name => "com.huawei.agconnect.remoteconfig.AGConnectConfig$SOURCE"; } public class SOURCE :HmsClass { public static SOURCE STATIC => HmsUtil.GetStaticValue("STATIC"); public static SOURCE DEFAULT => HmsUtil.GetStaticValue("DEFAULT"); public static SOURCE REMOTE => HmsUtil.GetStaticValue("REMOTE"); public SOURCE (): base() { } } } }