using UnityEngine; using System.Collections.Generic; namespace HuaweiService.push { public class HmsMessageService_Data : IHmsBaseClass{ public string name => "com.huawei.hms.push.HmsMessageService"; } public class HmsMessageService :HmsClass { public HmsMessageService (): base() { } public void onMessageReceived(RemoteMessage arg0) { Call("onMessageReceived", arg0); } public void onMessageSent(string arg0) { Call("onMessageSent", arg0); } public void onSendError(string arg0, Exception arg1) { Call("onSendError", arg0, arg1); } public void onNewToken(string arg0) { Call("onNewToken", arg0); } public void onTokenError(Exception arg0) { Call("onTokenError", arg0); } public void onMessageDelivered(string arg0, Exception arg1) { Call("onMessageDelivered", arg0, arg1); } } }